Posts from Walkthroughs for custom maps.
Auto-translated
Regarding Aislin: take a closer look at the event at point 20.108.1. The thing is, I launched Aislin and observed the consequences, and then I rewound the game :)
Well, Mullich can reach Solmyr not only from the southern side, but also from the Rampart side: we open the white tent on the water near the Ramp, and by walking on water we go to where Luna boarded the boat at the very beginning, and from there by walking on water we approach Mutare and Solmyr from the other side. That's how I reached him. So, perhaps there will be masochists willing to play with the Cloak of the Undead King and Necromancers :)
Added after 10 minutes
Regarding the lack of Wisdom for Gunnar and Luna, it is also absent from all the 6000-point heroes, even though their spell book contains spells above level 3 (Resurrection, for example). This was apparently done so that the 6000-point heroes would not have Wisdom and could not relearn Dimension Door from Deesa after hiring her from the tavern :)
Indeed. I didn't see this possibility.
Added 10 minutes later
But the fifth level of magic cannot be retrained, especially since Dessa doesn't have any damage-dealing spells except for those in the air magic book, and spells in general cannot be retrained. You can give any of these heroes the air magic book, and wisdom is not needed in that case.
Added after 17 minutes
By the way, Eagle Eye was used during the walkthrough of Qin the Supreme. I just didn't recall it right away.
Added after 1 hour 34 minutes
I also thought about a variant of preserving the Cloak of the Undead King. If we don't give away the Cloak of the Undead King, then Gunnar is not freed, we don't gain access to the tower with Luna, which means we remain on the necrolands with Luna until the very end of the map, when someone brings a Book of Earth. At the same time, there are several quest guards that only Luna can open, so it's unclear at first glance how critical the consequences of such a decision would be. It seems that Isra and Vidomina on this map are specifically tuned for gathering skeletons, not liches :)
Six-thousanders can be given a Book of Earth, then there will be a Town Portal.
Added after 17 minutes
By the way, Eagle Eye was used during the walkthrough of Qin the Supreme. I didn't remember it right away for some reason.
Added after 1 hour 34 minutes
I also thought about the option of preserving the Cloak of the Undead King. If we don't give away the Cloak of the Undead King, then Gunnar isn't freed, we don't get Luna access to the tower, meaning we stay on the necro lands with Luna until the very end of the map, when someone brings the Book of Earth. At the same time, there are several quest guardians that only Luna can open, so it's unclear at first glance how critical the consequences of such a decision would be. It seems that Isra with Vidomina on this map are specifically geared towards building a skeleton army, not liches :)
If Vidomina, in theory, can be freed a bit earlier by surrendering the Might of the Dragon Father, then Isra is freed after killing Monere (for the necklace +3 to stats and the Alliance of Angels), and that's essentially almost the very end of the map already; by then, whether with the Cloak of the Undead King liches or without it skeletons, there won't be many targets to raise them from (except maybe intentionally leaving some neutrals alive). I, by the way, considered the option of making skeletons from all the creatures of levels 1-4 (or maybe 5-6) from all castles, and from dragons and hydras - bone dragons. It would have turned out nicely (maybe 30-40-50 thousand skeletons, as well as 1.5 - 2.5 thousand bone dragons), although I didn't calculate their exact number, since the active army still looked more appealing.
But the final battle can probably be fought without Hytran, by gathering skeletons, bone dragons, possibly black knights, and putting on the Armor of the Damned with the red ball :)
(Василь Симоненко. Люди – прекрасні)
Dirty_Player, what about your own skills?) The difficulty level of hardcore maps has increased significantly since around 2011, so past achievements in offline mode are no longer relevant.
Dirty_Player, and what about your own skills?) The difficulty of hardcore maps has increased significantly since around 2011, so old achievements in offline mode are no longer relevant.
The last thing I completed was First Blood 2.4 in 35 game days. This is, of course, not a record, but I put a lot of effort into it, after which I said that this was the last thing I would undertake.)))
In general, I am interested in maps that can be completed in 7-10 game days, where you can work out every detail. If offline Tournaments hadn't ended, I wouldn't have even started playing online. And if, by chance, some Tournament happens on an interesting map, I will be ready to prove my worth. :smile51:
Added 2 minutes later
Yes, for an experienced offline player, these numbers are probably amusing.
(Василь Симоненко. Люди – прекрасні)
What is called "hardcore" is, in most cases, just a fancy word for those who like to play with heroes while drinking beer)))
1) Metataxer's Revenge http://heroesportal.net/maps/view/3850 without hints, but some people would consider me a sadist. The map can be completed in just a couple of months, by the way.
Marlo, for example, would probably suggest Xeidu and Limes Inferior, but they are not faster. And the second one is not very difficult.
First blood is the map that received its Walkthrough in 24 days according to Anton's ideas, with the implementation by Ksenia Sobchak. But we will talk about something else:) Anton once suggested a map for completing in one day with a lot of interesting features to test your understanding of the mechanics. But over time, a more complex map appeared to test your understanding of the heroes' mechanics, so
2) Valley of Heroes by Rosekavalier http://heroesportal.net/maps/view/3939
A puzzle map, can you complete it in one evening while drinking beer?
3) Rise of the Sun King http://www.maps4heroes.com/forum/opinions.php?map_id=1211&game=3 by the author of Metataxer's Revenge. It is currently impossible to complete, but in this case, it is suggested to simply play the first day.
All the previous maps have problems with taverns, and you need to rely only on the heroes provided by the authors. However, you should not think that the issue of managing turns is elementary there.
Perhaps you want a more familiar offline challenge, with taverns and hero purchases. There are simple maps for this, but they have difficult tasks that are limited to a small part of the map.
4) Limes Inferrior http://www.maps4heroes.com/forum/opinions.php?map_id=1537&game=3 - you just need to build a capitol and troops 1-6 by day 147. What? A whole month for building troops, and you call that a worthy offline task? Well, not a whole tournament, but yes, it won't be easy. The only note is - don't give up the quest artifacts, as it is assumed that you will continue playing)
5) Perhaps you have heard of the well-known map in narrow circles, Paragon http://heroesportal.net/maps/view/3480? The map itself contains the Admiral's hat, which hints at great difficulties in checking various speedruns. Therefore, let's consider everything that is not prohibited in the HD mod to be allowed. And the task is simple - get the Admiral's hat on day 117.
For all 5 points, for playing at 200%, it is suggested to deal with the generation of starting conditions yourself (and this is important in some cases). And if they do not require sobriety and complete concentration, then it should not be a big problem for you to complete at least a couple of these tasks.
Perhaps you've heard of the famous Paragon map in certain circles: http://heroesportal.net/maps/view/3480? The map itself contains the Admiral's Hat, which suggests significant difficulties in verifying various speedruns. Therefore, we will consider everything permissible that is not prohibited in the HD mod. And the task is simple – obtain the Admiral's Hat on level 117.
With this arrangement, no one will prevent anyone from speedrunning with the hat, even on a Metatasker. I got it on level 147 or even earlier, I don't remember.
Added 4 minutes later
in the implementation of Ksenia Sobchak
Added 22 minutes later
Question for those who have completed Ira the Mage.
Can it be completed without the Shaman's Hut bug? I got stuck in one place because of this, I didn't have enough moves to reach the destination, so I had to use it