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Posts from Walkthroughs for custom maps.

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In reply to Marmot
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9 years ago
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Marmot

No, I mentioned it above: Astral Venice.
I have such a map;)
Let me say right away what I didn't like at first glance.
1. High map density. It somehow doesn't look harmonious. Resources are mixed with artifacts, and during a new monster week, an unsuccessful monster spawn on the map may occur.
2. You can play as 4 races/factions that start in the same conditions. The map is not for multiplayer, and not for RPG, which personally seems strange to me.
In reply to Natty
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9 years ago
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Then I'll suggest a map that I liked, at least the beginning. Maybe it will be interesting for you, Marmot
It's called "Gates of Wonder".:smile20:

And for Marlo_Stanfield, I'll recommend "The Last Crusade v3.1".
As far as I know, it's the latest version available. You'll understand everything too:smile03:
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9 years ago
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Pomazok1329, thank you, I'll add it to my list of maps to play. Yesterday, I started Xiedu, and after playing for the first two weeks, I already have 30 champions and a decent amount of other resources by day 131. I haven't encountered any major difficulties yet, although I understand that the real challenge will begin a little later.

Added 2 minutes later
Marmot
Pomazok1329, you're talking about the same thing again. I'm flattered by your opinion, but I'm actually a very average player. I try to play maps that don't seem too difficult. The ones I couldn't complete, I started keeping in a separate list.
What maps are on that list, if you don't mind sharing?
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9 years ago
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Pomazok1329, I just found "Gates of Wonder" with the author's description: "Gates of Wonder". Author: Amir Goldberg (Amiz). Have you played it?
The Last Crusade v 3.3.1 is also available. It looks impressive. I started it once, but quickly abandoned it: you have to think carefully about every step, deciphering the author's idea (which was further complicated by the desire to implement the player's choice of desired difficulty and 2 languages simultaneously in one map: Russian and English).
In reply to Marlo_Stanfield
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9 years ago
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Marlo_Stanfield
Pomazok1329, thanks, I'll add it to my list of games to play. Yesterday I started Xiedu.
more details about Xiedu, Tomass played it.
In reply to Marmot
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9 years ago
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Marmot
Pomazok1329, I just found "Gates of Wonder" with the author's description. Author: Amir Goldberg (Amiz). Did you complete it?
The Last Crusade v 3.3.1 is also available. It looks impressive. I started it once, but quickly abandoned it: you have to think carefully about every step, figuring out the author's intention (which was further complicated by the desire to implement the player's choice of desired difficulty and 2 languages simultaneously in one map: Russian and English).
1. I didn't complete it, but I barely made it out of the starting location, then I abandoned it due to being busy. As I wrote in a private message, I filtered out about 10,000 maps, and about 2,000 remain. Afterwards, I want to create my own list of the best maps with a detailed review.
2. Yes, the time constraints are already felt at the very beginning.

P.S. I can't play maps right now because of modding; the creature parameters and the creatures themselves are modified, and downloading the original Heroes is currently impossible due to the internet speed. My heroes look like this now, so for now, I'll just observe the playthroughs from the sidelines
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In reply to Pomazok1329
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9 years ago
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Pomazok1329
details about Xiedu, Tomass played through it.
I read the thread. He played it, but didn't complete it, as far as I understand. That battle against 90 leveled-up Dwarves, the screenshots of which are attached at the beginning, can be won without losses; you just need a stronger army to break through. Before that, on day 123, I had something like 10 Champions, 25 Crossbowmen, and 40 Archers.
In reply to Marlo_Stanfield
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9 years ago
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Marlo_Stanfield
I read the thread. I played it, but didn't complete it, as far as I understand. That battle against 90 upgraded dwarves, screenshots of which are attached at the beginning, can be won without losses; you just need a stronger army to break through. Before that, I had something like 10 champions, 27 crossbowmen, and 40 archers on level 123.
With such skill, you can participate in offline tournaments, you can even challenge Thomass to a duel. I think the point is clear - completing any map in the fewest number of days. Or completing hardcore maps (Wayfarer) in the shortest way possible (endless grinding using all known methods in the game).
This will truly be like a bolt from the blue.
In reply to Pomazok1329
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9 years ago
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Pomazok1329
With such skill, you can participate in offline tournaments, you can even challenge Thomass to a duel. I think the point is clear – completing any map in the fewest number of days. Or completing hardcore maps (Wayfarer) in the shortest way possible (endless grinding using all known methods in the game).
This will truly be like a bolt from the blue.
I'm not interested in completing maps in the shortest time, especially doing it repeatedly to optimize each day; I play for my own enjoyment. And I don't have any exceptional skill anyway.
In reply to Marlo_Stanfield
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9 years ago
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Marlo_Stanfield
I'm not interested in speedrunning maps, especially doing it repeatedly every day just to improve my time. I play for my own enjoyment. And I don't have much skill anyway.
A very sensible decision, but I said it just in case.
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9 years ago
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Marlo_Stanfield, those are golden words! I completely agree with them. At least, that's how I feel about the game.
If you're interested in a hardcore experience, I'll tell you about the Polish map "Zemsta Mutare" later (tr[NEC]yo suggested it earlier in this thread, but he seems to have disappeared). I've completed almost everything, but the most difficult part remains: defeating the last, main enemy. I haven't figured out how to do it yet, because it requires a series of battles in which I'll have to sacrifice almost my entire army. I'm not providing a link or the map itself yet, and you shouldn't jump into it right now: I've fixed 2 serious errors that were discovered almost immediately, and I'm playing through the corrected version, but there are still 2 more errors, one of which is serious, that need to be fixed, and I only identified them during the playthrough, with the serious one appearing closer to the end (around the 9th month). And now I'm stuck because I need to figure out: is it actually possible to defeat the enemy in the current situation, or should this also be considered an error by the author? Perhaps he just wanted to create a super-cool map with a mega-enemy, but I'd like to know: did he defeat it himself, and if so, how? There's a link to the Polish website, but I doubt I'll try to register and write there: the author responded very rudely to comments criticizing the map and didn't fix the errors that others had already pointed out.
In reply to Marmot
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9 years ago
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Marmot
Marlo_Stanfield, you've hit the nail on the head! I completely agree with you. That's exactly how I feel about the game.
If you're interested in a hardcore experience, I'll tell you about the Polish map "Zemsta Mutare" later (tr[NEC]yo suggested it earlier in this thread, but he seems to have disappeared). I've completed almost everything, but the most difficult part remains: defeating the last, main enemy. I haven't figured out how to do it yet, because it requires a series of battles in which I'll have to sacrifice almost my entire army. I'm not providing a link or the map itself yet, and you shouldn't try it now: I've fixed 2 serious errors that were discovered almost immediately, and I'm playing the corrected version, but there are still 2 more errors, one of which is serious, that need to be fixed, and I only identified them during the playthrough, with the serious one appearing closer to the end (around the 9th month). The current hold-up is because I need to figure out: is it actually possible to defeat the enemy in the current situation, or should this also be considered an error by the author? Perhaps he just wanted to create a super-cool map with a mega-enemy, but I'd like to know: did he defeat it himself, and if so, how? There's a link to the Polish website, but I doubt I'd bother trying to register and write there: the author responded very rudely to comments and criticism and didn't fix the errors that others had already pointed out.
If that's the case, it's better to leave that map alone; each error forces you to start all over again. I had a similar experience with a French map – it had a unique style and interface, but I had to edit everything in the editor. In the end, all its advantages were overshadowed by its unplayability – such maps should be thrown away, no matter how good they seem. It's like expensive candy with a rotten filling
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9 years ago
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Pomazok1329, "Zemsta Mutare" also has its own significant advantages: good graphics, a wealth of content, and challenging battles. It's clear that the author put a lot of effort into creating the map and spent a considerable amount of time on it. However, unfortunately, based on the feedback on the map's page, it's still unclear whether anyone managed to reach the end or stopped at roughly the same point as I did. A couple of people wrote that they almost liked everything, and one of them admitted to using cheats.
I want to create my own list of the best maps with a detailed review.
That would be very interesting to many.
9 years ago
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I would like to consult with you, experts in battles and tactics. Here is a battle with Denethor on Minas Tirith. https://yadi.sk/d/ZfAhYEv63KsLd6
Is it possible to win this battle without any losses? Denethor has a Sphere that suppresses all magic. The game is Lord of the Rings 3.0, kindly provided by Pomazok (for which I am especially grateful).
Another question: is there a program that modifies game saves other than HeroesIII save editor (v2.04)? The program cannot recognize the saves from my game.
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9 years ago
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Here's what came out of the first attempt. Will this version work for you?
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