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Posts from Demon attack.

5.0 (3 ratings)
In reply to Heroist
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Not yet aware of the garrison of 10,000 archdevils, I took Faidaen.
After several attempts to break through the garrison head-on (I hid the archers behind stumps and resurrected them after a one-shot kill), I calculated my chances and realized that this wouldn't work. After the "Pack Leader" map, I'm no longer afraid of long battles, so I started attacking these unfortunate devils with 7 stacks of master archers. After the first unsuccessful attempt, I went back for a summoning book and increased the number of archers to 11; everything was going well, and the devils were dying. On the fifth thousand, the game started to lag... I put it on auto-battle and started praying to Silanna, so that I wouldn't get kicked out of the game. An hour passed, and I finally saw why it was lagging. Considering that there won't be a continuation (and maybe that's for the best), I was a little disappointed. The map is 10/10 :) , fighting devils with only light magic is 11/10 :smile16:
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Wow! Actually, if I'm not mistaken, the map had an option to complete the quest and get rid of the devils without engaging them in direct combat.
Thank you for the detailed feedback!

Whatever
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I still don't understand how to get rid of these demons on the map. I killed them head-on in month 7 with 300 knights and 70 angels. Thanks to the author for adding so many upgrade bonuses; otherwise, I don't know how my Knight would have been able to cast "Darkness" without them.
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The map is unreasonably difficult for the hero.
The General arrives with 350 demonesses, 1000 imps (what a nuisance!), and other units, with an overpowered ability that allows him to spawn demons instantly, with expert-level Dark Magic and Machines skills.
This is against my 11 titans and 500 gremlins and other units.
I could only complete it on Veteran difficulty, and even then, I had to delay the General for several weeks using a cheat that the author suggested.

But there were some interesting parts.
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In reply to Oroverde
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I read the description and thought it would be interesting. I started playing as a hero. And from the very first day, the interest disappeared. When bandits of level 20 attack you at every turn, and you only have a starting army plus goblins and centaurs of the same level, it's not a game, but some kind of masochism.
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During this long period of leisure, I decided to replay this old, good map, taking into account the Necropolis situation. I completed it with the hero Vlad the Resurrector in 101 days (and received the dragon Arcat). It's a wonderful map, perhaps even a masterpiece. The pressure from enemies and the overall intrigue of the gameplay make you work hard. Although defeating 10,000 archdevils in the final battle is a bit challenging (I still don't understand how to avoid it), I still give credit to the author. I recommend it to everyone, especially those who enjoy intense experiences. Best of health to all.
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The tavern is silent; no one is talking. How do I get to the Sanctuary? Is there an entrance to the Dungeon through the Sanctuary?
There are three tasks: 1) Find the Sanctuary, 2) Survive, 3) Destroy the Great Outpost.

Added 18 minutes later
I went straight for the Outpost. I easily defeated it without any losses using Subjugation. I approached the Sanctuary. Biara appeared and destroyed my Castle. The game ended with a victory.
In reply to Oroverde
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Oroverde
The map is unreasonably difficult for the hero.
The General arrives with 350 demonesses, 1000 imps (rascals!) and others, with an uber ability that allows him to spawn demons instantly, with expert Darkness and Machines skills.
This is against my 11 titans and 500 gremlins and others.
I only managed to complete it on Veteran difficulty, and even then, I delayed the General for several weeks using a cheat suggested by the author.

But in some places it was interesting.
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Thanks for the tip about the difficulty... we're playing this now
Played through it... well, at the beginning, it was quite challenging due to the random guard placement of valuable locations, which were guarded by archers. Also, there were only two low-level Daella units available. But after capturing all the castles, it became easier. It even felt drawn out - the Demon appears once every week or two, increasing his troop count by one stack each time. Overall, it's easy. After completing the secondary quest related to morale, you will be fine and can fight with mixed troops. The ending confused me... what was that?
I was beating up demons throughout the game, becoming a god on the map... and then "Boss! everything is lost, let's get out of here." That wasn't very satisfying Thanks for the game - it wasn't difficult enough that I played it while multitasking in 3 different schools

Oroverde On the map, you can collect the dragon set – this gives you titans. You can take imps from the demon castle and deprive the General of mana by shooting down his imps. You can assemble an army from the best representatives of four factions, equip them with items that boost initiative + minotaurs for initiative and morale, and avoid losing morale, again, first destroying his imps and equipping the Lion Set. Choose an initiative-focused Hero. So, the difficulty lies only in one thing: waiting for the game to end.
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Всегда играю на Г.
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I finished the map. To be honest, I didn't quite understand the point of having 10,000 Archdevils. Is the idea to sit there for an hour and build up an army? :)

Thanks that their number didn't increase in geometric progression.

Otherwise, the map is cool, and the story is good too. Thank you very much!

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I completed this scenario, Inferno, Deleb, Hero difficulty.
WalkthroughAt the beginning of the game, I captured the sawmill, but I didn't have time to take the mine because, in the first week, the green Alaric and the orange Jezebeth (they are allies) arrived. Jezebeth just ran around, but Alaric immediately headed for the Castle. Deleb took 7 Imps, fired from the ballista, and fled, and Alaric changed his mind about attacking. Then, it was announced that a Demon Commander was coming to us. I took the mine and on the 13th day, I defeated Jezebeth in the field (losses: 3 Imps, 4 Demons, 1 Succubus), but Alaric became a high threat again, and I had to return to the city. I defended against Alaric in the Castle (losses: 1 Imp, 4 Demons, 6 Dogs), but the Commander (yes, that's literally the hero's name, called Demon1 in the replay) was already approaching the Castle, and the threat was high. Deleb took 7 Imps, killed some Cerberuses, and fled, then won the battle in the Castle (losses: 3 Imps, 12 Demons, 17 Dogs).
I captured the gold mine, and Deleb received the Battle Mage skill. Her stats increased very strangely: 3-2-7-2 at level 10. With minimal losses, I defeated the green Ibbu and the yellow Ilfina. The second Commander was already approaching; in two attacks with 14 Devilings, I killed his entire army, except for the Demons and four Demonesses, and finished them off with 14 Demons. After that, I defeated Jezebeth and Laslo with 14 Demons, but I could only break through the horde of Spectral Dragons with 28 Demons. Considering the anomaly with magic, I immediately took both Darkness and Chaos.
After that, I won all battles against neutrals and ordinary heroes with pairs of Demons or Devilings. When the next Demon Commander attacked, I would first attack and flee once or twice (Deleb already knew Berserk, Subjugation, and Meteor Shower), and then I would win. On the 62nd day, I assembled a dragon set and left it with Grol in the Castle. I only learned Vampirism in Shi's Stronghold at the end of the game; I didn't find Slow or Weakness. I broke through the 10k Archdevils garrison with one Spawn: I subjugated them, lowered their HP to 2 with Raise, and destroyed the entire squad with one hit. Against the General, I didn't even flee; I simply killed him in the field without losses with 50 Archdevils under Vampirism. The scenario was completed in 101 days.

The beginning was unexpectedly difficult; enemies attack as early as the first week. The map is interesting in terms of gameplay, but in terms of plot... I had a strange feeling that playing as Inferno was not intended here? But overall, I enjoyed playing the scenario.
Thank you very much for the map!
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And besides – the map is cool, and the plot is interesting. Hey, are you still here? Can I translate your work into Chinese? I want more friends to know about it and be able to play this awesome project. Hello! This map is really great! I'm so happy! Are you still on this forum? Can I translate your work into Chinese? I want more friends to learn about and play this amazing work!
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Translate away, no problem. Glad you liked the map.

Whatever

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