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Man, if I saw such an assassin at night, I'd be paralyzed with fear, not stabbed! It's really cool, but he looks more like an occultist (or is he one?), rather than a cold-blooded killer.
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Man, if I saw such an assassin at night, I'd be paralyzed with fear, not stabbed! It's really cool, but he looks more like an occultist (or is he one?), rather than a cold-blooded killer.
The Black Fang organization is shrouded in mystery; nothing is known about it except that it is a global organization. It includes both humans and orcs. Their favorite colors are black and red. They use bone masks and armor elements, and they are friendly with the Black Guard. They don't seem to be involved in occultism, but a terrifying mask could very well be their calling card.
Thieves
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There are many thieves everywhere, but only a few receive the blessing of Malassa; these people join the Thieves' Guild – an organization of assassins serving the government. The favorite tactic of mercenary thieves is to hide and strike from behind.
Mercenary Assassins
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The rulers of the Free Cities vigilantly monitor all guests in their domains and are always ready to unleash their personal blades to eliminate those who displease them. Ruthless killers, knowing no pity or mercy, will infiltrate any place under the cover of darkness and eliminate the problem. It doesn't matter if it's a Knight or a Wizard – slowing effects, a destructive beam, and enchanted blades will make anyone easy prey.
Dark Assassins
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Members of the Thieves' Guild who wish to become truly great assassins join the Black Fang brotherhood. There they learn from experienced master assassins and adopt their talents. After long training, they become dark assassins – masters of illusions and insidious tricks.
I want to try and guess, will there be spiders on level 6? And on level 7, will there be any Black Dragons?

if I create spiders, the Free Cities will fall into darkness:D
Spiders are more suitable for the Necropolis; I'm considering these options:
1) Barbarians - nomads (cavalry) and ballistae (originally, I was developing mercenaries, and these units fit very well)
2) Thunderbirds and super air elementals (both units are more suitable for level 8 as bosses)
3) A combination of a creature from 1 and a spirit from 2