Hello everyone. Could you please tell me how to scale models on the global map without using third-party programs? I want to try changing the size of some creatures and resources. I changed the camera position on the map (slightly zoomed it out by editing the autoexec_a2.cfg file), which made some creatures harder to see. I want to increase their size a bit. I tried changing various sizes in the size tags in the xdb files related to a particular creature, but it didn't help. I also didn't find any such script functions in the manuals. Although, they might exist, but I don't understand scripting yet.
You can change it with an effect! But for moving models, such as creatures and heroes, it doesn't work well! But you can do it with static objects!

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NCF - мод, добавляющий дополнительных существ в HeroesV 3.1