Геройский Интернационал
Клан Homo homini - основатель клана
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What do you think of this trick, although it's more of a glitch? I decided to spend the night in the garrison of a castle. The next day, I noticed that there were two IDENTICAL heroes in the castle (one as a guest, the other in the garrison). I left as a guest, and the garrison hero remained in the castle. Moreover, if I bought troops for the garrison hero, they also appeared for the copy. And if the army was slightly damaged in battle, the troops decreased for both the garrison hero and the copy. But the castle was always protected. And as soon as I spent the night in the garrison of another castle, another copy of my hero appeared there. So by the end of the game, he existed in multiple copies.
I was browsing the forums and found this:
...
It seems to be related to Heroes of Might and Magic II. Does anyone know what it's about?
I was browsing the forums and found this:...It seems to be related to Heroes II. Does anyone know what it's about?



Why apply Slow to a unit that's already Blinded?
Turn 1
- Phoenixes fly towards the Druids.
- I cast Blind, move the Druids back, and skip the Elves' turn.
Turn 2
- I cast Slow on the Phoenixes and skip the Druids' and Elves' turns.
Turn 3
- I attack with the Druids, apply Blind, and skip the Elves' turn.
Turn 4
- I attack with the Druids, attack with the Elves.
- The Phoenixes die.
Spirits are definitely stronger overall, in every aspect.
However, sometimes it's not very rational to build them, because you don't need a nest to build Titans.
the question is, how many druids died during this turn?
Turn 1:
- phoenixes fly in and attack the druids
- I cast Blind on the phoenixes and move the druids back
Turn 2
- I cast Slow on the phoenixes and shoot with the druids
Turn 3 and all subsequent turns
- I cast Blind on the phoenixes and shoot with the druids
The elementals are definitely stronger in all aspects.
However, it's sometimes not very rational to build them because the nest is not needed for building titans.