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Posts from [TOURNAMENT-Hota] "Новичок - 2018. Summer"

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8 years ago
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Tournament "Новичок - 2018. Summer"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Новичок" tournament!
This time, on the Horn of the Abyss version.
We hope the tournament will delight us with good games and new, breakthrough players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of Past Tournaments:
"Новичок-2017. Winter"graalzzz
"Новичок-2016. Summer" - caliban
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - high
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - shadow of the homeless
"Новичок-2010. Winter" - Satyr
"Новичок-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.02.2017 are invited to participate in the tournament.
2. A tournament participant must have played several official games in the seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Новичок series are not eligible to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of registration are not accepted into the tournament.
5. Questions regarding the acceptance of relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
6. The participant must be able to play 1 game every two weeks - the preferred time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
7. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instructions with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the ICQ number is entered in your profile, add it there if it is not present.
If it is in your profile, a green daisy - the ICQ symbol - is visible under your avatar. If it is not, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the button Sign up for tournament, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host Benis (ICQ 619610068) and confirm participation. Players who disappear from the forum (inactivity for a week) will not be allowed into the draw.

Organizational Questions:

1. Tournament host and judge: Benis (ICQ 619610068) , as a last resort, contact Dirty Player (ICQ 408722873).
2. The tournament follows the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. For each played match, participants must submit a detailed report and a detailed confirmation in this topic. All tournament reports must be written using the automatic report writing system: Detailed instructions with pictures FAQ18.
- To create a report, click the button New report, which is located at the top of each page of the topic and fill in all required fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the button Confirm report and also write a detailed report.
- It is considered good manners to thank your opponent for the game.
4. All tournament games count towards the HoMM3 HeroesWorld player rating.
5. Technical results will be assigned for matches not played within the established timeframe.
6. Saves and password files for all matches must be kept until the end of the tournament and presented at the first request of the tournament host or any Tournament Committee member. Forgetting or losing the password for a game can serve as a basis for assigning a technical loss in the match.
7. Please discuss any contentious issues outside the forum. To resolve them, contact the tournament host via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judging decision is made primarily based on the tournament rules. If the occurred situation is not covered by the rules, the judge is guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage + Play-in Round + Playoffs
Group Stage – several groups (depends on the number of participants). Players who take first and second places in the groups advance to the Playoff round.
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional criteria come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result
c) if priority cannot be determined using additional criteria a and b between players, a play-in game is held on the Jebuss Cross template with a blitz timer of 08:00+04:00+01:00.

And if a, b, and c don't help, then everything will be decided by the ever-respected Random.

Playoffs – held in a BO3 format (best of 3, first to 2 wins)

Deadlines.

Registration: June 10 – July 06, 2018 (until 00:00 Moscow time)
Draw and Group Formation: July 07, 2018
Tournament Start: July 07, 2018
Group Stage: 07.07.2018 - 07.10.2018
Playoff Round: 08.10.2018 - 08.05.2019
2 WEEKS PER GAME

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version Hota 1.5.3 + HD mod, tournament rules are enabled on all templates.
2. The tournament is held according to the rules of online games in Hota.
3. Total restarts 2 days (111+111 or 112).
4. Template selection is done by the chooser. In a deadlock situation (cannot agree on who starts), we flip a coin and start the chooser process.
5. Town and color selection are done through bargaining.

Templates.

1. Group stage and playoff games are played on templates: Diamond, Jebus Cross, 6lm10a, Mini-Nostalgia, 2sm4d(3)
Boomerang and Spider are added in the playoffs
2. Information about the templates and recommended settings can be found in the corresponding section (or using the "RMG Template Editor" tool located in the game folder).
3. Games are played on a chess clock. Timer on all templates: 16-8-1
4. Simultaneous turns on all templates: up to and including day 117.

Good luck and good games to all participants!
The tournament winner will be awarded the medal "Tournament 'Новичок' Winner" under their avatar
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666
In reply to xrenoff
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8 years ago
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In the fourth group, there is a sixth participant - xrenoff.
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666
In reply to Мирон
8 years ago
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Miron
Good draft: external dwelling of liches, bone dragons, two Griffin Conservatories level 3 and 4, and quite a lot of resources on respawn. First week, Necropolis cleared external dwellings, also built Castle with cavalry. At the start of the second week, took the Conservatories, Dragon Fly Hive, and the computer's ramp, where I immediately started building the Mage Guild. At the end of the second week, went into the treasure zone near my area, which had a Dragon Utopia with a Hat. Just as I built the Grail building in the ramp. Captured the computer's Tower; from the lookout tower I saw a roadless treasure zone on the sand. Using Fly and Dimension Door, Tant got in there — fortunately had Expert Air Magic — cleared three Dragon Utopias with a Chalice of Life, KZ, and other useful artifacts. Cleared visible Dragon Fly Hives with the leftovers (baggage). Upgraded the cavalry and built bone dragons. At the start of the fourth week, gathered the meat, turned it into bones, and flew to the opponent. Spent a day looking for him, capturing towns. In the end, he made his main stand in his Citadel: 13 Angels, 1100 Bone Dragons, 14 Cavalry, 32 Wyverns, 30 Liches, 40 Vampires, and 7 Dragons proved stronger than 15 Behemoths, 42 Cyclopes, 9 Angels, and 8 Giants, thanks to the advantage in stats, mana, and the opponent's slightly reduced spell power from boots — although the Vial of Life he had collected made the battle very difficult. Thanks for the game!
tfg
719865961 iq
In reply to ЯR
8 years ago
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My opponent and I were left without restarts, and we both played a lucky swap. The respawn wasn't very rich in gold, and there was also a road block from one of the computers by a GO. On the plus side, Tazar appeared, and I immediately started leveling him. Near the respawn, there were a couple of experience crystals, a Crypt, and a couple of Tombs. Tazar immediately got a great level-up through Earth Magic. I broke through to the respawn, and the computer Castle was taking a couple more Crypts there. The Dwarf leveled Earth Magic to 121, I took a level 1 Griffin Conservatory, 2 minimal Hives, and a level 4 Griffin Conservatory. I captured the computer's Dungeon there. In the treasure zone at 127, I took a level 1 Dragon Utopia without useful artifacts, and due to a lack of resources, the Mage Guild wasn't built. I decided at 131 to break through the GO to the center and go for my opponent, as I felt I had an advantage in army strength from the Tavern. At 133, I captured the opponent's main. He didn't defend it. Not far from the Castle, I found a Shrine with Town Portal, which later greatly decided the outcome of the match. In general, we ran around and built up our armies until 147, though the opponent had Dimension Door. On 147, I stayed overnight in the opponent's main because I saw he was possibly preparing to capture it. He attacked on the first week, and a very strong advantage in stats from the Orb of the Firmament and Magic Mirror on the key stacks, plus Tazar's specialty, decided the battle. We had roughly the same amount of troops, perhaps with a slight advantage for the enemy. They didn't fight to the end; the opponent surrendered. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Mini-Nostalgia
Game Length
147 days
Game Date
7/23/2018
Reported
7/23/2018 5:41 PM
Rating Impact Archived
J.0.K.E.R 1489 1505 +16 ↑
Jambo 1516 1500 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/23/2018 6:23 PM

In reply to J.0.K.E.R
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8 years ago
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J.0.K.E.R
My opponent and I were left without restarts, and both of us played the drop for luck. The respawn wasn't very rich in money, and there was also a road block of one of the computers with a GO. On the plus side, Tazar spawned, and I immediately started leveling him. Near the respawn there were a couple of experience crystals, a Crypt, and a couple of Tombs. Tazar immediately got a great level-up through Earth Magic. I broke through to the respawn, and the computer's Castle was picking up a couple more Crypts there. The Dwarf Cottage got Earth Magic to 121. I took a Griffin Conservatory at lvl 1, two minimal Hives, and the Griffin Conservatory at lvl 4. I took the computer's Dungeon in the same treasure zone. At lvl 127, I took a Dragon Utopia at lvl 1 without useful artifacts, and due to a lack of resources, the Mage Guild was not built. I decided to break through the GO into the center at lvl 131 and go for the opponent, since from the Tavern I felt an advantage in power. At lvl 133, I captured the opponent's main; he didn't defend it. Not far from the castle, I found a Shrine with Town Portal, which later greatly decided the outcome of the match. In general, until lvl 147, we ran around and built up power, though the opponent had Jump. At lvl 147, I stayed overnight in the opponent's main because I saw he was possibly preparing to capture it, and he attacked in the field battle. A very strong advantage in stats, Colossus, and Anti-Magic on the damage-dealing stacks, plus Tazar's specialty, decided it. The meat stacks were roughly equal, possibly with a slight advantage for the opponent. They didn't fight to the end; the opponent surrendered. Thanks for the game!


It dropped perfectly (or so I thought at first). 3 external Wolf dwellings and 3 Griffin Conservatories at home. I gathered a stack of wolves and birds, went for the Angels, but my Conservatories and another 2 from the neighbors turned out to be almost all minimums :smile18: . Only 7 Angels from 5 Conservatories, I wasted a lot of time on that. I found Town Portal, found Air Control in a box, decided to leave my castle to the opponent and go
looking for luck with the neighbors. I collected almost 50 Harpies, a stack of Cyclopes, took a useless Dragon Utopia, gathered a Mana Well. But Tyraxor never got Logistics, Taz was much more mobile.
Thanks for the game
In reply to ЯR
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8 years ago
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Decided to give Tower a try. The layout after restarts turned out to be sweet (Blacksmith level one, three Griffin Conservatories on respawn), but I underestimated the Golems on snow, the lack of attack on the Mage (zero), and lost in the Blacksmith on wave 115. Thanks for the game. :o
ICQ 742316517
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
115 days
Game Date
7/23/2018
Reported
7/23/2018 8:12 PM
Rating Impact Archived
AerinSwift 1482 1468 -14 ↓
ZOOMisBack 1516 1530 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/23/2018 8:16 PM

In reply to AerinSwift
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8 years ago
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AerinSwift
Decided to try playing Tower. The lineup after restarts turned out sweet (factory one, three cons at respawn), but I underestimated the golems on snow, the mage's lack of attack (zero), and lost at the factory on 115. Thanks for the game.:o
Did pretty poorly against the dogs. And I threw the game on top of that. Built Mikhail on 114. Almost made it to the treasure zone. But on 115, the opponent wrote gg. Thanks for the game) Good luck in the next games. GG WP.
In reply to ЯR
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8 years ago
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Good move for me, and my opponent failed to use Moon. Thanks for the game!
ICQ: 349459516
Discord: Mont#8175
https://www.twitch.tv/m_on_t
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Map Template
Jebus Cross
Game Length
116 days
Game Date
7/23/2018
Reported
7/23/2018 8:16 PM
Rating Impact Archived
Montt 1553 1568 +15 ↑
RealShans 1550 1535 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/24/2018 4:26 PM

In reply to Montt
8 years ago
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Montt
A good draw for me, but my opponent couldn't make Luna work. Thanks for the game!

Confirmed.

This was the third attempt at the game:

1. Opponent was stronger on Diamond and attacked on 116 - re by agreement.
2. I was stronger on Diamond, just imbalanced. And due to a game update, there was no save file to load.
3. Final on Jebus Cross and my stupid mistake.

Thanks for the game!
In reply to Benis_xDD
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8 years ago
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Good deal — from the start there was a close passage to the treasure zone, where on day 111 I immediately took a village, and a Dragon Utopia was there too, so I didn't resign. After that, things weren't so rosy — I was slow to ramp up, but with Solmir I captured a chest with 35 Golems, which I upgraded and, together with some bought reinforcements, used 50 Iron Golems to take a Dragon Fly Hive, and by the end of the second Griffin Conservatory I had a second-level one. Meanwhile, I used a scout hero to explore that treasure zone, finding many objects in different corners. I went there, collected everything I could, and, leaving the Cyclopes behind, entered a second-level Dragon Utopia, taking it by summoning Air Elementals with Solmir, which I got at level 5. I took a very long time rebuilding the Mage Guild; the Guild Portal was given on the first rebuild, but Dimension Door was only given on the fifth, which caused me to fall heavily behind in tempo. Also, I couldn't find any Dragon Utopias anywhere — I lost half a week running Kirr and Solmir around the treasure zone with the village and the super treasure zone, where there turned out to be no Dragon Utopias, but plenty of other objects. By week 4, finally having Dimension Door, I collected all the artifacts, luckily having 2 strong mains and 2 supports, and scouted 2 Dragon Utopias with good stats. I built Titans, figured out about where the opponent was sitting from the replay, and rushed to him, attacking him in his town the next day. He had Armor of the Damned, but thanks to a significant advantage in stats and army, I won. As it turned out, the opponent had no Dragon Utopias at all, and after revealing the map post-game, it turned out there were only 5 on the entire map, with 2 located somewhere far, far in a corner, and 3 near me.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Дерек / Derek Start Hero Дерек / Derek
Луна / Luna Main Hero Луна / Luna
Map Template
6lm10a
Game Length
213 days
Game Date
7/24/2018
Reported
7/24/2018 5:46 PM
Rating Impact Archived
Мирон 1530 1544 +14 ↑
norinta 1499 1485 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/24/2018 7:36 PM

In reply to Мирон
8 years ago
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Miron
Good deal, from the start there was a close passage to the treasure zone, where I took a village right on day 111, and there was also a Dragon Utopia, so I didn't respawn. Further on, everything wasn't so rosy, I was developing slowly for a long time, but with Solmyr I took a box with 35 golems, which I upgraded and, together with the buy-in, into 50 iron golems I took the Dragon Fly Hive and by the end of the second week a second Griffin Conservatory, simultaneously scouting that treasure zone with a scout hero, finding many objects in different corners, I went there, collected everything I could, and leaving the cyclopes, I entered the second Dragon Utopia, taking it with a summon of air elementals on Solmyr, which I got at level 5. I rebuilt the Mage Guild for a very long time, Town Portal was given on the first rebuild, but Dimension Door was only given on the fifth, which caused me to fall behind greatly in tempo + I couldn't see Dragon Utopias anywhere, I lost half a week running Kirr and Solmyr around the treasure zone with the village and super treasure zone, where there turned out to be no Dragon Utopias, but enough objects, finally having gotten Dimension Door by week 4, I collected all the artifact workshops, fortunately there were 2 strong mains and 2 supports, and scouted 2 Dragon Utopias with good stats, I built Titans, from the observation I figured out roughly where my opponent was sitting, rushed over to him, attacked him in his town the next day, he had Angelic Alliance, but thanks to a significant advantage in stats and army I won, as it turned out my opponent had no Dragon Utopias at all, and after revealing the map after the game, it turned out there were only 5 on the entire map, with 2 being somewhere far far away in the corner, and 3 by me.
Thanks for the game!
That's exactly how it was. I had Luna from the start, so I started playing. We played with reloading, so I might be confused about the dates. On day 113 I took a level 1 Griffin Conservatory at the respawn + an external dwelling of Nix. On day 121 I entered an artifact workshop (level 3), where I misclicked and lost an angel. Later I went in three directions (with Luna/giants/Nix).
Eventually I took out a neutral (dock) and took 3 villages in treasure zones (all Castle). I actively collected money objects, since there were practically no Dragon Fly Hives or Zephyr's Huts. By the end of the second to the beginning of the third week I found another Griffin Conservatory (level 2).
I couldn't build a Mage Guild, since I had 5 towns (2 Cove and 3 Castle), in the end I decided to at least build up to level 4, I found Town Portal, then Resurrection.
Then I captured a neutral's Citadel (again without a Mage Guild), and only by the end of week 5 did I reach the neutral Rampart town, where I found Dimension Door. There was no battle magic, stats were average (from libraries/boosters). I assembled Angelic Alliance from artifacts that were on neutrals. I ran around a large half of the map, and didn't find a Dragon Utopia, which decided the outcome of the game :(
GGWP
In reply to RealShans
8 years ago
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RealShans
There was a 4800 rollback in my favor. We played from the first try. I got an empty respawn with a Griffin Conservatory one and Luna from the start. I took the conservatory on 112, there was nothing much to take at the respawn, so it was going poorly. The GO was perfect — hydras. I was powering up little by little, preparing to go out on 117.

And that's how it happened, I came out with a single angel, the only meat I had were golems. I didn't have time to feed on meat in the center (only Luna could break through anything). But I found a КЗ, and doubled my mana in the central dungeon.

On 123, the OPP came, attacked, and after getting an implosion on the first turn, surrendered.

Thanks for the game.
tfg
719865961 iq
In reply to ЯR
8 years ago
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It went pretty well; I took one Griffin Conservatory at 113, then another one, picked up Dragon Fly Hives with cheap units, and started moving toward the center.
In the center, I gathered Zephyrs, a box for the Cyclopes, and stats. My opponent came out quite late, tried to run the other way, but Gosh with Boots and Gauntlets caught up.

Thanks for the game
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
Jebus Cross
Game Length
131 days
Game Date
7/25/2018
Reported
7/25/2018 6:51 PM
Rating Impact Archived
VovaOgo 1480 1495 +15 ↑
Johnny the bony 1483 1468 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/27/2018 11:50 AM

In reply to VovaOgo
8 years ago
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VovaOgo
Went pretty well, I took one Griffin Conservatory on 113, then another one, gathered Dragon Fly Hives with Peasants, and started moving towards the center.
In the center I assembled the Cape of Velocity [Zealot's Cape] box for Cyclopes and stats. The opponent came out quite late, tried to run in the other direction, but Gosh [Gocha] with Boots of Speed and Gauntlets of Ogre Power caught up.

Thanks for the game

Thanks for the game
In reply to ЯR
8 years ago
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The very first day passed without restarts; Galtran expertized Earth Magic and got Offense. Near the town there were 4 Dragon Fly Hives and 4 Conservatories. The GO was a day's travel from the town — Aspids. Everything was simply amazing, but the opponent took 112.
Another good start, 2 native heroes at the start (one of them is Isra). A day's travel away were the Experience Stone and the Stable. I decided not to take a restart, because out of 8 heroes there were 4 Necromancers, plus I saw 3 Dragon Fly Hives. The beginning was good: Isra immediately took 2 Imp Caches plus many weak guards, and the skeleton count exceeded 200. But then problems began; Galtran just couldn't take Earth Magic, further scouting revealed only ranged guards, Animate Dead had to be rebuilt for several days, and all the Dragon Fly Hives turned out to be large. In the end, I forgot about an early exit, took 2 secondary towns (Conflux), bought Earth Magic for Galtran, and set my sights on taking 2 home Dragon Utopias on 121. But the opponent couldn't break through the GO on 121 and surrendered.
GGWP
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
121 days
Game Date
7/27/2018
Reported
7/27/2018 4:17 PM
Rating Impact Archived
norinta 1451 1471 +20 ↑
WAYD 1585 1565 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/27/2018 4:30 PM

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