Skip to content

Posts from Open alpha testing of the 5.0 HD mod (online lobby).

No ratings yet — be the first to rate!
User Avatar
Auto-translated
+1000

Added after 37 seconds
Denying soda won't bring you success.


User Avatar
Auto-translated
Artem, why? It's been said a million times already.
296524052
Весна 2012.
User Avatar
Auto-translated
This lobby is already a success. It’s the most wonderful thing I’ve seen in the virtual world.
Auto-translated
after all, one must not forget about SoD
You must! Such is the Party's policy. "The easiest way to gain recognition is by desecrating old authorities"©classic.
648050691
Auto-translated
zoog
It is easiest to gain recognition by criticizing old authorities.
But who, where, and what are they criticizing? I haven't done anything bad to SoD, it seems. Only good things. At least, I tried. I have been working on Heroes (on HD) for almost 8 years now. All this huge amount of time and effort could have been spent on self-improvement, personal growth, on increasing well-being, but I chose to please you. I understand the jealousy and resentment towards SoD. But SoD simply ceased to interest me after a certain point. What can I do about it? But Hota is interesting. Hota is the development of SoD. Hota includes SoD. And, unlike it, it can (and will) become better, get rid of problems, and develop further. SoD is an inevitable stagnation. Yes, Hota is being made by people with their own ideas about how it should be. And these ideas, of course, may not coincide with yours. I don't like everything in Hota either. But it is impossible to make a game (and even more so a mod for a recognized hit, a classic) in which everything would please everyone, in which there would be nothing that at least someone would not like. I can close my eyes to some things and even come to terms with them (after experiencing indignation and internal struggle) in order to enjoy the rest. If you can't, then: - I feel a little sorry for you; - these are your problems, not Hota's problems; - unfortunately, no one can help you with this. Well, and no one is forcing you to play it, and no one is taking SoD away from you. *** For the first time in my life, I played online with HD 5.0. How cool is that! I would never have done this in my life with the scheme adopted here. I simply don't have time for this. It took me 2.5 hours (Moscow time) to find an opponent + play the game, and out of about 25 people online who were not playing, there were about 7 people, of whom no one was ready to play at that moment. I think there are many people like me who have limited time and do not want to deal with Hamachi, unnecessary ICQ, and so on. Oh, I wish it would be finished and officially launched soon...
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
User Avatar
Auto-translated
Dirty_Player
I've been saying for a long time that turning this lobby into a Wargame chat is just a matter of time. :smile05:
baratorch
I don't know what was happening in Wargame. But now, in the Heroes & Might & Magic VII alpha, there's a flexible and powerful ban system.
Why ban if there's an ignore button?
672466033
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s

Тут делимся книгами /topic/at/1139927/
In reply to ДаУ
Auto-translated
DaU
why ban if there's an ignore button?
The ignore button can't prevent the chat from turning into a garbage dump.
But a ban can.
Besides, the ignore function doesn't save from one game launch to another.

Currently, there's an option to send a user to read-only: the user can't write in the general chat or create games, but can write in private chat and join existing games.
There's also an option to send a user to a super ban: the user won't be able to enter the lobby or play through it at all.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
User Avatar
Auto-translated
baratorch
Who and where is criticizing what? I don't think I've done anything bad for SoD. Only good things. At least, I tried.
I've been working on Heroes (on HD) for almost 8 years now. All this huge amount of time and effort could have been spent on self-improvement, personal growth, on increasing well-being, but I chose to please you.

I understand the jealousy and resentment towards SoD.
But SoD simply ceased to interest me after a certain point. What can you do about it? But Hota is interesting.
Hota is the development of SoD. Hota includes SoD. And unlike it, it can (and will) become better, get rid of problems, and develop further.
SoD is inevitable stagnation.

Yes, Hota is being made by people with their own ideas about how it should be. And these ideas, of course, may not coincide with yours. I don't like everything in Hota either. But it is impossible to make a game (and even more so a mod for a recognized hit, a classic) in which everything would please everyone, in which there would be nothing that at least someone would not like.
I can close my eyes to some things and even come to terms with them (after experiencing indignation and internal struggle) in order to enjoy the rest. If you can't, then:
- I feel a little sorry for you;
- these are your problems, not Hota's problems;
- unfortunately, no one can help you with this.
And, no one is forcing you to play it, and no one is taking SoD away from you.

***

For the first time in my life, I played online with HD 5.0.
How cool is that! I would never have done this in my life with the scheme adopted here. I simply don't have time for it.
It took me 2.5 hours (Moscow time) to find an opponent + play the game, and out of about 25 people online who were not playing, there were about 7 people, of whom no one was ready to play at that moment.
I think there are many people like me who have limited time and do not want to deal with Hamachi, unnecessary ICQ, and so on. Oh, I wish it would be finished and officially launched soon...

Will you add a checkbox "HOTA under SoD"?
User Avatar
Auto-translated
Are you going to add a "HotA under SoD" checkbox?
No.

Some options for limiting game elements will appear in the new template editor. If own strongly desired, it will be possible to disable certain objects/artifacts/etc. on a specific template for yourself. Well, obviously, these settings do not affect global changes in mechanics.
Сообщество HotA

Форум HotA
Auto-translated
Since I'm not interested in HotA, but I am interested in the testing process itself, I think I'll sign up as a tester.
I've run it around a bit and noticed a couple of inaccuracies (or things I would like to see changed)
1. The ignore button only works until the game is closed. However, if you simply leave the server and rejoin, the ignore will continue to work.
2. For private messages that appear in the left corner highlighted with numbers, it would be convenient if you could go to them by simply clicking the messages button rather than the dropdown line.
3. When attempting to enter the lobby from SoD, it's desirable that the game doesn't just close, but at least has some kind of message, like "your version of the game is not supported by the server." Otherwise, those who "don't read carefully" might start looking for a problem and spend a long time tinkering with it.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to Docent Picolan
Auto-translated
Docent Picolan
No.

Some options for limiting game elements will appear in the new template editor. If desired, you can disable certain objects/artifacts/etc. on a specific template. Of course, these settings won't affect the global mechanics.
Come on, why be so vague.
It will be possible to create a template where all HotA artifacts and all HotA map objects are prohibited (=> leaving only the original ones and Hives), Galtran and Mullich are unbanned, and all heroes from the "Port" faction are banned. This would be quite suitable for a "Sword of Destruction" playthrough. But, of course, you won't be able to change the mechanics, creature properties, city building, etc., or remove new monsters.

I don't know, but I think these new possibilities are primarily interesting because they allow you to create templates with new and fresh gameplay. Honestly, I don't understand why some hardcore Heroes players never want any variety. Where does this loyalty to gameplay based on ducks and angels come from?

***

And a checkbox that turns HotA into SoD is nonsense. Why, when SoD already exists?
We might as well have a checkbox that turns HotA into Era of Chaos, Heroes 1, and King's Bounty, and then into Heroes 5, 6, 7 for greater coverage, and even into Halva, GTA, and Tetris for variety.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
User Avatar
Auto-translated
Baratorch, the balance has changed or disappeared altogether. In everything: in castles, heroes, objects, artifacts, and control. As a result, it's neither SOD nor WOG, where there was only one overpowered unit: Brogh, and which they didn't manage to remove only due to the developers' laziness. Here, in addition to the old ones like Luna or logistics, new ones have been added in the form of Jeremy, control scrolls, and so on. Verdict: They shouldn't have invited just one Vik as an expert from the Heroes community.


User Avatar
Auto-translated
It's strange to reason in such a way in 2017. I once read a magnificent thought from Kostya Medium: "Balance, surprisingly, is achieved not by cutting out imbas, but by the maximum number of random factors." In my opinion, HotA is moving in absolutely the right direction.
http://ru.twitch.tv/lizard_wt

Statistics

Welcome our newest member: Emil