Posts from About AI – the intelligence of the computer.
If only you knew how annoying this stupid AI is, which, even when it has a ton of powerful spells, continues to cast "dodge" on its units, even if I don't have any archers in my army.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In no strategy game can the AI be a worthy opponent. Except perhaps for classic games like chess, where the AI has been developed for decades.
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If you don't want to play online, don't expect a decent opponent. Strategies are fully revealed only in multiplayer.
Right now, they are developing some kind of adequate AI for Starcraft as a separate project, but until then, the golden age of full-fledged AI has not yet arrived, so it's not worth dreaming about it in Heroes.
I agree about the AI - right now it's:smile18:
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It's quite simple: don't play against the AI. :)
In no strategy game can the AI be a worthy opponent. With the possible exception of classic games like chess, where the AI has been developed for decades.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Oh, if you only knew how annoying this stupid AI is, which, despite having a ton of powerful spells, keeps casting evasion on its units, even if I don't have any archers in my army.
Exactly... that's why I now strictly forbid mage towers on maps. And I script the AI. /I only leave attack spells in its arsenal.
It's just too dumb.
Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:
готовится продолжение.
Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса
Мои моды (скорректированы мод на чумных энтов и циклопов зомби)
By the way, the AI is VERY smart in magic, tactics, and character development in Heroes 3. That's where you find a worthy opponent! That's why I often play Hota.
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I noticed something here, by the way.
If you give some creature a fire trap, the game crashes when it attacks.
PS: In this trap, only the name is "fire":smile04:. Units immune to fire receive damage from it, and phoenix feathers have no effect on it, nor does the ice shield - I had to rename this spell (perfectionism is perfectionism).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Is the AI smart in Heroes 3? Well, yes, "smart," playing against 7 AI opponents on a small map on very hard difficulty is an easy game.
On a small map, ANY AI is easily defeated. But I'm fighting 7 AI allies on a mega-large map (large map sizes were introduced in Hota), and it's VERY challenging. If even one of them gets diplomacy...
In one game, I killed six out of seven. And suddenly, a necromancer (stats of 40) with 3000 Magma Elementals, 2000 Liches, and five more units of level 5-6, about 700 each (approximately, of course), attacks my hero (a Beastmaster, level 37, with stats of 30-50). And no amount of resurrection with an explosion helps me (he also summoned five hundred Fire Elementals and killed thirty Hydras with an explosion). He defeats me, losing only 10% of his army. And that's what you call a "victory." And this was even before Hota.
In short, killing an AI before it develops is one thing, but fighting 7 developed armies is another. One mistake – death.
Added 2 minutes later
Unfortunately, you can't set a priority for spells. So, may combat scripts be with us.