Posts from MMH5.5 - Heroes of Might and Magic 5.5
Required ARMG Settings: Monster Strength - Strong (3); Resources - Little (2); Experience - 3.
AI Settings: Difficult - Heroic (3); Lookahead Depth - Normal (1).
My Favorite Heroes:
Haven (H) - Jeddite (Heretic)
Sylvan / Preserve (P) - Vinrael (Druid)
Academy (A) - Minasli (Seer)
Fortress (F) - Ingvar (Engineer)
Eight skills - Whenever you start a new LAN game using the 8th skills option, you must follow these steps; otherwise, desync is very likely to happen mid-game, and turns would not be passed. Also, some of the players (that do not have 8th skills on) may have some of their main heroes' skills changed/removed when loading a save game.
a) Before creating/joining a new or saved game, all participants must activate the 8th skills by going to Multiplayer -> Hot Seat -> Standard Game and marking the 8th skills option as shown here (Here is how it looks unmarked ).
b) Create/Join the game and play.
c) The 8th skills option should be ON before joining a saved game that has been started as such. If one or some of the players join without the option ON, the game will likely crash.
Note - The 8th skills option is automatically turned off every time the Heroes V application is closed. The save game does not include a note on how many skills the game started with, so check it every time when loading :).
If you haven't seen anything like this before, I recommend translating it, reading it, and following the instructions written back in 2015.
If you have followed these conditions, and you are sure that your friend has followed them, then you need to describe the situation as detailed as possible: what happens, when, and how it happens, what are the launch parameters... everything that might help to understand what the error is.
Good luck!
PS: I found all this on Google... although I don't quite understand it. It says that EE won't work in a network game, but this isn't mentioned in EWA, and it seems to work. The only question is whether this problem also occurs in EWA.
Required ARMG Settings: Monster Strength - Strong (3); Resources - Little (2); Experience - 3.
AI Settings: Difficult - Heroic (3); Lookahead Depth - Normal (1).
My Favorite Heroes:
Haven (H) - Jeddite (Heretic)
Sylvan / Preserve (P) - Vinrael (Druid)
Academy (A) - Minasli (Seer)
Fortress (F) - Ingvar (Engineer)
Do you think translation is ready?
I will propose it for upload on moddb.
Did you post a translation of these files? I think you did but I cannot find where you posted them. Or may be I got confused?
MMH55-Texts-RU.pak - https://drive.google.com/open?id=1mUi4GiifF5MOm6l4dblt6M-6REETzFa5
ReferenceManualRU - https://yadi.sk/d/WjsI2uWZ3ZHhfy
- index.bin
- RMGTemp
You can check this guide. All known issues and preventions are described there.
Thank you @Uraabk! I am gearing up for release!
I assume it is either an installation issue or the map you play has its own scripts which break the mod.
Try playing a default ToTe map that come with the game.
I've encountered a problem that after some time cursor starts changing into hourglass and back every half of the second or so. Reloading the game didn't help, rebooting too. Skipping some days didn't help either.
Wat do? It's very irritating.
@Bowmore this is a known issue that appears when playing against the new AI.
So far we have not found a solution for the issue.
Is there a way to make the treasure buildings' guards easier without lowering monster strength to weak?
The file consists of variables that allow twitching global balance and enabling/disabling some of the game features. It also allows lowering initial adventure sites strength level. Check this guide on how to edit the pak file.
Yes, there is a way. Open MMH55-SETTINGS.pak in <game folder>/data
The file consists of variables that allow tweaking the global balance and enabling/disabling some of the game features. It also allows lowering the initial adventure sites' strength level. Check this guide on how to edit the pak file.
Wow, thank you.
Added after 1 hour 53 minutes
Wow, thank you.
Also, there's a Necropolis hero, Caspar, he moves way too slow on the adventure map compared to other heroes.