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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.

Game Schedule.

Preliminary Stage.
1st game: 23-30.09.2018
2nd game: 01.-07.10.2018
3rd game: 08.-14.10.2018
4th game: 15.-21.10.2018
5th game: 22.-28.10.2018
6th game: 29.10.-04.11.2018

Main Stage
1st game: 05.-11.11.2018
2nd game: 12.-18.11.2018
3rd game: 19.-25.11.2018
4th game: 26.11.-02.12.2018

Final and 3rd place match.
1st game and 3rd place match: 03.-09.12.2018
2nd game: 10.-16.12.2018
3rd game: 17.-23.12.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 23.10.-30.12.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.
By mutual agreement of the players, the game may be played using the PEST-mod (simultaneous turns mod regardless of overlapping player interests). Instructions on how to install will be provided.
Warning: in case of using the PEST-mod, any claims or questions that may arise or have arisen among players regarding glitches, malfunctions, game outcome, judging, replays, and so on will not be accepted by judges.
The game can be played via GameRanger, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament is conducted as follows.
Preliminary Stage.
Registered players are divided into 4 groups (maximum of 7-8 participants) depending on their affiliation with "Evil" or "Good" Factions. Group "A" plays against Group "D", Group "C" against Group "B". At this stage, every player from the "Good" factions must play every player from the "Evil" factions. Players can play as they wish, even all games in advance: the main thing is to have at least 1 active game per 1 week. In case of violation of this rule, a technical defeat is awarded to the player. Exception: the player showed activity and it was impossible to schedule a game due to the absence of an active opponent. Player color is determined by the players themselves. In case of disagreement, colors are determined by judges. The blue player starts the template and faction draft. Template selection is done via drafting from the full list of templates for each game according to the 1-1-...-1-1 scheme. Faction selection occurs before each game after template selection. Faction drafting is performed by sequentially crossing out one faction for oneself or the opponent until each player has only one faction left. The initial faction list consists of two "sets" of 4 "evil" and 4 "good" factions:
- "evil" Dungeon, Inferno, Necropolis, Stronghold
- "good" Academy, Haven, Sylvan, Fortress
Before the draft begins, the opponent must provide a list of their remaining races. For the next game, a player's faction list is reduced by the faction that the player used in the previous game. Each tournament participant at this stage cannot play with one faction more than 2 times.
Before starting the game, opponents are required to post information in the tournament thread about the played factions and duplicate it via private message in Discord.

Two players from each group who took the first 2 places among "evil" and "good" factions advance to the next stage of the tournament.

Main Stage.
Based on the results of the previous stage, 2 groups are formed depending on affiliation with "Evil" or "Good" Factions.
At this stage, every player from the "Good" factions must play every player from the "Evil" factions. The color is determined by the player who defeated their opponent in the preliminary stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must exchange lists before the other players do. If only 1 judge "reaches" this stage, he and all other players send lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.

Final.
Players who took 1st place among "good" and "evil" factions based on the results of the main stage advance to the final. The color is determined by the player who defeated their opponent in the main stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.
The final is conducted according to the b03 scheme.

3rd place match.
The 3rd place game is played between players who took 2nd place among "good" and "evil" factions based on the results of the main stage.
Moreover, if both judges participate in this match, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the faction to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, factions are sent by players to any of the judges at the players' request.
The match is conducted similarly to the final but consists of 1 game.

When determining a player's position in each of the faction groups ("good" or "evil") during the preliminary and main stages of the tournament, in case of equal points, the following criteria apply:
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by judges via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

Throughout the entire tournament:
- template drafting is done from the full list for each game;
- faction or template drafting is started by the blue player.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to issue a technical decision on the game.

If opponents cannot agree, then by default the game should take place either Friday evening, or Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent was unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, then both players receive a technical defeat.
In exceptional cases (by judge's decision), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the scheduled ODD, they are considered absent and awarded a technical defeat. If both players do not show up at the scheduled ODD, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the second day of the first week of the first month of play (the end of the day is considered the pressing of the turn transfer button, regardless of whether the opponent has completed their current turn or not); after the restart, the template is set back to the one determined before the restart.

Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnect or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the world spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. It is prohibited to build creature dwellings in a captured secondary home town. Necropolis is prohibited from using the undead converter on creatures from secondary towns.

13. Attention! LOADS are PROHIBITED in this tournament!!
Exception: mutual agreement between both players on the number of loads has been reached. If, despite the same agreement on the number of loads, disagreements arise among players regarding the outcome of the game (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

14. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to specify:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!

15. Judging. A judge cannot judge a game in which they are simultaneously a player among a pair of players.
At any moment of the game (within the current game), from the moment of creating the room/lobby/network until the end of the game, the judge has the right to demand that the player demonstrate their screen in Discord. In this case, HoMM V: Tribes of the East 3.1 must be switched to windowed mode before the specified action (for correct display of information). After the player performs this action, the judge may ask to open any currently running program (including HoMM V: Tribes of the East 3.1) to view the contents of the program or information of interest to the judge.
In case of refusal by the player to perform the above actions (due to possible cheating, watching opponent's stream, etc.), a technical defeat is awarded to the player; they are eliminated from the tournament and receive a ban for at least 3 subsequent official tournaments on HeroesWorld and HeroesPortal resources.

16. For a win, 3 points are awarded, for a loss - 0 points, for a draw - 1 point
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to chudo_ud0
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Dwell 2.5 of Iran was running around doing nothing; on the 2nd week, he was already close to 30, but he lost to all the Hydras, which slowed him down a bit. On the third week, he finally picked up speed, but the Wanderer had exhausted all his loads – thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Map Template
лабиринт / maze
Game Length
134 days
Game Date
11/4/2018
Reported
11/4/2018 3:08 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/4/2018 3:10 PM

In reply to chudo_ud0
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A Necromancer arrived on turn 3 and attacked the Castle. The Elf defended successfully, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Влад / Vladimir
  • Main Hero: Влад / Vladimir
Map Template
корона / crown
Game Length
137 days
Game Date
11/4/2018
Reported
11/4/2018 3:08 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/6/2018 3:10 AM

In reply to Will
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Will
For 2.5 turns, Iran did nothing; on the 2nd week, he was close to 30, but he lost to all the Hydras, which slowed him down a bit. On the third week, he only started to gain momentum, but the Wanderer had exhausted all his loads – thanks for the game.
Damn, I misclicked and built a growth structure for the Ghouls instead of a castle. Otherwise, I would have easily cleared the Treasure Room. Thanks for the game.
In reply to chudo_ud0
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Dwellings 2, 3, and 5 – from the start, Lucra raised vampires and was already planning to break through from the adjacent areas, but then he made a mistake by passing the vampires to a cockroach, which he wanted to use to check the terrain in the adjacent area, and without looking, he attacked a portal, and there were 20 fire elementals, which were very inconvenient, and they destroyed 11 vampires, and the momentum was lost. He had to spend the second week running around in the adjacent area and only on the 3rd day break through further. Here he was lucky and quickly found a treasure and cleared it without any problems. He turned into a town, and then there was an ambush – a caravan blocked the passage, and the marching army was stuck for 1 turn in the treasure area. And just then, an elf jumped out of the Guardian Order, but it was very far to the castle, so he teleported home. Lucra went to him with all his forces, and there was no chance – 40 skill points. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Лукреция / Lucretia
  • Main Hero: Лукреция / Lucretia
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Вингаэль / Wyngaal
  • Main Hero: Вингаэль / Wyngaal
Map Template
радуга / rainbow
Game Length
144 days
Game Date
11/4/2018
Reported
11/4/2018 3:13 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/4/2018 3:41 PM

In reply to Will
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Will
Turns 2, 3, and 5 - started with Lucra, raised some vampires, and was already planning to break through from the adjacent areas, but then made a mistake by sending the vampires to a cockroach, intending to check the terrain in the adjacent area. Without looking, he attacked a portal, and there were 20 fire elementals, which was very inconvenient. They destroyed 11 vampires, and the momentum was lost. I had to spend the second week in the adjacent area, and only on the third turn was I able to break through. Luckily, I quickly found a treasure and cleared it without any problems. I moved to a town, and then there was a problem - a caravan blocked the passage, and the main army was stuck in the treasure area for one turn. Just then, an elf emerged from the main town, but it was too far from the castle, so he retreated home. Lucra, with all her forces, pursued him, and there was no chance for him - SP 40. Thanks for the game.
That's what happened.
Maybe I just don't know how to play Wing?
Thanks for the game.
In reply to ekzekut
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ekzekut
I was looking for a passage to the treasury, and ended up right next to my opponent's hero with no troops. The next turn, my opponent returned with troops, but the Necromancer was already stronger. Thanks for the game.

That happened. Dwellers 1, 2, 4. It was a tough game; on the second day, I entered the portal and was attacked by 12 enemy units, half of them with wall, and I was sent to the tavern. I fell behind in resources and couldn't dig out either a Nourishment or an Ore pit, and without them, there's nothing I can do against the Necromancer in the early game. An unexpected encounter on map 131, with no chance for the Mage.

Thanks for the game.
In reply to Bradiaga
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poorly executed the final battle. I think there were chances close to 100%.
plus, the resistance from the hero's armor didn't work even once, but it could have, at least you expect it to when you equip it.
clarified that there was no staff.

there are fewer bugs than in the previous game, but the result is disappointing.
without practice, it's difficult to play at a high level.
In reply to s_e_r_e_g_a
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I was just about to rush into the opponent's starting town and attack. But then, the opponent broke through my empty tower and surrendered. I would have said thank you for the game, but I can't. I heard so much trash talk directed at me; if I had known the tournament would be this bad, I wouldn't have registered to play.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грол / Grawl
  • Main Hero: Грол / Grawl
Map Template
летос / lethos
Game Length
141 days
Game Date
11/6/2018
Reported
11/6/2018 2:52 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/6/2018 3:04 PM

In reply to Bradiaga
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Bradiaga
I was just about to rush into the opponent's starting town and attack. But then, the opponent broke into my empty treasury and surrendered. I would have thanked him for the game, but I can't. I heard so much trash talk directed at me, and if I had known that the tournament would be so toxic, I wouldn't have registered to play.
There were 211 [points/units/something]. Regarding the trash talk, I admit I overreacted, and I apologize.
In reply to Bradiaga
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The first week was very time-consuming, but by the second week, I had two heroes of good levels ready. I was about to leave the zone, but my opponent ran out of load and surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
корона / crown
Game Length
122 days
Game Date
11/6/2018
Reported
11/6/2018 4:07 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/6/2018 4:29 PM

In reply to ekzekut
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ekzekut
The first week was very time-consuming, but by the second week, I had two good-level heroes ready. I was already planning to leave the zone, but my opponent ran out of resources and surrendered. Thanks for the game.
It happened, I just wasn't lucky with the small details. On level 2, I found some machines, but they didn't even bother picking them up, and they didn't give me a tent. In general, I passed the army to another hero, it seemed like it was decent for the second week, but he managed to lose it with -5 morale, it's funny. Thanks for the game.
In reply to Bradiaga
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Dwellings 1,4,4,5 from Arkat’s start, I ran pretty well and caught the cars, there were no money issues. In the meantime, Kigan and Goshak were running around clearing adjacent zones. In week 2, I stumbled into the treasure zone through the very first portal, but after wasting some roaches, I found out they were all max-level, and I had already spent my load, so I didn’t risk it. For 4 days I just ran around scouting the treasure zone; I only captured a market that had nothing decent and a Dragon Shield. On day 1, I passed full meat, and within 2 days I cleared the treasure zone, but didn’t find anything good — just a Cloak -2 -2, the rest were books and various junk. I broke back home and went through ГО to the Knight; I saw Rutger, but he wasn’t home. After taking the Castle from the humans, they had no chance left, and Dex surrendered — thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Map Template
радуга / rainbow
Game Length
134 days
Game Date
11/9/2018
Reported
11/9/2018 8:35 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/9/2018 3:11 PM

In reply to Will
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Will
Dwellings 1,4,4,5 from the start Argath, it ran well, caught the machines, there were no problems with gold, Kigan and Goshak were running in parallel cleaning the adjacent zones, on the 2nd week the very first portal dropped me into the treasure zone, but after spending roaches I found out they were all maximums, and I had already used my load so I didn't risk it, for 4 days I just ran around scouting the treasure zone, only took out a shop with nothing worthwhile and a dragon shield. On the 1st day I passed meat to the fullest and cleared the treasure zone in 2 days, but found nothing good, only a cloak - 2 - 2, the rest books and various junk. I broke through home and through GO to the Knight, I saw Rutger but he wasn't home. After taking the Castle from the humans they had no chances left and Dex surrendered - Thanks for the game.
With Rutger I ran to another center with an exit to the treasure zone, but it turned out to be a dead end, and the treasure zone was the second-to-last portal, while the opponent's center was compact, the very first exit to the treasure zone, and there was also a dwelling of executioners. In short, that moose popped out when I had just jumped into my own treasure zone, I think it would have run back and forth two more times...
Thanks for the game.
In reply to chudo_ud0
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From the evening of November 13th to November 24th, I will be on a trip, so I won't be able to update the table or respond to any situations that may arise in the tournament. At best, I might have occasional internet access...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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the opponent merged on the Titans
I was actively searching for the treasure until I found it.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
радуга / rainbow
Game Length
134 days
Game Date
11/10/2018
Reported
11/10/2018 10:24 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 11/10/2018 2:38 PM

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