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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#4689
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New poll: https://vk.com/wall-151247596_25
While the team is working on the plan for version 0.87 (I've already done my part), we'll start thinking about version 0.88 ;)
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#4691
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Dyrman
New poll: https://vk.com/wall-151247596_25
While the team is working on version 0.87 (I've done my part), we'll start thinking about version 0.88.

Hmm, I didn't expect Drago to be banned! :smile38:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to AstralLein
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#4693
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AstralLein
Three people voted, let's count my vote for Fiona, and it will be 50/50.

Now there are six, and they also somehow eliminated Mirabelle!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#4694
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Since we're on the topic, I'll say that Drago, in my opinion, is quite specific. Isn't he designed for killing dragons, or am I forgetting something? He could use some way to "expand" his specialization.
 

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#4695
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Ment
Since we're on the topic, I'll say that Drago, in my opinion, is quite specific. Isn't he designed for killing dragons, or am I forgetting something? He could use some kind of "expansion" to his special ability.
If Drago is included, I know how to expand his special ability;
It might not be a huge change, but it will be quite interesting;

Timkhana wasn't a bad choice (I even voted for him myself). But based on the voting results, I have to do something. If I can't lower the hero's tier to E, then at least I'll improve him.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#4697
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If it's Drago, I know how to expand it in a special way.
It might not be a huge expansion, but it will be quite interesting.
Then count my vote for it. You've intrigued me ;)
 

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In reply to Ment
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#4698
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Ment
Then count my vote for it. You've intrigued me ;)
In principle, since they're delaying with the icons, I'll have time to make them for this version as well;
But I want to keep it a surprise.

I wonder, why is Fiona considered useless? Could it be that human creatures on the map might not appear at all?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#4700
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Dyrman

I wonder why Fiona is considered useless. Could it be that human creatures on the map might not appear at all?
It needs to somehow reduce the situational nature of this specialist, and then it will be fine, or increase its effectiveness many times over, but place it in the "_E" tier.

Added 5 minutes later
psatkha
... and they also removed Mirabelle for some reason!
There are few pirates, and they are not very strong, which means they unnecessarily occupy a slot in the army, and the unit growth in cities is greater, so the losses of one or another stack are easily replenished (relative to the pirates), and if you don't carry 7 different units with you, it's better to occupy a free slot by dividing the inquisitors/adepts, because they are casters and buffers.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#4701
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SRD
It needs to somehow reduce the situational nature of this ability, and then it will be good, or increase its effectiveness many times over, but place it in the "_E" tier.
20% is already quite a lot. You scout the map. You see where there are human units – you attack. If they are far from the castle, you summon them using a spell that is available at the start. I don't think that the probability of getting the desired unit stack is approximately 12% is low. What is not very good is the lack of a way to empathize. Therefore, instead of diplomacy, you can give the ability to gather troops.
SRD

There are few pirates, and they are not very strong, which means they unnecessarily occupy a stack in the army, and the unit growth in cities is higher, so the loss of one or another stack is easily replenished (compared to pirates), and if you don't carry 7 different units with you, then it is better to fill the free stack by splitting up the Inquisitors/Adept, because they are casters and buffers.
With proper development, the synergy with pirates will be very strong. And these are the units that you don't mind sacrificing. And they have a good growth rate.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#4703
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Dyrman
20% is already quite a lot. You explore the map, look for human units, and attack them. If they are far from your castle, you summon them using a spell that you start with. I don't think the probability of getting the desired unit is low, around 12%. What's not very good is the lack of empathy. Therefore, instead of diplomacy, you can use the "Gather Troops" ability.

With proper development, the synergy with pirates will be very strong. And these are the units that you won't mind sacrificing.
They also have a good growth rate.
Nevertheless, the voting speaks for itself. You could try to rework Mirabelle's special ability in such a way that the ability is appealing and the summoned unit doesn't disappear quickly. To achieve this, the unit needs to be more durable, perhaps with a higher tier (5-6 tier with corresponding parameters). For balance, you can adjust the numbers in the formula for calculating the issuance of these units. If the units are durable, they will gradually accumulate, and by the late game, this will be a significant stack that might be worth not taking anyone else from the castle for.
I also like Fiona, but I repeat: "...the voting speaks for itself," and I don't see any other reasons for the dislike of Fiona.

Added 4 minutes later
By the way, within the lore of Ashan, there is a pirate unit that is tier 5 - the Elf Shaldan. You could repurpose this special ability for Vislot. Although I also like that pirate, of course.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...