Skip to content

Posts from Technical issues with Heroes III.

4.5 (4 ratings)
In reply to Marmot
Auto-translated
Marmot
I don't have that file in my Data folder (Russian "Complete Collection").

That's exactly the point, I don't have it either.
In reply to PAF
User Avatar
Auto-translated
Hello everyone!
(Heh, I just checked the "last visit" – it was in 2012.)
But that's not the point.
I have a question: I can't get cranim.txt to work (I want to speed up the battle animation)! I found several different versions of it online (15 kb and 21 kb). I put it in /data, but nothing changes.

Help me!:D

(P.S. Before that, I also put array.txt there – the effect of its presence appeared immediately.)

Oh, yes, I have the Complete Edition from GoG, if that's important.
In reply to Stan Belik
User Avatar
Auto-translated
Stan Belik
Hello everyone!
(Heh, I just checked my “last visit” – the last time I logged in was in 2012 :) )
But that’s not the point.
I have a question for you all: I can’t get cranim.txt to work (I want to speed up animations in battles!). I found several different versions of it online (15 kb and 21 kb). I put them in /data, but nothing changes.

Help me! :D

(P.S. Before that, I also put array.txt there – its effect appeared immediately.)

Oh yes, I have the Complete Edition from GOG; if that matters.
We have this version on our website:
/topic/at/290068/
Auto-translated
Hello!
My friend and I bought HoMM3 Complete on GOG, but we can't connect to each other via TCP/IP. I have Windows 7, and he has Windows 10.
We followed the advice from this website - http://qps.ru/C2JBY - but it didn't help. When he tries to connect to me, it says "failed to find the specified IP," and the same happens when I try to connect to him.
Can anyone suggest what we can do about this?
User Avatar
Auto-translated
The first thing I remember: apparently, one of the players ("server") must have a static IP address (provided by the ISP for a fee).
As far as I know, people don't play online in "vanilla" "Heroes," but using GameRanger, Hamachi, Tunngle, TeamViewer... It is also highly desirable (and more convenient) to use the HD mod.
And what made you provide not a direct link to the required page, but instead use this site, which has a very bad reputation? Based on reviews, it is often used by scammers and spammers. There are decent link shorteners, at least https://goo.gl/
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
Auto-translated
Marmot
The first thing I remember is that one of the players ("server") should have a static IP address (provided by the ISP for a fee).
As far as I know, people don't play "Heroes" online in its bare form, but use GameRanger, Hamachi, Tunngle, TeamViewer... Also, it is highly recommended (and more convenient) to use the HD mod.
What made you provide not a direct link to the desired page, but use this website, which has a very bad reputation? Judging by the reviews, it is often used by scammers and spammers. There are decent link shorteners, at least https://goo.gl/

I used the first link shortener.
We didn't use third-party programs to play online because we had previously managed to play online without them using the gog.com version
Auto-translated
Hey guys, can you help me out? I've already downloaded Heroes Complete and Heroes 3 TV, and someone from the forum gave me a link to download it as well. The problem is: when I connect to someone in Hamachi, or even without it, in the game, by clicking on TCP/IP in multiplayer, the game crashes without any information windows popping up, and this is accompanied by a system sound. I tried pressing all possible buttons in multiplayer, and everywhere I get the same reaction. Windows 10.

Added after 41 minutes
UPDATE: I solved the problem in the Control Panel -> Programs and Features -> Turn Windows features on or off -> there, find legacy components and check the box for Direct Play.
Мы летим! Полет нормальный :smile02:
Auto-translated
Hi everyone! Can anyone tell me what's going on? For the second time, I can't connect (with different opponents). I'm already in the game lobby, both players are connected, but nothing happens – I can't see the opponent's messages, and the message says: "getting map headers from the host..." Before that, the game was working fine.

Added after 17 hours 50 minutes
Here's a screenshot: https://icq.com/files/0j4byd1evkQQ5mFvQ556X15a89636f1bg

https://files.icq.net/get/0j4byd1evkQQ5mFvQ556X15a89636f1bg

Added after 8 hours 14 minutes
The problem was solved by clearing the Maps and random_maps folders + a simple restart...
In reply to PAF
Auto-translated
Hello! In "Heroes III: In the Wake of Gods", save games stop loading. I noticed that saves stop working when I explore more than 25% of the map. I'm playing on XL maps! When I try to load a save game, the game crashes and doesn't even display an error message. Please help, it's a good game, but this bug is a problem.
User Avatar
Auto-translated
Unfortunately, there can be many reasons, ranging from an overabundance of troops, resources, or skills in leveled-up enemies to errors in the scripts. For problems with "In The Wake of Gods" (WoG), you should ask the participants of these forums; the developers themselves are present there: http://wforum.heroes35.net/index.php?language=russian http://forum.df2.ru/index.php?showforum=4 They are unlikely to see your question here. It is also worth attaching 1-2-3 problematic save files and the maps themselves. In general, since I stopped playing WoG and started playing a clean version of "The Shadow of Death" / "Complete Collection," the number of errors and game crashes has become extremely small, especially when using the HD mod, which fixes some of the unpleasant bugs in the game.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
Auto-translated
Thank you for your response. I will try now.
Auto-translated
Hello! On the legendary map Wayfarer, during a battle with Vodial, the game freezes at the moment when the opponent attempts to raise a defeated stack. That is, after the attempt to raise the undead, the opponent's turn doesn't proceed. Only the stack that was just raised remains active. In my army, only the stack of Cyclops is completely blocked by a field. This happens on SoD, SoD + HD, and SoD + HD+.
https://ibb.co/fHxpO9
Save file: https://drive.google.com/open?id=14L3J1MqKFPi0ChJPrOjBbBbFhkSk_sze. Yes, I also tried running it in compatibility mode with Windows XP – the result is the same.
User Avatar
Auto-translated
Connect another SOD_SP plugin. It seems this bug has already been fixed there.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
Auto-translated
Thank you very much. Yes, this bug has been fixed in this plugin; it's a great plugin!

Statistics

Welcome our newest member: Emil