Skip to content

Posts from Application for the CIS region.

No ratings yet — be the first to rate!
In reply to u2noob
User Avatar
7 years ago
Auto-translated
u2noob
I wonder, will people from Crimea have problems entering Georgia with a Russian passport?
I also checked the ticket prices: 15k (round trip), but on May 22k via Moscow, and the answer became obvious=))
User Avatar
7 years ago
Auto-translated
If the org started a vote, it's for a reason; so far, everything that's been said is that by default SoD will not be included... in principle, the vote reflects this. I don't understand and I condemn all this general whining!
p.s. as a side note, mirror versions of templates were considered nonsense to play on the SoD version even at the past CIS tournament in Chisinau, but they played anyway (and lost).
In reply to HellLighT
User Avatar
7 years ago
Auto-translated
Let's put an end to all the discussions about what and why.
Facts:
#1: No one but me agreed to organize the event when the community demanded it, even though I was far from the first person they approached.
#2: I'm not against SoD; I'm a fan of balance. In my personal opinion, and from my point of view on running tournaments, SoD has less balance, and SoD games take significantly longer.
#3: If SoD fans want to play, they can always agree and play whatever they want. It doesn't matter to me; they can even play checkers. The main thing is that I have a winner for each match by the agreed-upon time.
#4: The poll was conducted to determine how critical the community is about the choice of versions, and as I expected, only a few are critical about the version selection and view the 3-hero format solely as a SoD game.
#5: The result of this poll is as follows: the CIS tournament in Tbilisi will take place, and the version will be mixed, specifically a pool of templates:
h3dm1, mt_jc, JC, 6lm10a, mini-nosta, diamond, Anarchy
- h3dm1 and mt_jc, JC, 6lm10a HotA
- Anarchy, diamond (roads), mini-nosta SoD

Next, in the tournament thread, those who want to can register, buy tickets, come, enjoy the event, and socialize. Or, you can write pamphlets about the game version and what you would like. The last option in the CIS tournament thread poll was created for such people. Thank you for your attention.
In reply to Freeman
User Avatar
7 years ago
Auto-translated
freesha

h3dm1, mt_jc, JC, 6lm10a, mini-nosta, diamond, Anarchy
- h3dm1 and mt_jc, JC, 6lm10a HotA
- Anarchy, diamond (roads), mini-nosta SoD
Could you make the template pool even more nonsensical?
It's as if it wasn't compiled by a Heroes player, but by some random guy from streams. Not only are inappropriate SoD templates chosen, but with the Warlock, the outcome is still in favor of HotA. What was the point of the vote?
User Avatar
7 years ago
Auto-translated
So, you want me to just hand you 5 HL+ units? What kind of pool do you need? There will never be another pool like the one from St. Petersburg again, forget about it...
P.S. I don't see any leading option in the voting that says "we only use templates for SoD."
User Avatar
7 years ago
Auto-translated
2 economy class tickets to Georgia and back to Moscow, April 30 - May 8, price from 45k, no transfers.

However!
User Avatar
7 years ago
Auto-translated
The template pool is actually quite adequate, especially for offline play. As practice has shown, playing only hotkeys is for hardcore players. And as soon as a hardcore player agrees to play without hotkeys, everything starts to go wrong. Seriously, there's only one debatable point, which is 6lm10a. There are issues that make this otherwise excellent template perform poorly in certain situations (blocked roads, one-way streets). There are also similar issues in HotA (strange teleports in rough terrain leading directly to the opponent). I would suggest that when playing on Cherk on 6lm, you conduct that experiment – negotiate the version.
In reply to =Lizard=
User Avatar
7 years ago
Auto-translated
=Lizard=
The pool of templates is actually quite adequate, especially for offline play. As practice has shown, playing only HotA maps is for hardcore players. And if hardcore players agree to play a map that isn't HotA, everything starts to go wrong. Seriously, there's only one debatable point, which is 6lm10a. There are issues that make this otherwise excellent map less enjoyable (blocked paths, one-way roads). There are also similar issues in HotA (strange teleports in rough terrain leading directly to the opponent). I would suggest that when playing on Cherke, for 6lm, we do that experiment – negotiate which version to use.
Kostya, negotiating which version to use is certainly interesting, but personally, I'm against it. And 6lm10a, after the fix with objects in the zone, has become even more playable, so it will be that map and specifically on HotA.
User Avatar
7 years ago
Auto-translated
Again, the same old story with 6LM, the same problems with game time, a couple of players will leisurely clear out the corner villages and then complain about being rushed, grievances, and universal injustice – we’ve seen this many times before...

Added 3 minutes later
I would rather think about what to do with the issue of SOD! I think it should be mandatory and if someone does it, they should be banned for using other people's accounts... But this won't work without a shared internet connection, like it was with the 2 networks.
In reply to o1dboy79
User Avatar
7 years ago
Auto-translated
o1dboy79
2 economy class tickets to Georgia and back to Moscow, April 30 - May 8, price from 45k without transfers.

However!
Fly there and back to Vladikavkaz: you will be pleasantly surprised by the price. To Tbilisi, it's a 5-6 hour ride by minibus or regular bus. And if people are going to get to Tbilisi from there, you can take a taxi and it will be cheaper...
User Avatar
7 years ago
Auto-translated
In SOD, the 6LM is more hardcore and less reliant on direct interaction. In my opinion, this is what makes it appealing. However, to complete it, you need around 14-15 hours, assuming the timing is around 221 and the OH is only set for 123. I'm talking about my recent experience playing with Kolyan, where from save 122 to 233, we played for about 14 hours (with all timers failed). Playing offline without OH is, of course, absurd. Overall, if experienced SOD players use this template, they can complete it in a day because the game usually ends around the end of week 4, which takes about 11 hours. This is more than achievable for those who appreciate this wonderful template in SOD. :smile02:
In reply to KillAndAction
User Avatar
7 years ago
Auto-translated
I will be traveling to Vladikavkaz, but on April 30th, as I still need to travel from Samara to Moscow. If I leave on May 1st, the prices will be much worse for me, and I will only reach Tbilisi on May 2nd...
In reply to KillAndAction
User Avatar
7 years ago
Auto-translated
freesha
Kostya, the bidding for the version is certainly interesting, but I personally am against it. As for 6lm10a, after the fix with objects in the zone, it has become even more playable, so it will be this one and specifically on Hota.
With this format, it would still be much more logical to do it as it was done before.
The list of templates is determined directly upon arrival by the players themselves: there are no obstacles to this now.
Conditionally, the task is to choose three templates for SoD (obviously, the OH rule must be prescribed in the regulations by default, at least until the date of the meeting), three templates for Hota, and one template with bidding for the version (or do it according to the previously proposed scheme - the seller of the bid chooses a template from the list, and the winner of the bid can first cross out one of the three on the chosen version).
The Hota-SoD mix, which the majority voted for in the poll, implies an equal representation of both versions (otherwise, it will not make any sense, and then it will be much simpler to declare Hota as the default - this will be much fairer and will save the organizer from having to witness the "nauseating SoD" instead of creating the "illusion of SoD's presence").
The legendary, partly mythical, problem of SoD in the length of individual matches is now quite leveled by simultaneous turns and the possible reduction of the timer, as well as by the will of the judges, whose main task is to ensure discipline in the gaming hall (a clear start time for the round, minus breaks for being late for the round, technical defeat for non-appearance for more than an hour, no possibility of "papal postponement," control of cases of incorrect behavior - when one of the players intentionally does not take a turn).
User Avatar
7 years ago
Auto-translated
That’s exactly what shouldn’t be done. The only time a vote was held among participants regarding templates resulted in a complete failure... and a mix doesn’t imply equality, especially considering that mirrored maps on Soda are generated poorly and there are no restrictions on heroes. In my opinion, everything is obvious here. Everyone is shouting about the uselessness of the voting system, but Soda templates were added, and now they will start demanding something else. Just stop already. As for the judges’ discretion, you somehow decided that we have a courtyard full of employees. One person will already be dealing with a bunch of organizational matters; do you think they will also provide a paid staff of judges? Or will they sit and meticulously analyze a batch of matches where players move their units until morning? Changes to the regulations were made based on the feedback from those who wanted them, but you can never please everyone, so please stop throwing mud around, especially since you didn’t decide to do all of this yourself.
In reply to MerlinTheMagician
User Avatar
7 years ago
Auto-translated
MerlinTheMagician
With such a format, it would actually be much more logical to do it the way it has been done before.
The list of maps is determined directly upon arrival by the players themselves: there are no longer any obstacles to this.
Conventionally - the task is to choose three maps for SoD (OH must obviously be written into the regulations by default, at least until the date of the re-meeting), three maps for HotA, and one map with a bid for the version (or do it according to the previously proposed scheme - the player who sold the bid chooses a map from the list, while the winner of the bid can first cross out one of the three on the chosen version).
The HotA-SoD mix, which the majority supported in the poll, implies equal representation of both versions (otherwise it would make no sense and then it would indeed be easier to declare HotA by default - this would be much fairer, and spare the organizer from having to witness "nauseating SoD" at all, instead of creating an "illusion of SoD's presence").
The legendary, partly mythical, problem of SoD regarding the same-game length is now completely neutralized by simultaneous turns and a possible reduction of the timer, as well as the will of the judges, whose main task is to ensure discipline in the game hall (precise start time for the round, minus rests for being late to the round, tech-forfeit if absent over one hour, no possibility of "papal delaying", control of cases of incorrect behavior - when one of the players intentionally does not accept a turn).
This is the final version of the tournament regulations and nothing more will change.

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1353 guests