For most players who have tried Heroes of Might and Magic III, the fact that you need to use your brain while playing already seems like complete madness :D
Good luck to the mod author, he's doing a great job.
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For most players who have tried Heroes of Might and Magic III, the fact that you need to use your brain while playing already seems like complete madness :D
This could have become a reality if not for the negative aspects I mentioned earlier. But if the other aspects aren't as significant, then restructuring the guild in this way completely destroys the hero gameplay, which outweighs all the positive aspects of the fresh mod. Many don't understand this now, and some will simply remain silent (they won't play).
I suspect that restructuring the guild at any level won't affect the gameplay at all, and I don't understand why it's been done, just like the mod creator.
While most people strive to simplify and speed things up.
Developers want to slow down and complicate things.
But if the others aren't as significant, then restructuring the game mechanics in this way completely destroys the hero gameplay.
we need to change our attitude towards the game, not the game itself.
. Later, for some reason, Vic decided that it should be exactly like that.
I've long suspected that Wick was quite advanced and reasonable before... Now, these suspicions have been confirmed. But what he started doing during his last period on the forums is just outrageous.
Where did you get the information that it "completely destroys the hero gameplay"?
The HD mod + HW rules are almost perfect in terms of gameplay; all that's missing is fixing the generator's bugs (while preserving the gameplay) and improving the interface's usability. Anything else leads to degradation.
Using it in this form in default tournaments is another major blow to the Heroes community, much to the delight of the haters.
What has stopped you from implementing all of this so far? Why haven't you fixed the bugs in the generator and improved the interface's usability?..