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1. When building a dwelling, you immediately receive a 100% growth bonus (as in the standard version).
2. When building an upgrade, you immediately receive an additional 200% growth bonus.
3. When building fortifications, the growth of basic dwellings of tiers 1-3 increases by 100% (i.e., for a fort, it's x2, for a Stronghold, it's x3, for a Castle, it's x4).
I'll repeat this question because it's fundamentally important. Should we switch to this scheme? It will automatically mean that creatures of tiers 1-3 will become the most promising in the army in terms of growth, provided that you build up to a Castle, while troops of tiers 4-7 will produce more powerful troops, but here and now, including due to more powerful upgrades, but will lose out to the lower tiers in the long run.
2. Why does building an upgrade immediately give a 200% growth bonus instead of 100%?
3. And why only tiers 1-3? In my opinion, the standard scheme, where the growth of all tiers increases, is more optimal!