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Announcement
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9 years ago
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)
In reply to Grando
8 years ago
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Thank you for playing.
In reply to Dima Surmay
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8 years ago
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Dima Surmay
I was behind in tempo the entire game, but I got lucky 2 times: first, I took a box for the whole land with advanced wisdom, while my opponent took that box with basic wisdom. And the second time I got lucky when my opponent stood on a captured Dragon Utopia and didn't get a crystal ball from it, whereas I attacked with doubled mana.
Thanks for the game!

That's exactly how it was. In fact, besides what the opponent mentioned, it was decided by the hero's level-up and my fail; I could have taken the Dragon Utopia as early as 132, but I decided to take Mephaloy instead of Fiur, and the village turned out to be in the middle of nowhere—actually even blocked by a map bug. Having lost 2 days, I threw the game.

Thanks for the game!
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8 years ago
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Oldboy79, please respond on ICQ. There are only two days left.
In reply to Surreal
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8 years ago
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iryzhakov hasn't responded on ICQ for a week now. I've messaged him three times.
In reply to SVAROG
8 years ago
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Please remove me from the tournament.
In reply to Roger-ua
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8 years ago
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Hello everyone! This Sunday is the last day of the round. Out of 42 pairs, only 20 have played. Less than half... If you don't want to play, just write and withdraw from the tournament; don't create problems for the organizers!

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In reply to Dirty_Player
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8 years ago
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I saved the game against my opponent. He can only play on weekends. We'll finish it on Saturday or Sunday.
In reply to Roger-ua
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8 years ago
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From the start, I got Solmyr and Dimeritius, which allowed me to quickly break into all neighboring zones through not-so-pleasant guards.
On week 1, I captured 3 castles + a village in the treasure zone, where I found 2 external dwellings of Wyverns right next to the road (took one on day 1, the second on day 121), built Horses in the fort.
On day 121, I sent Sorsey to break boxes, one turned out to be 5k experience, the other 15k experience.
On the second week, I built full control, found my opponent's max Griffin Conservatory on the surface and took it from both sides. On day 133, I take the opponent's Dragon Utopia 3 and prepare to take the same one on my side.
My opponent's affairs were going significantly worse, and after a save, he decides not to continue.

Thank you for the game
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Сорша / Sorsha Start Hero Сорша / Sorsha
Сорша / Sorsha Main Hero Сорша / Sorsha
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Циель / Ciele Main Hero Циель / Ciele
Map Template
h3dm1
Game Length
133 days
Game Date
10/6/2017
Reported
10/6/2017 6:51 PM
Rating Impact Archived
matador99 1656 1673 +17 ↑
Socrat 1726 1709 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/9/2017 4:42 PM

In reply to Roger-ua
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8 years ago
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Tamika played great, thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Арлак / Arlach Start Hero Арлак / Arlach
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Луна / Luna Main Hero Луна / Luna
Map Template
h3dm1
Game Length
136 days
Game Date
10/7/2017
Reported
10/7/2017 10:15 AM
Rating Impact Archived
bubuch 1643 1665 +22 ↑
De_Luxe 1825 1803 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/29/2017 6:40 PM

In reply to Roger-ua
8 years ago
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
h3dm1
Game Length
137 days
Game Date
10/7/2017
Reported
10/7/2017 11:58 AM
Rating Impact Archived
tun7gus7 1725 1734 +9 ↑
Xocenk 1578 1569 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2017 12:06 PM

In reply to tun7gus7
8 years ago
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tun7gus7
Thank you for the game!
There are only 3 available utopias in the minimal version. The last one was in the swamps, at maximum level, and it involved control. I also couldn't get it in the game. I got caught in an opponent's trap and couldn't return Gosha's army. I'm even glad that I didn't have to spend a huge amount of time running around without control.
Thank you for the game!
In reply to Roger-ua
8 years ago
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I opened the box for the entire 5th level almost a week earlier, then I took the Castle from Utopia, placed archers, and moved towards my opponent. I captured the capital; taking the Fortress was just a formality.

Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Дас / Dace Main Hero Дас / Dace
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дамакон / Damacon Start Hero Дамакон / Damacon
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
h3dm1
Game Length
142 days
Game Date
10/7/2017
Reported
10/7/2017 6:38 PM
Rating Impact Archived
Chemist_HP 1436 1454 +18 ↑
BlooDy)DriVeR 1517 1499 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2017 11:13 PM

In reply to Roger-ua
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8 years ago
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I was planning to break into the adjacent zone unexplored by my opponent on the next turn (I had scouted it), and two turns later — take the main. But then came a loss at the Griffin Conservatory. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Фафнер / Fafner Main Hero Фафнер / Fafner
Map Template
h3dm1
Game Length
123 days
Game Date
10/7/2017
Reported
10/7/2017 7:38 PM
Rating Impact Archived
Benis_xDD 1414 1432 +18 ↑
Volland 1507 1489 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2017 7:47 PM

In reply to Benis_xDD
8 years ago
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Benis
I was planning to break into the opponent's unexplored adjacent zone on the next turn (had a scout), and two turns later - take their main. But a loss followed at the Griffin Conservatory. Thanks for the game!
Waited 3 days to upgrade the nagas and buy the growth, buy back Fafnir's shield +5, and take the Griffin Conservatory - turned out to be a maxed one with moral griffins. Replayed the battle at the Griffin Conservatory a second time - came out with 2 nagas and 160 gremlins.
Thanks for the game
In reply to Roger-ua
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8 years ago
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Judging by the replay, I was 2-3 turns ahead in the third week, and on turn 135, I took the main town with a hero build focused on Spell Power and Combat Expertise, and built a Temple in my main town. On turn 141, I reached the enemy's main town (red faction) and they surrendered. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
h3dm1
Game Length
141 days
Game Date
10/7/2017
Reported
10/7/2017 9:41 PM
Rating Impact Archived
Magl 1502 1513 +11 ↑
MaxGor 1402 1391 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2017 8:15 AM

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