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What about the organization? Are we going to create an order? Will my character have leadership? What are the ideas for the order? What are its goals?
Added 6 minutes ago
What's up with that Terminator? I was also looking at the heroes at the same time, but I couldn't decide whether it's better to level up through dexterity or strength/damage reduction.
The numbers are not final yet; I might change something, but for now, I was thinking about something in this area:
I think so, I don't see any better options right now.
Leadership for my character?
Yes.
What are the order's ideas?
It depends primarily on the concept of the leader character.
Goals?
It depends on the leader. First, we need to decide whether the order is dependent on Yagensdorf or other countries and will primarily follow their interests, or whether it is a completely independent organization.
Okay, we’ll base ourselves in Vesteria, with the sorceress from the Fortress faction as our leader, and we’ll conquer Naliar, and then the rest of the lands of Tiaral in the name of Shinsekai, so that later we can sail to the old continent and lead the Honre to victory.
It primarily depends on the concept of the leader character.
For now, the plan is to make him a rather cold-blooded and pragmatic type. More ambitious than a dedicated patriot. Basically, I was thinking of combining this with the concept of someone who wants to achieve success, a wannabe lord/king. The possibility of creating an order of vampire knights/finding the Holy Grail is purely optional, but welcome.
First, we need to decide whether the order is dependent on Jagenstor or other countries and will primarily follow their interests, or whether it is a completely independent organization.
In theory, we could start as an order in the territory of Jagenstor, but then switch to whoever is more advantageous (if necessary). That is, the organization is mostly independent, except for the territorial aspect. Well, and if we don't receive some kind of advantageous offer.
In general, I asked Revan a number of questions about orders, and he promised to answer tomorrow.
Added 2 minutes ago
Follow Revan's interests.
Well, I wouldn't mind helping the vampires; they are definitely among Revan's favorites. They are also among mine (along with Tangior and Eihornia). I would simply avoid getting involved with the Nihon, as their stats are absolutely terrible. And the same goes for the Visterians.
The numbers aren't final yet; I might change something, but for now, I was considering something along these lines:
Yes, I had roughly the same results. You could also focus on "concentration" instead of "skill," but the question is whether accuracy and parrying are better than evasion and speed. I also considered putting "concentration" instead of "stamina" as the third option and maxing out dexterity and perception, but then you end up with a terminator who's vulnerable after the first unsuccessful dice roll.
You could also focus on "concentration" instead of "skill," but the question is whether accuracy and parrying are better than evasion and speed.
I think it's worse. Speed theoretically gives you up to two extra attacks per round. Evasion protects you from both ranged attacks and magic. However, I could be wrong.
Added 4 minutes later
I was also thinking of putting "concentration" instead of "stamina" as a third option and maxing out dexterity and perception, but then you get a terminator until the first unlucky dice roll.
Yes, I don't really like this option either. Besides, the damage will also decrease a bit, even if the hits will be more consistent. But I decided that a large health pool, resistances, and willpower are more important than accuracy and parrying. But this may be due to my habit of making durable fighters.
What if, for once, being observant actually comes in handy!!
Besides, the damage will also decrease somewhat, even if the hits become more consistent.
Well, the usefulness of damage should be assessed based on the base damage of the weapon, I guess. Otherwise, I'm already getting confused with these techniques and what to use them with. But in general, yes, an extra guaranteed hit will eventually land, so it's better to have more health. (although, again, if I knew that half of my party would revive allies after a battle, I would confidently make the rest rushers with maximum damage and accuracy)
Okay, Revan, give me the card then. It seems like everything is ~okay with the companions, but the main character isn't working out. Cursed, cursed item.
(although, again, if I had known that half of my party would resurrect allies after the battle, I would have confidently made the rest into rushers with maximum damage and accuracy)
Don't we have that many ressurrectors? Only your mage and, I think, one other.
Child of the King ✗
Citizen ✓
+1 reputation, property (house), spouse and children in Caelia.
Defender ✗
Farmer ✓
A farm on the territories of the kingdom. As long as it is under the player's control, the organization will not have problems with supplies.
Noble Wolf ✓
The player character receives a wolf companion.
Patriotism ✗
Added 3 minutes later In principle, you can also base yourself in Celia, since Heroist has a farm there. That way, they and Sivar will live closer to their wives...