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Posts from UVH – Unique Visual Representation of all Heroes of all Factions.

4.5 (4 ratings)
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A fantastic mod, I only play with it now, thank you very much! Also, you can immediately see which hero is running around on the map. The only thing is, maybe it wasn't necessary to change Alaric? After all, he was unique in himself, without a horse with a magical attack like an inquisitor.
In reply to Kimbli
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Kimbli
A fantastic mod, I only play with it now, thank you very much! It also allows you to immediately see which hero is moving around the map. The only thing is, maybe it wasn't necessary to change Alaric? After all, he was unique in himself, without a horse with a magic attack like an inquisitor.

The concept is that all heroes from the "Haven" faction should not move around the map on their own!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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By the way, I've always been curious why... I seem to remember discussions about making the hero less noticeable on foot, but wouldn't it be possible to add a sign above the hero's head, indicating "this is the hero of player ***," similar to the icons above buildings that also show the player's starting faction? Or is this a matter of aesthetics?

...And shouldn't the mod's name be changed? After all, it only changes the humans, and there don't seem to be any further updates planned?
In reply to CuriousGhost
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CuriousGhost
By the way, I've always been curious why... It seems like I remember discussions about making a walking hero less noticeable, but wouldn't it be possible to add a marker above the hero on the map indicating that this is "*** player's*** hero," similar to the icons above buildings that also show the player's starting faction? Or is this just a matter of aesthetics?

...And shouldn't the mod's name be changed? After all, it only changes humans, and there don't seem to be any plans for further updates.

Well, the content of this MOD has gradually become part of another MOD – NHF.

Movable objects do not have such a marker... if they did, it would be used! ; )
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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psatkha, I am grateful for your prompt response, but unfortunately, you did not answer any of my questions :confused: Let me try to be clearer. (Question #1) Is it possible to place an LOD model of a hero one meter above their head (for example, a section of a wall of swords) so that this object is the same color as the flag? I would like to see an answer along the lines of "this is not feasible/this is feasible, but it won't look good," rather than "the building capture marker can only be placed on static objects." (Question #2) Anyone who enters this thread can read:
UVH - Unique appearance for all Heroes of all Factions I present to you a global mod (a joint project with the esteemed ArchWarlock) that makes all Heroes of all Factions unique (in appearance)!
But currently, the mod only affects Haven, and since
The content of this mod has gradually become part of another mod - NHF.
it is clear that
further updates are not planned.
This leads to the logical question: "Shouldn't the mod's name be changed to something that reflects reality?"
In reply to CuriousGhost
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CuriousGhost
psatkha, I am grateful for your prompt response, but unfortunately, you didn't answer any of my questions :confused:

Let me try to be clearer.

(Question #1) Is it possible to place an LOD model of a hero one meter above their head (for example, a section of a wall of swords) so that this something is the same color as the flag?

I would like to see something like "this is not feasible/this is feasible, but it's not pretty" as an answer, rather than "the building capture marker can only be placed on static objects."

(Question #2) Anyone who enters this topic can read it.

But currently, the mod only affects Haven, and since

it is clearly implied that

This leads to a logical question: "Shouldn't the mod's name be changed to something that reflects reality?"

1) The game engine doesn't allow this, much to everyone's regret. Many different people have tried to work with this, so unfortunately...

2) I've corrected the description... in principle, when there's time, we can return to this project, as all the heroes are available in NHF, and they will become unique to some extent over time, so something like that!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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What would I like to see in a mod that unlocks campaign heroes: 1. Add Agbet and Ranlit to the Dungeon faction; 2. Add Tieru and Ergar to the Sylvan faction (the latter - with a model from the UVH mod); 3. Organize the heroes (campaign heroes - at the end); 4. Laslo with a model from the campaign (Red Laslo exists, but the model is missing); 5. Add the model and icon of Saint Isabel from UVH. 6. Change Timhan's icon to the icon from NHF, if possible.
Прошлое не имеет значения, найди себя в настоящем и будешь править в будущем.
© Михаил Булгаков
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I downloaded a mod to change the appearance of Laslo and Iris, but everything looks messed up. I tried installing it in different ways (downloaded from 3 sources), but it always looks like this:

Please advise on how to fix this, if possible. Otherwise, I'll just have to give up on it, but I'd really like to avoid that.

https://pixs.ru/image/NJP3R
https://pixs.ru/image/NJ3YE
In reply to Nerebane
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Nerebane
I downloaded a mod to change the appearance of Laslo and Iris, but everything looks messed up. I tried installing it in different ways (downloaded from 3 sources), but it always looks like this:

Please advise on how to fix this, if possible.
Otherwise, I'll just have to give up on it, but I'd really like to avoid that.

https://pixs.ru/image/NJP3R
https://pixs.ru/image/NJ3YE

It's clear that there's a conflict with other mods or maps with integrated mods!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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In the 2nd screenshot, there's a conflict with the old version of Isabel from my Fem mod. Compatibility with other mods is my least concern (as if it were a minor mod or a major 5.5 mod). The conflict arises because both mods use the same 3D model and textures; more accurately, both mods use the same character.
In reply to footman
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footman
In the 2nd screenshot, there's a conflict with the old version of Isabel from my Fem mod. Compatibility with other mods is my least concern (as if it's a minor mod or a great 5.5 mod). The conflict is that the 3D model and textures are the same in both mods; more accurately, both mods use the same character.
Thank you so much! It really helped! Well, modders, you have eagle eyes!
Thank you, psatkha, for not being indifferent. Everything works perfectly; I'm delighted!

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