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Open alpha testing of the 5.0 HD mod (online lobby).

#28
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Docent Picolan
No.

Some options for limiting game elements will appear in the new template editor. If desired, you can disable certain objects/artifacts/etc. on a specific template. Of course, these settings won't affect the global mechanics.
Come on, why be so vague.
It will be possible to create a template where all HotA artifacts and all HotA map objects are prohibited (=> leaving only the original ones and Hives), Galtran and Mullich are unbanned, and all heroes from the "Port" faction are banned. This would be quite suitable for a "Sword of Destruction" playthrough. But, of course, you won't be able to change the mechanics, creature properties, city building, etc., or remove new monsters.

I don't know, but I think these new possibilities are primarily interesting because they allow you to create templates with new and fresh gameplay. Honestly, I don't understand why some hardcore Heroes players never want any variety. Where does this loyalty to gameplay based on ducks and angels come from?

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And a checkbox that turns HotA into SoD is nonsense. Why, when SoD already exists?
We might as well have a checkbox that turns HotA into Era of Chaos, Heroes 1, and King's Bounty, and then into Heroes 5, 6, 7 for greater coverage, and even into Halva, GTA, and Tetris for variety.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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