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Posts from Current questions and answers regarding the map editor.

5.0 (12 ratings)
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I think you just pressed some button on the panel, which changed the display. Perhaps the one that looks like "π".
 

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Стикеры GBF в Telegram
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The problem isn't just with the editor; it's also in the game itself. When I select a map, it opens and immediately crashes.
Глаза боятся, а руки ампутировали
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azazel.exe, could it be that the surface description file was corrupted due to some error? The map archive contains GroundTerrain.bin, which describes the landscape structure. You could try creating an empty map of the same size and copying this file from there.
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Is it possible to add a custom creature to the game without using the NCF core?
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Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:

готовится продолжение.

Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса

Мои моды (скорректированы мод на чумных энтов и циклопов зомби)
In reply to Jack_of_shadows
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Jack_of_shadows
azazel.exe, could it be that the terrain description file got corrupted due to some error? The map archive contains GroundTerrain.bin, which describes the landscape structure. You could try creating an empty map of the same size and copying this file from there.
It really helped, thank you!:smile20:
But all the mountains, rivers, and the map's coloring have disappeared. And I still don't understand what caused this. Did I accidentally delete this file?
Глаза боятся, а руки ампутировали
In reply to azazel.exe
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The editor can behave unpredictably. Therefore, I highly recommend making regular backups of your map, and even better, two backups.
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Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:

готовится продолжение.

Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса

Мои моды (скорректированы мод на чумных энтов и циклопов зомби)
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I'm making a map, and I have a question: AI has several cities. How can I make it so that at the beginning of the game, random heroes of the faction belonging to that city spawn in each city?

Added 7 hours and 51 minutes later
Also, I have 9 cities on my map, and the editor displays in the log when saving that there are more than 8 cities on the map. Can I ignore this error, like the errors "Map has no rumors" or "Several heroes have army problems," or not?

UPD: Okay, I figured out the city issue – it's possible. But I still don't understand how to spawn heroes!
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You can ignore it, but the AI doesn't seem to handle a large number of cities very well. If it's not critical, it's better to reduce the number.
 

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WizardNazyr, how do you manage to work on both mods and maps at the same time?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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Ment
You can ignore it, but the AI doesn't seem to handle a large number of cities very well. If it's not critical, it's better to reduce the number.

Yes, that's right. Therefore, it's better to create many allied computers, each with only one city.
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Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:

готовится продолжение.

Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса

Мои моды (скорректированы мод на чумных энтов и циклопов зомби)
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Help! What should I do if the maps are not displayed in the Maps folder? They are visible in the editor when opened through "Open," and the computer opens them if viewed through the maps folder, but they are not there. What should I do?
In reply to Ment
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How can I ensure that at the start of the game, each castle on the map allows for a three-month growth period for all creatures, and the player is given a certain amount of gold to purchase an army? :smile45:
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Friends, is there a way to make it so that after a hero dies, they immediately reappear in the tavern of the player they belonged to? And another question: is it possible to make the Dolmen of Knowledge grant more than 1000 experience points?
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Xillinx
How can I make it so that in each castle on the map at the beginning of the game, there is a three-month increase in all creatures, and the player is given a certain amount of gold to buy an army?:smile45:

the point is that you need to set the number of creatures for hiring in the city's buildings
for example, for Necropolis, you need to specify the IDs of the unupgraded creatures

local q = 16; -- the desired number of creatures,
SetObjectDwellingCreatures(town,creature_id, q)

gold - using the function SetPlayerResource(PLAYER_1,GOLD, 10000)


Added 4 minutes later
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FanatHoMM
Friends, is it possible to make it so that after a hero dies, he immediately appears in the tavern of the player to whom he belonged? And another question: is it possible to make the Stone of Knowledge give more than 1000 experience?

1) MakeHeroReturnToTavernAfterDeath(heroname, true, 1);
2) only with scripts
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Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:

готовится продолжение.

Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса

Мои моды (скорректированы мод на чумных энтов и циклопов зомби)
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Question: How do I create a task to gather a specific army (20 liches)? In Objectives (in the map properties), I found Assemble_Army, but I don't know what to do next.

Added 13 minutes later
And also, how do I make it so that there is no 2nd player in a single-player map, like in some campaigns?

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