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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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In reply to AstralLein
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#3052
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AstralLein
Uriel, I've said it a hundred times, you can't just take a model from Disciples and add it to Heroes 5; I mean, you can, but there won't be any animations.
The whole point is that we only need the models.
Then, instead of creating a creature from scratch, we can adapt an existing model, then recolor it and add alternate textures (and just add more effects, etc.).
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
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#3053
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a new death animation can only be implemented on a different model – the centaur falls on its side.
Is this a bad thing? It reminds me of the spiders from King's Bounty, which fall on their side when they die. True, they then turn over on their back, but that's just a detail.
 

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In reply to Ment
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#3054
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Ment
Is that a bad thing? It reminds me of the spiders from King's Bounty, which fall on their side when they're about to die. True, they then turn onto their backs, but that's just a detail.
The joke is that half of the torso and legs sink into the ground during this animation, and if you lift the legs and change the angle, it will look terrible at the beginning of the animation.
Мои мини-моды

Мод RTF

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#3055
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The spider disappears, and a wet spot with eight legs appears.
У меча предназначения два острия, одно из них ты.

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In reply to fktifzobr
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#3057
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[email protected]
and the footprint:D
also, create an animation, but instead of a fist falling from above, let it be a boot:D
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#3058
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Then the spell should be a magical kick).
У меча предназначения два острия, одно из них ты.

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In reply to Заинтересованный
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#3059
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Interested
Then the spell should be a magical kick!
Then it should be stone or ice, considering it's elemental magic. By the way, will the spells change in any way?
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#3060
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Yeah, I played as the Dark Elves today and realized there's a balance issue. They have a ton of abilities, excellent stats, and even mini-artifacts. The faceless ones are particularly unbalanced; they're the ones carrying the team.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
In reply to Андраил
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#3061
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Andrail
Yeah, I played as the Dark Dwarfs today and realized there's an imbalance. They have a ton of abilities, excellent stats, and even mini-artifacts. Especially the faceless ones. They've been carrying the game the whole time.
I agree, they are very strong, but "Deep Freeze" seems to work against them. Overall, I think there will be units with abilities similar to those of Ents, so that these fast units don't run around.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
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#3062
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I believe that all factions will be stronger than the originals in the future; lizards are also not weak.

Added 3 minutes later
The most unbalanced units for the Fortress are pikemen and faceless ones; I think they should be weakened first. It wouldn't hurt to strengthen the Elementals (by the way, they have some very unpleasant djinns).

Added 1 minute later
After the release of RTF, the RTFUNIT mod will be released.
У меча предназначения два острия, одно из них ты.

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#3063
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Yes, everything the Dwarves have is overpowered. Troglodytes with their devastating attack, a bunch of immunities, and other defensive abilities, and their stats are pretty good too. Basically, everything is overpowered, and in some upgrades, there's a clear advantage.
Справедливость - авторский глобальный мод

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#3064
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What is the difference between Blind and Stun?
У меча предназначения два острия, одно из них ты.

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Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
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#3065
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Interested
What is the difference between Blind and Stun?
Well, Blind simply blinds, while with Stun, the creature that cast it deals maximum damage to the target. Something like that.
Справедливость - авторский глобальный мод

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#3066
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Andrail
Well, Blindness simply blinds, and while Stun is active, the creature that cast it deals maximum damage to the target. Something like that.
I think there's also a different chance of it triggering.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь