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Posts from Unicorn Empire

4.6 (9 ratings)
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When retraining troops in the second mission, instead of the cursor, a clock icon appears (indicating "Waiting"). And that's it. It just hangs there.
There are no red logs in the console, which means the script didn't crash, and therefore, this is a bug.
Gentlemen, please suggest a solution. I really want to test the green troops and the story campaign.
In reply to MyrziKLord
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MyrziKLord
When retraining troops in the second mission, instead of the cursor, a clock icon appears (Waiting). And that's it. It just hangs.
There are no red logs in the console, which means the script didn't crash, and that indicates it's a bug.
Gentlemen, please suggest a solution. I really want to test the green troops and the story campaign.

Do you have the NCF mod? If not, you won't be able to recruit new troops.
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I replayed the campaign on 1.2.6, standard settings, 298 days. Not all the changes were successful; the green Knights became too overpowered. The change to retraining in the 2nd mission almost doesn't affect anything, but in the 5th mission, it significantly affects the balance because you can train many more troops than before. In more detail: 1st mission. It 100% depends on the skills that will drop. Fast rate of fire + attack bonus = victory in 5 weeks without problems, with Orcs on auto-battle. 2nd mission. I tried to rush 1 Castle with a rune on the 2nd week, but Ingvar is such a great hero that the battle is decided only by the additional stack from the Tower; it didn't work out. But the Elves are very susceptible to rushing; on the 2nd week, I defeated Dirael in the first city , and almost immediately the second city; two not-so-weak Elves arrived, but they were defeated by Andrias. I got a bow + quiver from them, which, along with a couple of hundred archers, went to Varens, and he began a total clearing of the map. Basically, the difficulties ended there; I won in about 3.5 months. 3rd mission. Not a particularly difficult mission if Varens is properly developed in the previous one. I only lost troops in the battle with Jiro and Bertrand. I couldn't break through the garrisons, or rather, I couldn't break through without fatal losses - I couldn't defeat Bertrand. 4th mission. I struggled at the beginning. On the 2nd turn, I took the lower right Castle from Alexander with a speed aura; he had a small army, but demoralization + uncontrollable and dispelling steeds made the battle very difficult. I sided with the humans, methodically cleared the entire map, and in the middle of the 4th month, I defeated Dominik in a rather difficult battle . 5th mission. The best mission in the campaign, in my opinion. The atmosphere, hardcore nature, and lack of drawn-out gameplay make it an excellent finale. The battle with Menelaus on the 7th week is the final chord of this magnificent work ,
Нет войне.
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I don't know how some people find it easy here, but I struggled even on Veteran difficulty.
Especially at the beginning of the fourth mission: with an upgraded Empathy skill, my army and even my hero didn't want to fight.
It's a great campaign, and most importantly: so many cutscenes have been made, it really feels like an official expansion.
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I completed the campaign and was completely thrilled: :smile54: Mission 1: Since there was a hero with a special ability for ballista, it was a must to go for the Outpost. No major problems arose. Mission 2: It took a few tries, but after studying the map, I started looting. The downsides are the not-so-obvious quest with the dwarves (I initially ignored their nearest garrison) and, as a result, got stuck on how to proceed. The Rune Shrines (I think that's the correct name) look like dwellings, but when the hero is an uber-killer, such things are ignored, which again led to getting stuck while searching. Andrias even had to fight off a fierce dwarf in the dwarves' Castle while swimming to the missed shrine. Mission 3: No problems, a smooth ride, save-loads are still not limited: D Mission 4: The beginning is tough; the units get demoralized at the worst possible moment. After reaching Arantir, I switched to undead – and there were no more problems. It's a pity that undead cannot be recruited from the green faction. The mission seemed a bit drawn out – the hero is invincible, but you have to run around for a long time and far (+ I collected all the stats before the final battle, hoping that the next mission would continue with Varens). And a huge pile of necromantic creatures accumulated for the final siege. Mission 5: I swore a lot when they took away the Outpost and the marauder (which I had a hard time finding and mentoring): D. Fortunately, I quickly recovered. The map is for making decisions; as soon as you move away, some... castle comes to take it back. Overall, I'm satisfied; it was difficult, but I managed to find the right moment to seize the League's castles, and it became easier afterward. And the final battle was also not the easiest. In general, it's a very worthy campaign; I recommend everyone to play it. Respect and honor to the author: :smile54:
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Hey, is it possible to release a mod that allows you to hire and play as heroes from the Unicorn Empire in multiplayer or single-player mode?
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Hello everyone. I decided to replay this wonderful campaign after some time. In the second mission, when approaching the fortress, the message about upgrading troops doesn't appear, and when entering, it's just a regular troop update (no green indicators). I've tried launching it through NCF, starting a new campaign, downloading the latest version from GOG, and reinstalling EU, but it still doesn't allow me to upgrade:))). Maybe I'm just seeing things, but I think I've tried everything. I've reread all 26 pages of the thread and checked everything I could. When launching the first mission, if you don't launch it through NCF, the warning appears, but if you launch the second mission, it doesn't warn you anymore. But I launch all missions through NCF, but the troop upgrade doesn't work. Please help.
In reply to Nproject
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Nproject
Hello everyone. I decided to replay this wonderful campaign after some time. In the second mission, when approaching the fortress, the message about upgrading troops doesn't appear, and when entering, it's just a regular troop upgrade (no green troops). I've tried launching it through NCF, starting a new campaign, downloading the latest version from GOG, and reinstalling EU, but it still doesn't allow me to upgrade them :))). Maybe I'm just seeing things, but I think I've tried everything. I've reread all 26 pages of the thread and checked everything I could. When launching the first mission, if you don't launch it through NCF, there's a warning, but if you launch the second mission, it doesn't warn you anymore. But I launch all missions through NCF, but the troop upgrade doesn't work. Help me :)
As far as I remember, to get the green troops, you need to stand at the castle gate and go into the spellbook, and that's it. If not, sorry for the misinformation.
In reply to Kartoha
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Kartoha
As far as I remember, to get green troops, you need to stand near the castle gates and open the spellbook, and that's it. If I'm wrong, sorry for the misinformation.

Thank you! And indeed, it works through the spellbook; I must have remembered that the upgrade used to be done through the fortress, so I went there out of habit. I'm continuing the game now. Thanks again!
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Thank you, master, for the wonderful game; it was very interesting – I got hooked and played it all weekend until I finished it!
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In the second mission, or rather, the third, brown creatures appear... and it's not a big deal, you can run away, I cleared out the elves, but they all load onto one shore together (of course, behind Andrias), and they even seem to be doing something, and the game crashes... I've tried everything, even moving the port to the city, but it doesn't help. I'm launching it through NCF from the folder... before that, everything was fine, it was a bit tough, like playing for the first time, but I gradually figured out the elves, it wasn't easy, but it wasn't boring.

Update - I started with a slightly earlier save, and it helped; they were just stuck on one shore... the dwarves couldn't get into the boats... but it was fun, really fun. I shouldn't have cleared out all the elves, I think I read about an agreement, but I didn't pay attention, or they'll appear anyway even if you don't clear out a particular faction.

In the third mission, it's tough with Bertrand. I gathered an army and got some good artifacts, but without darkness or summoning, it seems impossible, or maybe someone can show me how to defeat him without darkness or summoning?
I don't like playing with strong units through darkness... there, the mages aren't that critical, yes, but here I was leveling up a logistician, attack, defense, light, luck.

In the fourth mission, Dominic is tough, but I also went in with a more balanced or even smaller army. I finished him off when half my army was dead and I left him with 4 fanatics, but I wasn't upset, it was very interesting... although in reality, he would have crushed me. He's a bit slow, he resurrects, heals, I should have left 30 mana for antimagic and won, but I was in a hurry to finish him off, and I didn't have enough mana... and he was dealing 70 damage to me with fanatics... and where do the archangels get 40 mana from... I understand it would be a set of sar, iss, or light secrets, but not here, just too much mana, as if demons were pumping them up.
Update - I'm playing on veteran.
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Excellent campaign. But I encountered a problem: in the second mission, the skill related to retraining upgraded troops doesn't work. I click on the skill while standing with Andrias in the city. In the garrison interface that appears, I move the peasants (militia in Lords of the Horde), then click "OK," and nothing happens. The mouse cursor changes to an hourglass, and nothing happens, but I can't do anything else either. I have to close the game abruptly. Am I doing something wrong?

Added 20 minutes ago
* * * * *Launched via NCF.

* * * * *Completed it. Thank you to the author for the wonderful campaign. "Perhaps a sequel will follow" - I would like that. And now, a little about my opinion.
1st mission: Small, quick mission. As an introduction, it's great. (the idea with the vengeful Necromancer is excellent)
2nd mission: Water, I really don't like swimming in this game. Luckily, there's a mentor for the "Pillage" skill. Everything is destroyed easily, and I leveled up all the heroes to level 28. The only problem: the elves that constantly come after you. The solution: a regular hero with a large army at the shipyard on your island. (thank you for the boots of levitation, I'm using them for the first time)
3rd mission: a dark map with "alt" constantly pressed to highlight everything. (fire elementals against ice at the portal - well thought out)
4th mission: a large, action-packed map - exactly what I like. Not incredible, just good. ;)*I captured all the cities and placed my heroes with an army a short distance from the spawn point of the hostile heroes, so that when they spawned, they would just stand there because they couldn't pass through the narrow passage and because of the hero with a stronger army. Varens cleared everything with paladins. Only against the Warlock did I need more.*
5th mission: Agbeth annoyed me by constantly attacking from two sides. But as soon as I fought him off, I quickly rushed to his Dungeon, and he immediately hid in the Castle and was defeated there. The mages didn't attack even once; I don't know if that was intentional or not.
* * * * * * All the missions in the campaign are very beautifully and richly designed; the author gets a ten out of ten. I played on "Recruit" difficulty.
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I can't upgrade my troops to Unicorn Empire troops; there are no green troops available at all.
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Is it just me, or did anyone else find that after deleting something, none of their save files would load anymore?
In reply to TrikZ
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TrikZ
Does anyone else have the issue where no saves load after the deletion?

You need to delete the campaign file in the profile you are playing on (if you don't know, it's the name you entered when you first launched the game and that appears when you hover over something owned by the bots, like "Red Player, Blue Player," etc.). Go to Documents, then My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\*your profile*\Saves, and delete the file with the EU extension. I also encountered this problem, found this file, deleted it, and everything started working.

 

The campaign is cool, although I would rework the archers into some kind of Elite Archers, so they also have crossbows and, well, I don't know, shoot slowing arrows or something like that. Otherwise, the archers seem weak compared to the red archers, and even 2 shots don't make up for it. In general, I have this question... Did you guys draw the unicorn for the topic header and the green knight's flag yourselves?) Or did you find it on Google?) I couldn't find it on Google, and I'm very curious where such a beautiful design came from  



Added 7 minutes later
meljnichenko
I can't upgrade troops to Unicorn Empire troops; there are no green troops at all.

Read the description in the topic header.

The campaign REQUIRES the NCF_Core and NCF_EU_Creatures mods to be installed! Without them, the campaign will not work past the first mission. If you already have them installed, you need to launch the game through "H5_Game.NCF.exe" (.exe may not be displayed for users who have not enabled the display of file extensions in the system settings), which is located in the bin folder.

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