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Still relevant, and your sketches are great, especially Sinithar. If it's not too much trouble, could you share the files you have? The monotony is getting a bit tiresome :smile02: )))
New here? I'm Roha — want a quick tour?
Still relevant, and your sketches are great, especially Sinithar. If it's not too much trouble, could you share the files you have? The monotony is getting a bit tiresome :smile02: )))
I posted all my visual assets for the heroes in the NHF thread, but not all of them made it into Roman_RRR's version – there were a lot of files – some are his versions, some are mine, and some textures were simply forgotten (for example, Sorgal didn't make it into the mod, even though many consider it to be his best version). Look in the NHF thread – there's a message with a bunch of screenshots and an archive attached with the files.
We're talking about version 0.85 models with models by Roman RRR.
Added 1 minute ago
0.87 is not relevant here.
Okay, but aren't there too few of them?
I posted all my visual works for the heroes in the NHF topic, but not all of them made it into Roman_RRR's version - there were many files - some are his versions, some are mine, and some textures were simply forgotten (for example, Sorgal never made it into the mod, although many consider it to be his best version) - look in the NHF topic - there is a message with a bunch of screenshots and an archive attached to it with the files.
In the general standard assembly, some models will be added, or reworked, as most of them are very high-poly. Therefore, for fans with powerful GPUs, comparable to those used in Bitcoin farms, it will be available as an add-on!
The last time I worked on a mod, I went through all the mods I know that have new hero models. Regarding high-polygon models, and generally the availability of suitable models, this problem currently affects:
- Inferno heroines (polygons); here's a possible solution: use the Warlock model, replacing the elven head with the head of Biara or a Screeching Succubus (it's up to you);
- male angel heroes (the Screeching Angels, which were used as a basis for the angel heroes, look too much like female characters);
- female dwarf heroes (there is one option, but it's more of a "it'll do" solution).
I have female gnomes... their face is inserted into the hood of a standard gnome!
There is one option, but it's more of a "it'll do" kind of thing!
I was talking about this option – it’s definitely better than what the game offers, but I’d like something more interesting (Roman_RRR spoiled me with his diverse models:p)
I posted all my visual works for the heroes in the NHF thread, but not all of them made it into Roman_RRR's version - there were many files - some are his versions, some are mine, and some textures were simply forgotten (for example, Sorgal never made it into the mod, although many consider it to be his best version) - search in the NHF thread - there is a message with a bunch of screenshots and an archive attached to it with files.
What's wrong with this option?!
Although, it would be possible to port the dwarves from the 7th game!
What mods might it conflict with? I only have ncf and nhf installed (new neutrals and new heroes).