Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
What if, for once, being observant actually comes in handy!!
Besides, the damage will also decrease somewhat, even if the hits become more consistent.
Well, the usefulness of damage should be assessed based on the base damage of the weapon, I guess. Otherwise, I'm already getting confused with these techniques and what to use them with. But in general, yes, an extra guaranteed hit will eventually land, so it's better to have more health. (although, again, if I knew that half of my party would revive allies after a battle, I would confidently make the rest rushers with maximum damage and accuracy)
Okay, Revan, give me the card then. It seems like everything is ~okay with the companions, but the main character isn't working out. Cursed, cursed item.