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Posts from Epic War Age (EWA) - Adapted Mod Collection Auto-translated

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#585
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Why can only one skirt be created? As far as I know, the path to the skirt is defined separately for each hero and creature.
Нужно построить Зиккурат!
In reply to MiRyA
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#586
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MiRyA
Why make it fantasy-themed? In Shio, a space-time rift opened, and an army of Martians emerged. There you have it: mech-Martians :D
And now there are Winx, as one lady wanted, Imperial Russia appeared, Murlocs from Warcraft arrived, winged golems flew in, and now it's full Aschan (or maybe even worse).
Gentlemen, let's think within the framework of Aschan and Enroth. In Warcraft, everything got mixed up, and I don't want the same fate to befall the heroes.
У меча предназначения два острия, одно из них ты.

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In reply to Nargott
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#587
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Nargott
In my opinion, the only logically sound option for a new faction is an aquatic Castle or a swamp Fortress/Naga (one of these).
Everything else feels far-fetched.
The Forge and the Conflux are cut from the same cloth (both are equally bad).

The Conflux stood out with its fairytale atmosphere, while I imagine the Forge as techno-undead. Yes, they are more advanced than other factions, but not to the point of absurdity. For example: lasers could be given only to level 6 or 7 units (as a reminder, the Cyclops shoots lasers from its eyes, and the Fire Elemental essentially uses plasma). The Synthetics from the Demiurges game fit perfectly into my vision of the Forge. Here are some screenshots:





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#588
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:smile50: Where are the tanks? The Plasmagon? The Multiresonators? No, no, Ashan wouldn't survive without them:smile07:
У меча предназначения два острия, одно из них ты.

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#589
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Looks like an interesting game. Wouldn't you recommend playing it?

Added 1 minute ago
The creatures have race-specific skirts, and there's only one free option.

Added 3 minutes ago
Those metal creatures are scary; it's better to stick with technology and techmages.

But Ashan doesn't really need that.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
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#590
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AstralLein
Looks like an interesting game. Wouldn't you recommend playing it?

Added 1 minute ago
The creatures have race-specific skirts, and there's only one free one.

Added 3 minutes ago
Those metal things are scary; I prefer technology and techmages.

But Ashana doesn't really need that.

I still don't understand...

Demiurges, it's a cool game.
Нужно построить Зиккурат!
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#591
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Regarding skirts. For a creature, it depends on the faction, but there are two types of neutrals: neutral and no faction. They have different skirts, but the model is the same. Change the model for one, and it changes for all. There's nowhere to get the second skirt from.

Added after 32 seconds
I'll download the Demiliches.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#592
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I saw a new skirt for the main character in one of the scenarios in ewa, but the rest seemed to be standard.

Added 4 minutes later
As far as I remember, the Synthets are the 5th race from the second part, which you can't play as.
Нужно построить Зиккурат!
In reply to Nargott
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#594
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Nargott
In my opinion, the only logically sound option for a new faction is a water castle or a swamp "fortress"/naga (one or the other).
Everything else is far-fetched. The Factory and the Conflux are two sides of the same coin (both are equally bad).
I agree, what's wrong with the old cities? It's okay to add something, but replacing them entirely – unless it's for a couple of games just for variety. Naga are, let's say, the official inhabitants of Ashan, the second "lore" city missing from the game is "Free Cities."
And yes, you can at least make individual skirts for each hero; I don't know about units.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to Заинтересованный
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#596
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Interested

Gentlemen, please consider this within the context of Ashan and Erathia.
Firstly, Ashan is a world, and Erathia is a state; it would be more accurate to say "...Ashan and Enroth"
Secondly, it's best not to bring in external universes, as Enroth is one of them.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#597
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The Demiurges are demiurges; there aren't even humans as such. That is, it's clearly not classic fantasy. Therefore, the example with synthetics doesn't work as justification for the Forge.
"SRD"
the second "lore" city absent in the game - "Free Cities"
What are "Free Cities"? A rabble? A hodgepodge of different races? Another duplicate of humans (and considering that there are already mages based on humans, along with their descendants - the undead)? Such a "faction" should be scrapped. The Forge has a general problem with Conflux - it's a mishmash, there isn't any single race. The first is a mishmash with technology, the second - a mishmash with elementals. The Forge doesn't fit the lore, but at least it's realistic from a practical point of view. Elementalists might fit the lore, but not as a faction. What do they live on, what is their culture, what are their technologies? On magic? But then it's a duplicate of the same mages.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
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#598
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Based on the lore, the Nagas are the closest in terms of historical accuracy, so I think we should start with them. As for the other options, I don't think we should rush into anything.
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#599
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Nargott
Demigods are demigods; there aren't even humans as such. Therefore, it's clearly not classic fantasy. So, the example with synthetics doesn't work as justification for the Forge.

What are "free cities"? A rabble? A hodgepodge of different races? Another duplicate of humans (and considering that there are already mages based on humans, along with their descendants – the undead)? Forget such a "faction."

The Forge and the Conflux share a common problem: they are both a rabble, lacking a single, unified race. The first is a rabble with technology, the second is a rabble with elementals. The Forge doesn't fit the lore, but at least it's realistic from a practical point of view. Elementals might fit the lore, but not as a faction. What do they live on, what is their culture, what are their technologies? On magic? But then it's just a duplicate of the mages.
In the third game, they were called colonies. They were invented and deprived of freedom by mages.
Free cities are a parody of medieval Free Cities. Only here, everyone gathers, it's a dark, bandit-ridden city. Simon Green wrote about something like this:
Simon Green
If you're tired of living, come to Haven; you'll definitely be killed here. Haven is an independent port city...
I really like the lizardmen. Most likely, this is a love for some, I also love pelengs, salarians, argonians, and murlocs
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%