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Posts from Demon attack.

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Heroist
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#61
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Completed the map. It was quite good, actually. Thanks to the author, although there were a bit too many demons (10,000), but I defeated them with 200 Astral Dragons. I played as a Necromancer, "Makrel." I developed dark magic and kept the demons under hypnosis the whole time. It's strange that the 10,000 demons didn't split up and stayed in one unit.
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#62
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Muslimanen: demons don't split up because it's a guard post where they automatically occupy one slot. Since they can be destroyed in other ways, I didn't make the guard post 100% impassable.
And Markel is generally one of the best heroes here. If there's a large group of undead on the map, and dragons guarding the amulet, 30 of them joined my army. He builds up his army very quickly.
Thank you for your comment.

Whatever
#63
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The other scenario will be more difficult to complete; I'm not even sure if it's possible. The thing is, the General arrives with a fairly powerful army, and his stats are quite good (attack 30). The Necropolis has the advantage that it transforms creatures from other factions into undead, and the army grows. For example, if you play as a Ranger, taking the other towns won't be very helpful.
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#64
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there's an option to play as a Knight and get a bonus from two cities (your own and those of your followers). I played as a Warrior for Vittorio. For most battles, the ballista + mass light spells saved me. Acceleration, stone skin, and the power of the prophet, etc.
And if I can somehow make the rebel city the same as yours, then it will make sense to suppress them early on. But Markel is definitely one of the best options.
As for the Elves, they don't perform well on this map. I've tried several times, but I usually lose quickly. This is partly because I'm not very good at playing as them, but still.
Playing as Orcs is decent; I played as Gotay. Not ideal, but at a high level, I easily defeated the General. Orcs and demons are of the same blood, but the former win due to their rage.

Whatever
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#65
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It’s great that the demons don’t split up :smile44: – less hassle!
This doesn’t hinder me at all; I can easily defeat them with a small army of 23 dragons, 40 sorceresses, 70 lizardmen, and 115 harpies, and I do it quickly. I’ve perfected the method now, and I think if I replay it, I’ll finish it by the end of the second month.:smile10:
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#66
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Well, regarding the second month – that’s debatable. The outpost won’t open until you kill the general and the ogre.

Whatever
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#67
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Replayed – cleared a stronghold with 10,000 archdevils on the last day of the third month; the battle required 19 dragons and a few undead creatures. It could have been done earlier, but I didn't have enough undead creatures on hand.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#68
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Version 1.2.2. There are many errors in the console related to the incorrect definition of the nil/false parameter (this slows down the game)
For example, instead of
EnableHeroAI("Orlando", false)
it should be
EnableHeroAI("Orlando", nil)

Added after 24 minutes
I also plan to add support for this map to the NHF mod.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#69
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Dyrman - thank you, I will fix this issue in the next version. I started working with script files relatively recently; I took most of the functions from other maps, while also reading the English manual. For example, the "question box" has at least three different ways of being written. For now, I am using the version that I find easier to understand, where everything is clearly explained. I also have the script file for your "travel" map, but it is immediately clear that it was written with a thorough understanding of the subject, and I still have a long way to go =)
Update: I read a little about the NHF mod. Very interesting.

Rambo1969 - the outpost is not actually that difficult. The problem is that it takes a long time and is boring. There is, of course, a way to bypass it, but no one uses it... including myself =)
Thank you.

Whatever
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#70
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Heroist
....... It's a different story, it's quite long and boring. There is, of course, a way to skip it, but no one uses it, including myself =)
Thank you.

It gets boring later - right now, the outpost has been taken, there are no more enemies on the map, all quests have been completed, and all that's left is to sit at the exit and wait for the next demon to appear (but for the first couple of months of gameplay, it was very fun and there was no time to get bored).

In general, this version of the map was more interesting than the first one, so thank you for the enjoyable time.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#71
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and now I suddenly had an idea. How was the outpost captured if the quest to "repel the demon attack" wasn't completed? And if it was completed and Orlando was killed, why didn't the quest to "enter the Sanctuary" appear? It seems like there was a serious bug.
If Orlando isn't there after 100 days, please post here.
Thank you.

Whatever
In reply to Heroist
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#72
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Heroist
.....If Orlando doesn't appear after 100 days, please post here.

On the 100th day, Orlando didn't appear (I specifically waited until the 100th day).

Actually, after defeating the General, I was immediately offered to enter the Sanctuary, and that's how the game ended :eek:
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#73
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Ah, well, actually, General and Orlando are the same. My mistake, I'm used to referring to heroes by their script names. The Sanctuary should have opened after the rebels, zealots, and demons were defeated, and consequently, after the fifth elite unit and General were defeated. So, everything worked as intended. Thank you very much for testing.

Whatever
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#74
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Updated to version 1.2.3
More details in post #1.

Whatever
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#75
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And is the Phoenix legion supposed to be like that at the beginning? :)
Empire - MOD (16/19 heroes) - what is this mod?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...