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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.

Game Schedule.

Preliminary Stage.
1st game: 23-30.09.2018
2nd game: 01.-07.10.2018
3rd game: 08.-14.10.2018
4th game: 15.-21.10.2018
5th game: 22.-28.10.2018
6th game: 29.10.-04.11.2018

Main Stage
1st game: 05.-11.11.2018
2nd game: 12.-18.11.2018
3rd game: 19.-25.11.2018
4th game: 26.11.-02.12.2018

Final and 3rd place match.
1st game and 3rd place match: 03.-09.12.2018
2nd game: 10.-16.12.2018
3rd game: 17.-23.12.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 23.10.-30.12.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.
By mutual agreement of the players, the game may be played using the PEST-mod (simultaneous turns mod regardless of overlapping player interests). Instructions on how to install will be provided.
Warning: in case of using the PEST-mod, any claims or questions that may arise or have arisen among players regarding glitches, malfunctions, game outcome, judging, replays, and so on will not be accepted by judges.
The game can be played via GameRanger, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament is conducted as follows.
Preliminary Stage.
Registered players are divided into 4 groups (maximum of 7-8 participants) depending on their affiliation with "Evil" or "Good" Factions. Group "A" plays against Group "D", Group "C" against Group "B". At this stage, every player from the "Good" factions must play every player from the "Evil" factions. Players can play as they wish, even all games in advance: the main thing is to have at least 1 active game per 1 week. In case of violation of this rule, a technical defeat is awarded to the player. Exception: the player showed activity and it was impossible to schedule a game due to the absence of an active opponent. Player color is determined by the players themselves. In case of disagreement, colors are determined by judges. The blue player starts the template and faction draft. Template selection is done via drafting from the full list of templates for each game according to the 1-1-...-1-1 scheme. Faction selection occurs before each game after template selection. Faction drafting is performed by sequentially crossing out one faction for oneself or the opponent until each player has only one faction left. The initial faction list consists of two "sets" of 4 "evil" and 4 "good" factions:
- "evil" Dungeon, Inferno, Necropolis, Stronghold
- "good" Academy, Haven, Sylvan, Fortress
Before the draft begins, the opponent must provide a list of their remaining races. For the next game, a player's faction list is reduced by the faction that the player used in the previous game. Each tournament participant at this stage cannot play with one faction more than 2 times.
Before starting the game, opponents are required to post information in the tournament thread about the played factions and duplicate it via private message in Discord.

Two players from each group who took the first 2 places among "evil" and "good" factions advance to the next stage of the tournament.

Main Stage.
Based on the results of the previous stage, 2 groups are formed depending on affiliation with "Evil" or "Good" Factions.
At this stage, every player from the "Good" factions must play every player from the "Evil" factions. The color is determined by the player who defeated their opponent in the preliminary stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must exchange lists before the other players do. If only 1 judge "reaches" this stage, he and all other players send lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.

Final.
Players who took 1st place among "good" and "evil" factions based on the results of the main stage advance to the final. The color is determined by the player who defeated their opponent in the main stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.
The final is conducted according to the b03 scheme.

3rd place match.
The 3rd place game is played between players who took 2nd place among "good" and "evil" factions based on the results of the main stage.
Moreover, if both judges participate in this match, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the faction to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, factions are sent by players to any of the judges at the players' request.
The match is conducted similarly to the final but consists of 1 game.

When determining a player's position in each of the faction groups ("good" or "evil") during the preliminary and main stages of the tournament, in case of equal points, the following criteria apply:
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by judges via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

Throughout the entire tournament:
- template drafting is done from the full list for each game;
- faction or template drafting is started by the blue player.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to issue a technical decision on the game.

If opponents cannot agree, then by default the game should take place either Friday evening, or Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent was unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, then both players receive a technical defeat.
In exceptional cases (by judge's decision), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the scheduled ODD, they are considered absent and awarded a technical defeat. If both players do not show up at the scheduled ODD, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the second day of the first week of the first month of play (the end of the day is considered the pressing of the turn transfer button, regardless of whether the opponent has completed their current turn or not); after the restart, the template is set back to the one determined before the restart.

Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnect or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the world spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. It is prohibited to build creature dwellings in a captured secondary home town. Necropolis is prohibited from using the undead converter on creatures from secondary towns.

13. Attention! LOADS are PROHIBITED in this tournament!!
Exception: mutual agreement between both players on the number of loads has been reached. If, despite the same agreement on the number of loads, disagreements arise among players regarding the outcome of the game (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

14. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to specify:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!

15. Judging. A judge cannot judge a game in which they are simultaneously a player among a pair of players.
At any moment of the game (within the current game), from the moment of creating the room/lobby/network until the end of the game, the judge has the right to demand that the player demonstrate their screen in Discord. In this case, HoMM V: Tribes of the East 3.1 must be switched to windowed mode before the specified action (for correct display of information). After the player performs this action, the judge may ask to open any currently running program (including HoMM V: Tribes of the East 3.1) to view the contents of the program or information of interest to the judge.
In case of refusal by the player to perform the above actions (due to possible cheating, watching opponent's stream, etc.), a technical defeat is awarded to the player; they are eliminated from the tournament and receive a ban for at least 3 subsequent official tournaments on HeroesWorld and HeroesPortal resources.

16. For a win, 3 points are awarded, for a loss - 0 points, for a draw - 1 point
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to dwp1970
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dwp1970
The opponent surrendered on Titans.
I was actively searching for the treasure while this was happening.
Thanks for the game.
It happened.
I was looking for the treasure, the portals were cleared almost on autopilot, and then, during the week with double spell damage, I got hit by pets, a load, and the next day by just 15 Titans. 3 Archmages with regeneration, 34 Monks, a machine with wasps – they all fell quickly; it was just bad luck, what can you say?

Thanks for the game.
In reply to Bradiaga
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Dwells 5.5, I had Deleb, and Dima had Ilfinka, which didn't really help with stalling. The start was mediocre; we didn't push our units forward or give logs for a long time, but it seemed to improve from the second week. I didn't have time to look for a Trezh, so I didn't focus on breaking through portals; I just built up to the point where I could break through the Gate of Order and went to the Elves. They weren't ready. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Ильфина / Ylthin
  • Main Hero: Ильфина / Ylthin
Map Template
радуга / rainbow
Game Length
137 days
Game Date
11/12/2018
Reported
11/12/2018 8:30 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/12/2018 4:01 PM

In reply to Will
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Will
I had 5.5 dwellings, Deleba had them, and Dima had Ilfinka, which didn't help with stalling. The start was average; we didn't advance the machines or give logs for a long time, but it seemed to improve from the second week. There was no time to look for treasures, so I didn't break through portals much; I just built up to the point where I could break through the Gate of Oblivion and went to the Elves. They weren't ready. Thanks for the game.
That was the case.
With such a setup, you needed to go quickly into magic; you wouldn't survive until the regeneration from level 20, which is the middle of the 3rd week in this scenario, and that's too late against a demon. I built the guild completely by the middle of the 2nd week, with no regeneration or resurrection. Then I tried to run around the zones; the first portal led to the center with an overview, but there were no magic shops or spell stores. The next zone was the same. Then the demon came.

Thank you for the game.
In reply to KillAndAction
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I abandoned the first game because I didn't like the zone, and the start felt off. I got the third duel in the second round, plus the second and the outpost. Well, I still planned to come back as quickly as possible. Overall, I did everything more or less perfectly, except for one slip-up. 36 knights and 10 shamans. In the maximum level of the Blood Temple in the center on day 121, I used a load order. And instead of taking it, I went around the center and to the portal, which immediately interrupted the simultaneous attack, meaning I ended up where I needed to be. I managed to attack the castle on day 125, which for the blue elf is practically day 124. It was quite fast, and the elf almost didn't make it. Thanks for the game. Overall, I'm happy with the tournament. Considering that I play only one game a month, you could say I've regained some skill.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Оссир / Ossir
  • Main Hero: Оссир / Ossir
Map Template
летос / lethos
Game Length
125 days
Game Date
11/16/2018
Reported
11/16/2018 5:51 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 12/8/2018 11:07 PM

In reply to dwp1970
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dwp1970
16.11.2018 dwp1970 (Red, Stronghold, Keegan, Keegan) def chudo_ud0 (Blue, Sylvan, Ossir, Ossir) летос 125

restarted the first game because I didn't like the map and the starting position seemed off. I got my third dwelling in the second game, plus a second dwelling and an outpost.
Well, I still planned to get here as quickly as possible.

Overall, I did everything more or less perfectly, except for one mistake.
36 Kentauros and 10 Shamans.
In the maximum level of the Blood Temple in the center, on turn 121, I used a load.
And instead of taking it, I went around the center and towards the portal,
which immediately interrupted the simultaneous action, meaning I ended up where I needed to be.
I managed to attack the Castle on turn 125, which for the blue elf is effectively turn 124.
It was quite fast, and the elf almost couldn't handle it.

Thanks for the game.
Overall, I'm happy with the tournament. Considering that I play only one game a month,
I can say that I've somewhat regained my skill.
The game didn't matter much to me anymore; the chance of catching up for 3rd place was small. In general, I'm not doing something right in this tournament. I saw the 3rd dwelling but didn't see the 2nd dwelling and the outpost – that's a fail. Also, the Lords with meteors set up in the mini-treasure. In general, I was going to try to take another center in a couple of days, but I couldn't handle the Orc on meat. Thanks for the games.
In reply to KillAndAction
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We played until level 117, after which the game refused to continue.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Равэнна / Raven
  • Main Hero: Золтан / Zoltan
Map Template
лабиринт / maze
Game Length
117 days
Game Date
11/17/2018
Reported
11/17/2018 10:10 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/17/2018 10:15 AM

In reply to Stefandmy
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Stefandmy
We played until level 117, after which Moz refused to continue.
I confirm.
In reply to Will
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It started with a real whirlwind. On the 4th day, Arghat reached level 10, and on the 6th day, level 16. Kilghan was around level 12; both heroes had war machines and the Path of War skill, and about 30k gold. The lair was level 7, and even losing 20 units didn't scare me. But... damn, the second week was a complete disaster because of the weekly delay. I was without an army; I needed at least some stats and wasps. I didn't get any undead, even though I was digging every day. On the 3rd day, the simultaneous attack failed, and I didn't get a turn. Then I saw with my own eyes (with that kind of delay!!!) Earl in the side center with a dragon and a couple of elders. I attacked the first passage, first with 49 demonesses and some fast units, and on the other side, 45 upgraded liches. I couldn't handle it, even though that zone was sand, and Arghat, with the Path of War skill and a level 17 log, could have easily taken out the heroes and reached Earl. Thanks for the game. In this tournament, I had fantastic bad luck; it seems like I'm getting payback for the last one.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
M3
Game Length
124 days
Game Date
11/17/2018
Reported
11/17/2018 10:43 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/22/2018 7:10 AM

In reply to Will
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Dwell 1, and then found another Dwell 1 on level 3. In general, Dungeon failed to rush; I cleared the treasury and teleported home. The battle took place in the castle, but Dungeon was already struggling in the treasury; they hadn't been there before. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Map Template
солнце / sun
Game Length
215 days
Game Date
11/18/2018
Reported
11/18/2018 8:37 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/18/2018 9:31 PM

In reply to chudo_ud0
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chudo_ud0
Dwelled 1, found another dwell 1 on level 3. In general, Dungeon couldn't rush here, I cleared the treasury and teleported home. The battle took place in the castle, but it was already difficult for Dungeon, as it hadn't been in the treasury. Thanks for the game.
was
In reply to sir_moz
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Since everything is basically clear, you can play the final and the match for 3rd place and write reports.
Final: Stefan vs. Vil. Match for 3rd place: Brodyaga vs. Executor.
In reply to Will
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Dwell 2, starting with Arghat, had a tough first week with losses, but improved slightly in the second week, acquired an artifact, and his attack grew to 27 by the end. In the third week, he found a treasure and took two mini-utopias and a maxed-out Temple, losing 50 units and retreating home. He broke through the Gate of Oblivion, but Krag was waiting on the other side, though he couldn't handle it. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Хафиз / Havez
  • Main Hero: Краг / Kragh
Map Template
корона / crown
Game Length
137 days
Game Date
11/20/2018
Reported
11/20/2018 9:42 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/21/2018 11:20 AM

In reply to Will
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Grabbed a bunch of bases at the start, then didn't upgrade what was needed for a long time. But I slowly made progress. Opened the treasure zone, and in the 3rd Dragon Utopia finally got the Resurrector. By the time I looted everything, it was already the 4th week. The mage arrived just in time, popped out of the Castle, and I captured it. In the field without a staff, Armageddon couldn't take down Marbas. Thanks for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Марбас / Marbas
  • Main Hero: Марбас / Marbas
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Назир / Nathir
  • Main Hero: Назир / Nathir
Map Template
лабиринт / maze
Game Length
212 days
Game Date
11/20/2018
Reported
11/20/2018 12:20 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/21/2018 12:54 AM

In reply to Will
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Twels 1, 6 from the start Erin, leveled up decently but had too little Knowledge the whole game. On day 3 found a snow treasure zone, but got lucky — right at the entrance there were boots lying around, so I cleared it quickly. At the end of week 3, Vitek appeared in the adjacent zone, Erin retreated home and crushed a 35 SP marching human army, Ggs for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
радуга / rainbow
Game Length
136 days
Game Date
11/20/2018
Reported
11/20/2018 1:55 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/21/2018 11:22 AM

In reply to ekzekut
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ekzekut
Grabbed a bunch of bases at the start, then for a long time we didn't level up what was needed. But it progressed slowly. Opened the treasure zone, and in the 3rd Dragon Utopia finally pulled out Resurrection. By the time I looted everything, the 4th week had just started. The mage appeared from the Castle right on time and I took him. In the field without a staff, Armageddon couldn't take down Marbas. Thanks for the game
yeah it happened, was waiting for a rush, leveling House while that cunning demon went for the late game)) thx for the game.

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