Posts from NCF – Extended list of Neutral creatures.
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I read on the first pages that the author of this thread has a mod that makes the original "Yeti" creatures usable. Can I ask you for a link to this mod?
Where is it written? :smile07:

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NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Where is it written?! :smile07:
Somewhere in the middle of the 7th page of this thread.
psatkha, good evening. Maybe you could create a Yeti unit - here's the script.
Or maybe someone has it.
It doesn't have animations, but if you really need it, I'll look for it, as I had this mod somewhere ;)
Somewhere in the middle of page 7 of this thread
It's lost... however, it can be found on www.heroescommunity.com as part of a MOD - I don't remember the name anymore, but it's made based on a demon... by the way, we should ask Esto100nec1 to animate the yeti! :rolleyes:

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A working model of the Yeti is lying around in the general trash heap called EWA, among the neutral units.
Is this Yeti based on a demon?!

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Is that a yeti based on a demon?!
yeah
I recently finished working on a knight model from Mixamo; all the animations work normally, well, almost... I still don't like the running animation. I was thinking of making an NFC creature, but then I changed my mind. But I didn't want the knight model to go to waste, so if anyone wants to create a new creature with new animations, this model would be suitable.
Very, very mega-cool! :cool:
The running animation isn't repulsive, but when it's killed, the body falls onto the adjacent tile! Can you fix that?! :rolleyes:

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Really, really mega-cool! :cool:
The running animation isn't repulsive, but when it's killed, the corpse falls onto the adjacent cell! Can you fix this?! :rolleyes:
This is just the animation, and there are only 2 death animations on the site. Also, with another weapon, the corpse seems to fall onto a different cell, but I can export it (most of the animations are made for real-time, and it's hard to find animations for turn-based strategy).
This is the animation, and the website only has 2 death animations. Also, with another unit, the cannon seems to fall on a different tile, but I can export it (most of the animations are made for real-time, and it's hard to find ones for a turn-based strategy).
Would you be willing to implement ready-made animated models in Maya 6.0 format into the game (they are already available from Esto100nec1)? :rolleyes:

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Would you be willing to implement pre-made animated models in Maya 6.0 format into the game (they are already available from Esto100nec1)? :rolleyes:
I replaced the death animation and slightly adjusted the MovementSpeed for running.
Hobgoblins
CREATURE_667
Hobgoblins live in gloomy caves — a new breed of goblins created by archmage Shegar. Hobgoblins are smarter and stronger than their progenitors; in battle they bravely charge into the fray, showering enemies with a hail of blows.
Hobgoblin Crushers
CREATURE_668
Hobgoblins who have reached the pinnacle of mastery with an axe are called crushers — their armor does not restrict movement and allows them to strike very quickly, while axes forged by gremlins pierce even the steel plate of imperial cuirassiers.
Hobgoblin Guardians
CREATURE_669
Hobgoblin guardians are the guards of cave chieftains; it is said they can withstand a blow from a dwarven hammer, and their formation never breaks. They have never been seen on the surface, but in Ygg-Shail many aristocrats bolster their armies at hobgoblin citadels when their entire retinue has perished.
The goblins were taken from this mod, its author is Mihail
Models by zahar0z were also used
Personally, I'd like to see pikemen and minotaurs from the sixth game (I'd even make an alternate upgrade for the pikemen).
I replaced the death animation and slightly adjusted the MovementSpeed for running.
Awesome! :smile54:
P.S. Could the death animation be redone so that when a creature receives a fatal blow, it takes a couple of steps back (as if recoiling from intense pain) and then falls as it does now... so that the body ends up within the cell where it was killed?!
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[email protected], Trinity is simply amazing! :smile54:

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NCF - мод, добавляющий дополнительных существ в HeroesV 3.1