Skip to content

Posts from OFB-11!

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to Chemist_HP
Auto-translated
Chemist_HP
I opened the box for the entire 5th level almost a week earlier, then I took the Castle from Utopia, placed archers, and attacked my opponent. I captured the capital; taking the Fortress was just a formality.

Thanks for the game!
I played with a very slow tempo and predictably lost. Thanks for the game!
In reply to Roger-ua
Opponent played good and had great army, but Galthran with 2.5k skeleton warriors was too strong. Thx for game.
Battle Report Accepted
Random Faction Random
Кэлх / Calh Start Hero Кэлх / Calh
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
h3dm1
Game Length
222 days
Game Date
10/8/2017
Reported
10/8/2017 1:17 AM
Rating Impact Archived
ProtosArchon 1768 1779 +11 ↑
flate 1673 1662 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2017 9:44 AM

In reply to ProtosArchon
User Avatar
Auto-translated
At the beginning of the third turn, after building a flyer, I tried to push for Utopia or attack Dess with a large mana pool, but I was short by one tile. After that, I was still slightly behind in tempo and power, but I transformed a stack of skeletons, gathered more vivs, jumped to a fighter, and we fought. The Imp on the other side, with 4500 health, made me a bit nervous, but the larger amount of XP ultimately decided the outcome.
Thank you for the game!


Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Десса / Dessa Main Hero Десса / Dessa
Map Template
h3dm1
Game Length
222 days
Game Date
10/7/2017
Reported
10/8/2017 3:35 AM
Rating Impact Archived
KobRa_RR 1881 1888 +7 ↑
crzq 1679 1672 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2017 6:47 AM

In reply to KobRa_RR
Auto-translated
KobRa_RR
At the beginning of the third turn, with a built-up flyer, I tried to take Utopian or attack Dess with a large number of mana units, but I was short by one tile. After that, I was still slightly behind in tempo and power, but I transformed a stack of skeletons, gathered more vivs, jumped to a fighter, and we fought. The Impl on the other side, with 4500 health, made me a little nervous, but the larger amount of XP ultimately decided the outcome.
Thanks for the game!
Thanks for the game!
If anyone is interested, I streamed it, you can watch it before the recording is deleted.
In reply to Magl
Auto-translated
Magl
Judging by the replay, he was 2-3 turns ahead in the third week, and on turn 135, he took the maximum possible resources with a Town Portal and a Castle. He built a Temple at his base.
On turn 141, he reached the red player's main town, and the red player surrendered.
Thank you for the game!
Thank you for the game.
In reply to MaxGor
User Avatar
Auto-translated
Opponent Alin is not responding, it’s very difficult to coordinate with him. Yesterday, we agreed to play at 12:00, but he still hasn’t shown up. “Ben, I need help” (quote).
Смотри только вперед, не оглядываясь. :smile14:
In reply to ProtosArchon
User Avatar
ProtosArchon
Opponent played good and had great army, but Galthran with 2.5k skeleton warriors was too strong. Thx for game.
tfp



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to flate
User Avatar
Auto-translated
This is unacceptable behavior; please disqualify them from the tournament.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
Javdet
The organization is top-notch; please withdraw from the tournament.

The fact that you have technical issues is not a reason to attack the organizers.


In reply to KobRa_RR
User Avatar
Auto-translated
KobRa_RR
The fact that you are experiencing technical issues is not a reason to attack the organizers.
Problems arose several days ago; here's a post from October 4th: /topic/12464/
I followed Dirty's advice and waited for an answer for 2 days without success. When I started writing to the organizers in private messages, it was already too late. The Bulgarian player switched to GR-style, negotiations about finishing the game on the weekend ended with nothing, and he is right in his own way – he has a more advantageous situation, and the decision will clearly be in his favor. But how the replay will end is unknown – there is a time crunch.
And the organizers' position of "sort it out yourselves" is inappropriate in this case. They should have intervened promptly, especially since the game was for a place in the final.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
Javdet
Well, the organizers' "sort it out yourselves" stance is inappropriate in this case.
But what position could they possibly have? How can we solve software problems? How can we fix game crashes? Are we developers? Ordering a replay is also not the right approach in this case. The only option was the one suggested – awarding the victory based on the save file. I don't see any other options; if anyone does, I'm open to hearing them.
In reply to Dirty_Player
User Avatar
Auto-translated
Dirty_Player
Well, what position can we take? How can we solve the software issues? How can we fix the game crash? Are we developers? Ordering a replay is also not the right approach in this case. The only option that was proposed was to award the victory based on the save file. I don't see any other options; if anyone sees one, I'm open to hearing it.
I don't see any point in continuing to seek justice.
In any case, a precedent has been set: after the technical problems, one of the players is not willing to continue due to a more favorable situation. I sent Koste a message in a private chat; I hope he reads it.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
To KobRa_RR and Dirty_Player: the opponent (avellimachi) still hasn't found the time to finish playing the saved game. I sent the chat logs from ICQ to both of you.
In reply to Javdet
User Avatar
Auto-translated
Javdet
I don't see the point in continuing to seek justice.
In any case, a precedent has been set: after the technical problems, one of the players does not intend to continue due to a more favorable situation. I sent a message to Koste in a private message, I hope he reads it.

I don't know what Javdet wants; he wants to send files for Wizard and Baratorch. I want to continue playing every day; I wrote to him. I don't want to start a new game here; in this game, I have made significant progress.
Play only HOTA

In reply to KobRa_RR
User Avatar
Auto-translated
Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Монер / Monere Start Hero Монер / Monere
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Map Template
h3dm1
Game Length
144 days
Game Date
10/8/2017
Reported
10/8/2017 9:32 PM
Rating Impact Archived
BISHOP 1717 1728 +11 ↑
Georg_ 1617 1606 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2017 9:43 PM

Statistics

Welcome our newest member: Emil