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I haven't played much with the new boost rune yet, and I don't quite understand its purpose.
Perhaps you need to be more aggressive, as described in the archetype. Because control is clearly weakened now. Without "Dis-Shift," it's impossible to clear the board before attacking with a giant chimera, and I don't understand what they did with the new chimera (they tweaked it, but its playability is questionable). Also, there aren't any cards that specifically boost spell damage, like Merlin and Lu used to do. Overall, I'll try it out more, but I'm not sure if it works.
There's a map that specifically focuses on unit acquisition, there's a lot of wood, and there are many other enjoyable elements. In the database, the rotational spellboost rune was decent, but I'm not sure how it is now, as I haven't tried it yet. Overall, I'm waiting for the testing results, and based on those, I'll create the necessary legions and decks for myself. For now, I'm having fun in the unlimited mode and farming gold with my brigade. Also, what's up with the marionette portal? I was interested in crafting the Orchid, but the deck itself doesn't seem very good, so I've been relying on artifact decks, and I'm getting tired of it. With other classes, I switch decks depending on my mood, but here, I have to play whatever's available, which isn't great.
There's a map that heavily favors specific units, there's a lot of wood, and there are many other advantages.
Everything is there, but no matter how you compare it, it's all worse than before. Except for Arulumai; that map is really cool, but it's hard to rely on just one map.
I just defeated an opponent who was playing TOO AGGRESSIVELY, right on Persival. It was an agro deck with kunoichis and all that, I've probably only beaten that type of deck a couple of times in my life, crushing them with high-roll strategies, but usually I just free-lose, and here he was even going second.
But this time, I drew three Paracelsus and several Hamelins to counter his ward golems, and even Divine Retribution on his ambush creeps, and even Pupas Strings to clear out the smaller units. I would have been furious in his place.
- guess the move ) - guess the move ) ) - guess the move ) ) )
Do you know what madness is? XDD:D I caught a sad emote and felt very dirty. I wish it worked against Warlock like that. One of them was copied - the very first one looked like 2 power points under swirling chains - so there were four of them in total.
It feels like half of the legendary creatures in the expansion pack are from Sylvan... I pulled my fifth one, and I haven't even gotten most of the gold creatures in that quantity :o
- this guy was "punishing" me with Sky Fortress, buffing a bear, evolving it, and then attacking me with it. But on the next turn, I turned him back into a 1/3. In the screenshot, pay attention to the total number of Locks and be happy about the hidden synergy with the best boy, which moves the unit from the "okay" tier to a good one.
- but a week ago, my win rate was 20%. I suspect this is due to the smaller number of Tenoks and Dragons, but even they started to lose. Although a low-master game is not a good indicator.