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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.Auto-translated
There were several reports that the algorithm responsible for correctly interrupting the Overlord's Hub (OH) was not working correctly.
First and foremost, the situations where it did not interrupt, even though it should have, are of interest. And it seems that these are: cases where it incorrectly handled the situation when two opponents approach a two-sided monolith from different sides.
What is the situation now? Was this bug/feature recognized and fixed, or not?
p.s. I personally never encountered this in my games, but as a moderator, I received private messages from users who did. and the question is - what is the current situation in this regard?
Not long ago, two heroes passed each other, and the OХ timer wasn't interrupted.
Why is 117 chosen as the preferred time for the OХ timer in favorites? Wouldn't 115 be better (116 for resting after meeting on the middle paths)?
I would like to request again that the taskbar icon flashes or at least a balloon notification appears when a message is received. Sometimes you sit in front of the screen for an hour, and someone has been writing to you all that time.
I'll ask again about the flashing in the taskbar or at least balloon notifications when a message is received. Sometimes you sit in front of the screen for an hour, and someone has been writing to you all that time.
So, it exists now (flashing in the taskbar), but only if the Heroes window is not active; if it's in the foreground, it doesn't flash.
Is this also true for the general chat and for yellow users? We weren't just talking about the private chat; people also send requests for games there.
No, there isn't anything like that in the general chat. I'm not sure if it's even necessary.
In general, I think a game host would be more suitable for applications than a general chat.
And considering that, you could add a notification when a new game is created.
That is, create a session with an inviting name? Then it fits (for green ones). Another suggestion - I think it's very relevant to make a "For Newcomers/Where to Start" button, which will open a page with a mini-manual (how to create games, what templates are, very brief HeroesWorld rules, a couple of tutorial videos, an example of self-assessment of level - 1) you know how to move, 2) watched tutorial videos, 3) newcomer to HeroesWorld, knows the rules 4) average player on HeroesWorld 5) these people are already known). As I see it, half+ of the participants are completely new people, which would help them get involved. I can write the text myself, if you're too lazy), popular tutorials on Tvarina's channel (I saw it once, Dirty Player did something similar, but can't find it).
For the lobby, it’s probably best to start a separate thread. There are many important points that need to be discussed there.
This was inspired by recent events.
• It's a minor issue, but still: the old bug persists where, when choosing starting options, an opponent doesn't see other cities and can't select the desired one. This is fixed by re-clicking on the number of AI opponents in the game.
• When using a fixed timer, for example, 4 minutes, after saving and loading, the timer disappears from the screen, and empty bars appear instead.
• The report submission form does not work; no matter how many times I submit it, it reports some kind of error.
• A similar pop-up message during gameplay or after passing the turn can significantly slow down the game because you have to click on it; otherwise, there will be a delay in the game.
Although, ideally, such a message should be disabled by setting this in the tweaks:
= 1, but it doesn’t help.
• When pressing a hotkey at the moment of changing turns (in my case, g - I wanted to check the unit placement), all heroes and cities disappear, although they return later during my turn.
• When scrolling with the mouse in the game, the menu that is called up by F5 or clicking the middle mouse button occasionally appears.
It’s probably better to open a different thread for the lobby.
There already is one. It's located in the main section (for some reason). We can move it and edit it. rebellious
• The report submission form doesn't work; no matter how many times I submit it, it reports some kind of error.
I am more interested in what error causes this. In my single-player game, something similar pops up every turn. Usually, this happens when trying to save or load the game.
... I'm more interested in what kind of error causes this. When I play single-player, this happens every turn. Usually, it happens when I try to save or load the game.
I remembered when it happened. I wanted to save during a turn by pressing the S key, but the game didn't respond. Then, when I tried to save through the main menu and the Save Game button, this window popped up.