"Gather tons of meat" is relevant for any version. The only difference is that SoD most often assumes 3-4 types of striking stacks (vivs, angels, skeletons +/- demons), which is insanely boring. But HotA has 7+, and accordingly, has a huge advantage in the variety of strategies.
I agree that it can be a bit boring... but in SoD you often search for these hives/cons, while in HotA you don't even need to look for them! Any map is literally strewn with all sorts of marshmallows/giants/and those same hives/cons! And the entire variety of strategies consists of gathering everything you see with all heroes in a chain, and pumping your morale/luck to the maximum; after that, it's just a matter of who gathered more. In other words, there is a clear simplification of the game, as in BT. That's how I see it for now.
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And about the fees. Maybe the orgs should also be interested at least by having their work somehow compensated in monetary equivalent? You can't get far on raw enthusiasm alone... ))
I was thinking about that today as well
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New versions appear in Heroes 3, gain popularity, and then either wither away or lose their former glory. History knows examples. But the classic maintains its position in the world (of course, there are periodic imbalances in separate regions). As a rule, new versions live as long as the developers support the game and there is a link with the Community. Plus, while the version of the game is still being developed and changed, you constantly have to keep track of innovations and adapt your play every time. Some find this interesting, while others have neither the time nor the desire.
Classic—it was, is, and will be the only globally recognized official version of the game by the developers (at least that's how it seems at the moment). Therefore, organizing some huge international tournament (even inter-portal) is much more likely on classic. Besides everything else, we know different versions of rules in the world (as well as games without rules) for our favorite game—which also divides opinions on this matter.
The most "amusing" part begins when, during the height of another tournament, the developers release a new version or update that is completely incompatible with old versions or saves!! And half the people manage to Download it... and they (the devs) couldn't care less about your (our) tournaments
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I'm not even talking about balance changes or new objects that you have to adapt to on the fly, and again, nobody asked your opinion about it. The audience is supposedly different... only a person with very little self-respect could accept this and continue praising this product. NNL (nothing personal) I just DISAGREE with such a state of affairs. Why do I continue playing it? I don't know myself; every time I hesitate and hesitate, but the gamer in me wins :D ("The mice cried, they pricked themselves, but they continued to eat the cactus") (c)

