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Posts from Newcomer - 2019. Winter.

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Announcement
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Tournament "Novice – 2019. Winter"
We welcome all fans of Heroes of Might and Magic III, future participants, and spectators of the traditional "Novice" tournament.
This is a traditional tournament for Novices. We hope it will delight us with good games and new breakthrough players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:

"Novice-2018. Summer"Мирон
"Novice-2018. Winter"kolianxxxxxx
"Novice-2017. Winter"graalzzz
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players whose first rated game on HeroesWorld was after August 30, 2017 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (the games must be played and reports written before the end of registration for the tournament).
3. Semi-finalists of the upper and lower brackets of the Novice tournament, or those who have participated in more than two tournaments from the Novice series, are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting a registration application are not accepted into the tournament.
5. Players with more than 100 official rated games on HeroesWorld are not accepted into the tournament.
6. Questions regarding the acceptance of relatively experienced players will be considered by the organizers in coordination with the Tournament Committee.
7. The participant must be able to play 1 game every two weeks - the priority time for playing is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
8. If during the tournament it is discovered that a player has provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Leave your applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if your ICQ number is entered in your profile, add it if it is not there.
If it is in your profile, a green daisy - the ICQ symbol - will be visible under your avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for the tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must get in touch with the host kamukag3e (ICQ 722535591) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host: kamukag3e (ICQ 722535591), judges: sir Davos Seaworth (ICQ 716748479), Xocenk (ICQ 703804372); as a last resort, contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The regulations and rules of the tournament will not change after the end of registration or during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only in this case will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all required fields according to the template. After that, write your detailed comments on the game.
- To confirm the report, the second player needs to find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good manners to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the FB-13 tournament, provided that at the start of that tournament they have a rating of no less than 1750.
7. Technical results will be assigned for games not played within the established timeframe.
8. Saves and password files for all games must be saved until the end of the tournament and presented at the first request of the hosts and judges of the tournament or any member of the Tournament Committee. Forgetting or losing the game password may serve as a basis for assigning a technical loss in the game.
9. Disputable issues, if any arise, are requested to be discussed off the forum. To resolve them, you must contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judge's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges are guided by basic logic and gaming ethics.

RULES FOR AGREEMENTS ON GAMES:
1. No later than 7 days after the start of each round, players must contact their opponents and agree on a date and time to start the game between themselves.
- When postponing a game, agree on a date for its resumption.

2. If within 7 days the players were unable to agree on any game date, or if one player writes to the opponent and receives no response, then you must immediately notify the host and provide the message history for that specific game. Mandatory game dates will be assigned. The host reserves the right to assign mandatory dates primarily for weekends in the evening MSK. Mandatory dates are assigned within the deadlines of the specific round; mandatory dates are not assigned outside the round deadlines. If you missed the deadline and did not contact the host, arrange the game yourselves. In case of a no-show for two mandatory dates, technical losses will be issued. In the absence of information about the game from both players, technical losses will be assigned to both participants.


Regulations


Tournament format.

The tournament is held according to the following scheme: Group Stage + Playoffs with upper and lower brackets.
Group Stage – 4 groups. Players who take first and second places advance from the group to the upper bracket of the Playoffs; third and fourth places advance to the lower bracket of the Playoffs.

The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;

c) if it is impossible to give priority based on tiebreakers a and b between players, a playoff game is held on the template Skirmish M 200% .

Playoffs – upper and lower brackets.
In the upper bracket, games are played up to 2 wins. In the lower bracket, games are played up to 1 win up to the final. The lower bracket final is played up to 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played up to 3 wins. The player advancing through the upper bracket has a 1-map advantage.

Timeline.

Registration: February 09 – February 28, 2019 (until 00:00 Moscow time)
Draw and group formation: February 28, 2019
Tournament start: March 01, 2019
Group Stage: 01.03.2019-31.05.2019
Playoff Round: 01.06.2019 - 13.10.2019
2 WEEKS PER GAME

Tournament games must be played within the established time frame. For violating game deadlines, the tournament organizers and judges may penalize a player, up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod.
The "HW Rules" checkbox is enabled.
Exclude objects: ban on obelisks – disabled, ban on Fort on Hill, Cartographer – enabled.
Options: Mage Guild restructuring - enabled, Library restructuring - enabled, rest disabled.
Simultaneous turns (ST) are enabled by mutual agreement of the players. When playing with ST on Jebus Cross, ST is set to 121, on other templates 116.
Password save protection is enabled.
2. The tournament is held according to the rules of online games in Heroes 3.
3. Restarts: a total of 2 days (111+111 or 112).
4. Template selection is done via the /choose command. In a deadlock situation (cannot agree who starts), flip a coin and then use /choose.
5. Town selection: TRADE (two castles are generated). If identical castles (mirror) are generated, at the request of one of the players, they must be regenerated.
6. Color selection: TRADE
*On the Skirmish template, the starting town, hero, and bonus are random. In a deadlock situation (cannot agree on who starts with which color), flip a coin.

Templates.

1. Group stage and playoff round games are played on templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia, and 8mm6a
2. In the playoffs, 8xm12a and spider are added.
3. Information about templates and recommended settings can be found in the corresponding section.
4. Games are played with a chess clock. For a more comfortable game, the chess clock settings options are increased.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
6lm10a, 8mm6a, 8xm12a, and spider - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45

Please note, when loading saves, the "save every day" checkbox may sometimes be disabled

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded an avatar medal "Tournament 'Novice' Winner":
艰难获胜 herolwy
In reply to kamukag3e
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It developed quite well; by the 3rd week, I had 420 skeletons and 2 Necromancers gathering resources. Seeing that I was building a huge army, my opponent took a risk and died in the Treasury.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
132 days
Game Date
4/7/2019
Reported
4/7/2019 10:59 AM
Rating Impact Archived
Morgot1982 1475 1487 +12 ↑
AerinSwift 1398 1386 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/7/2019 11:01 AM

In reply to Morgot1982
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Morgot1982
Developed quite well; by week 3, I had 420 skeletons and 2 Necromancers gathering resources. Seeing that I was building a huge army, my opponent took a risk and died in the Treasury.
It was interesting because both of us had the same secondary resource. The Necromancer only arrived on turn 127, so he fell behind in terms of army size. Thanks for the game, and good luck in the future! :)
ICQ 742316517
In reply to kamukag3e
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Thank you for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Пасис / Pasis Main Hero Пасис / Pasis
Map Template
6lm10a
Game Length
226 days
Game Date
4/7/2019
Reported
4/7/2019 4:05 PM
Rating Impact Archived
Beriadon 1487 1499 +12 ↑
igrayukakMogy 1420 1408 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/7/2019 4:14 PM

In reply to kamukag3e
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Interesting game, TFP!
ICQ 745894289
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
212 days
Game Date
4/8/2019
Reported
4/8/2019 2:53 PM
Rating Impact Archived
Piramidex 1583 1594 +11 ↑
MicroElf 1474 1463 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/8/2019 9:31 PM

In reply to kamukag3e
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Played without restarts, my opponent had one restart left. The gold distribution was good, but entering the endgame a bit late would have been better. On turn 116, my opponent conceded. The reveal showed terrible roads and multiple ranged units blocking the way. Thanks for the game.
Battle Report Accepted
Random Faction Random
Аксис / Axsis Start Hero Аксис / Axsis
Аделаида / Adelaide Main Hero Аделаида / Adelaide
Победа / Def Победа / Def
Random Faction Random
Клэнси / Clancy Start Hero Клэнси / Clancy
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Map Template
Skirmish
Game Length
116 days
Game Date
4/8/2019
Reported
4/8/2019 4:19 PM
Rating Impact Archived
Chainik 1484 1499 +15 ↑
Vlooom 1496 1481 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/8/2019 4:20 PM

In reply to Chainik
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Chainik
Played without restarts, the opponent had one restart left. The gold distribution was good, but entering the third stage would have been late. On turn 116, the opponent made a move; the reveal showed terrible roads and multiple ranged units blocking the way. Thanks for the game.

You're welcome.
In reply to papashkaiz4atika
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papashkaiz4atika
Dimmer, with a well-developed level 4 Golem, killed Sephinroth. It was a close match, and he even managed to summon some horses. He got scared when his opponent came to his castle on day 131, but there was only a lot of mana there. Thanks, Lera, for the game!

Thank you for the game!
In reply to Piramidex
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Piramidex
Interesting game, TFP!
Tfp!
ICQ 289320583
In reply to AerinSwift
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The start was terrible. 35 Gnolls and 14 Lizardmen didn't inspire optimism. But the 5th hero turned out to be Mutant. In the adjacent zone of double mana on the rocks. On the first day, with blood, sweat, and tears, I took the Rampart's town and an external dwelling of Bone Dragons.
By week 1, day 2, having become quite bold, with 230 skeletons and 180 mana, I break 37 Sultan Efreets and behind them a box with 5 Ghosts. By week 1, day 3, I reach a tier 3 Dragon Utopia, which has Wings. By week 1, day 4, with Wings, I collected 4 hives, returned the Chain, and took the opponent's capital. By week 1, day 5, I approached the castle where the main was sitting. But there, everything was very bad.
Thanks for the game
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Diamond
Game Length
133 days
Game Date
4/9/2019
Reported
4/9/2019 12:13 PM
Rating Impact Archived
ffoolabezlp 1493 1508 +15 ↑
Dew(o)eri(o)s 1506 1491 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2019 7:06 AM

In reply to kamukag3e
User Avatar
TFP!
ICQ 745894289
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кси / Xsi Main Hero Кси / Xsi
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
123 days
Game Date
4/9/2019
Reported
4/9/2019 12:45 PM
Rating Impact Archived
Piramidex 1598 1605 +7 ↑
AerinSwift 1381 1374 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/9/2019 12:51 PM

In reply to Piramidex
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Piramidex
TFP!
Attacked on 123. Armies were almost equal, but lightning bolt turned the tide (heckin' brutal). TFP!
ICQ 742316517
In reply to AerinSwift
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I would like to suggest replacing the 8x12a map template with something more playable. I tested it with Gee the other day. 1. Four-way connections. This is, firstly, a huge chance of encountering another player in the first week, and secondly, a one-way connection often loses against a four-way connection. 2. The roads are simply terrible. It takes a logistician 5 days to travel from one city to another. Before building control structures, it's just incredibly difficult. I suggest h3dm1 as an alternative. At the very least, everything is clear and understandable there. I don't claim to have an authoritative opinion, but I would really like to see some arguments for or against it.
In reply to ffoolabezlp
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ffoolabezlp
Please consider replacing the 8x12a template with something more playable.
.

Play a skirmish, and then 8x12a will seem like a good, balanced template :D :D :D
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
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Mirror templates might be difficult for most beginners to understand, and those who don't like 8x12 can simply ignore them; no one is forcing them to play with it.
艰难获胜 herolwy

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