Posts from "War of the Strongest"
Набор в клан "Рыцари апокалипсиса" - "Knights of Apocalypse"
Информация о нас здесь http://sacraments.narod.ru/Klan.html
Please add me to the list! :)
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P.S. Best regards, maximula
Despair is a sign of weakness.
Танцуешь с дьяволом - танцуй до конца.
Неподъемных камней нету - есть неподъемные люди.
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16:
I have a question: What should I do with an event like morale drop in battle? As practice shows:
1. Make a save before the battle.
2. Start the battle, the unit moves to a cell, morale drops, the unit takes another bonus turn... and so on.
3. The battle ends.
4. Load the save, then repeat step 2, but morale doesn't trigger.
Based on the actions described above, we can conclude that morale (its occurrence) depends on real time.
Therefore: it is difficult to repeat a battle exactly if it was won (or with minimal losses) and involved morale drops.
What should I do in this situation? For example, if a battle is won/lost with the participation of morale, I replay it, relying on my code of honor.
But how do others act in this case?
Sincerely.
It’s strange; this is only possible in the first Heroes game, where everything is completely random. But starting with the second game, if you don’t change the sequence of actions, morale and luck will work the same way as before.
Then I’ll have to provide statistical data; I’ll run 100 battles at home and find out how many battles morale won’t trigger.
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16:
Added 52 minutes later
Kail, can you briefly tell me about the ballista? I just haven't used it.
Набор в клан "Рыцари апокалипсиса" - "Knights of Apocalypse"
Информация о нас здесь http://sacraments.narod.ru/Klan.html
Kail, could you briefly tell me about the ballista killer? I just haven't used it.
And if you have any questions, ask them in that topic.
They will gladly answer you there. ;)
Sincerely.
Morale and luck haven't been cancelled yet! Therefore, everyone benefits from them. But if a battle is won based on morale, the player must send the save file before the battle and clearly describe their actions.
It is possible to repeat all actions according to the description on any computer, but the morale will be completely different - it is wrong to assume that its occurrence depends only on the arrangement of troops and the sequence of moves.
I will give a simple example that anyone can perform and see that this is not the case. Let's simulate a battle where your army has one archer (e.g., a sniper), and the enemy army has a ballista and a slow-moving unit. In the first move, we blind the enemy unit, after which we can shoot at the stationary ballista for a long time... In this case, it is not difficult to record the turn in which morale occurs, and we can repeat the sequence of actions without problems - everyone is in their place and shoots in turn.
The experiment shows that there is no stable relationship between the occurrence of morale and the player's actions. And this is on one computer - what about different ones?
An eternal topic and an eternal dispute - how to take morale into account? In essence, it is not prohibited, and if you are lucky, then you are lucky. The probability of morale occurring is calculated, so there should be no dispute. But when it suddenly occurs for all units, and even several times in a row, one can think about fraud...
The experiment shows that there is no stable correlation between morale drops and the player's actions. And this is on one computer – what can we say about different ones?
With all due respect, Amber, but this example doesn't prove anything – it's a different matter when there are a large number of monsters in your army and the enemy's army – but even in this case, a "stable correlation between morale drops and the player's actions" EXISTS.
With all due respect, Amber, but this example doesn't prove anything – a large number of monsters in your army and your opponent's army is a different matter – but even in this case, the "correlation between morale drops and player actions" EXISTS.
It's not 100%. You probably haven't checked other people's saves for morale drops. It doesn't drop according to the same pattern. There is a chance of deviations. I don't know what it depends on.
You're wrong, I have checked ;). Amber, you probably didn't check for "long" enough... There is a chance of deviations, but it repeats after a certain number of times :)
You're wrong, I had to ;). Apparently, Amber, you didn't check it for "that long"... There is a probability of deviations, but it repeats after a certain number of times :)
"If, based on a detailed, step-by-step description of the battle provided by the player on his save file (before the battle), the reviewer fails to achieve the specified sequence of morale drops, the battle should be considered invalid."
Is that right? And how many times does the check need to be performed to definitively state that the morale could not have dropped? Because that's what we're talking about. We're not evaluating the probabilities of morale dropping; we're discussing the mechanism for checking the save file.
Added 3 minutes later
With all due respect, Amber, this example doesn't prove anything - it's a different matter when there are a large number of monsters in your army and the enemy's army...
