Posts from How do I change the scale of models?
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Hello everyone. Could you please tell me how to scale models on the global map without using third-party programs? I want to try changing the size of some creatures and resources. I changed the camera position on the map (slightly zoomed it out by editing the autoexec_a2.cfg file), which made some creatures harder to see. I want to increase their size a bit. I tried changing various sizes in the size tags in the xdb files related to a particular creature, but it didn't help. I also didn't find any such script functions in the manuals. Although, they might exist, but I don't understand scripting yet.
You can change it with an effect! But for moving models, such as creatures and heroes, it doesn't work well! But you can do it with static objects!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
You can change it with an effect! But for moving models, which creatures and heroes are, it turns out badly! But you can do it with static objects!
Could you please provide more details about what exactly this effect is? Does it require changes to the xdb files or is it related to scripts?
On my website, any creature with a non-original geometry is created using this method!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
On my website, any creature with non-standard geometry is created using this method!
I don't think my knowledge of mod creation is sufficient to easily understand what you mean just by looking at the creatures you've created. Could you please provide a bit more specific information about this effect?
Just in case, I'm not saying this for no reason! Everything is analyzed through comparison! Many people have been able to do it! So you can do it too! There's nothing complicated about it! I promise!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Just in case, I'm not saying this for no reason! Everything is analyzed through comparison! Many people have succeeded! So you can too! There's nothing complicated about it! I swear!
Okay, thank you. I hope it works out. All that's left is to correctly select the creatures from your site for comparison. Do I understand correctly that, for example, Dendroids have non-original geometry, while Pikemen have original geometry? And also, please tell me if this effect can be used to reduce the size of objects or only to increase them?
Yes, the Pikeman is perfect! You can change the scale using a coefficient!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Could you please tell me what might be the reason why I can't see the pikeman in the editor? I copied everything correctly. The file NCF_Pikeman-RU_080110.pak is in the data folder, but when I select the Monsters filter in the editor, it's not among the other creatures. Naturally, this prevents me from figuring out the scaling effect.
Are you sure you're running the editor version for NCF?!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Is the NCF editor version actually working?
Added after 2 hours and 4 minutes
I figured it out, including how to scale. Now I just need to understand how to apply it correctly to other objects.