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Posts from Which level 7 creature is the best, and why?

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Which creature at level 7 is stronger in your opinion?
246 voters
Single choice
This poll is closed.
Archangel
41.1% 101 votes
Phoenix
4.5% 11 votes
Black Dragon
24% 59 votes
Titan
13.4% 33 votes
Chaos Hydra
1.2% 3 votes
Ancient Behemoth
6.9% 17 votes
Golden Dragon
4.5% 11 votes
Archdevil
2.8% 7 votes
Spectral Dragon
1.6% 4 votes
In reply to Ley
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Well, I didn't say that immunity is bad, and it's not just about good... there's bloodlust, prayer, accuracy, magic resistance (they're not only used for their direct purpose but also to increase priority), executioner, or frenzy, and so on. They can be applied depending on what magic you have, etc.
Troop morale: +1 if there are archangels (angels too) in the group;
+1 if the troops share the same alignment.

Added 3 minutes later
Ley;100351



Be clearer, it's unclear what you meant when you said "an archangel has a chance to move twice without taking damage," can a dragon do the same?

I didn't say it couldn't - I just said that a dragon has a morale of 1, and an archangel has a morale of 2, which means that, in theory, on a given turn, the archangel can move twice and, assuming the opponent is a dragon, attack it twice in one turn, taking damage only once.
A dragon also has this possibility, but less often.

Added 4 minutes later
Ley;100351
Are you just trying to joke? If you're talking about an archangel and a black dragon, then why give the archangel "good," it won't do anything :D.
You're wrong - it will give an even greater turn priority :D, and I wasn't necessarily talking about an archangel and a black dragon
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
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Titan and everything here.
Молчал так долго, что забыл о чём именно
In reply to ewgeniy
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ewgeniy;100395

I didn't say it's impossible – it's just that a dragon has morale of 1, and an archangel has 2, which means that, according to probability theory, on a given turn, the archangel will be able to move twice and, assuming the opponent is a dragon, attack it twice in one turn, only receiving one attack in return.

Do you even know what "morale +1 or +2, etc." means? Let's figure that out first, and then we can argue!

ewgeniy;100395
You're wrong – it will give an even greater turn priority :D

Not at all, especially when we're talking about an archangel!!! And what do you mean by "turn priority"?

Added 2 minutes later
ewgeniy;100395
Well, I didn't say that immunity is bad, and it's not just about good... there's also bloodlust, prayer, accuracy, magic resistance (they are used not only for their direct purpose but also to increase priority), executioner, or frenzy.

And regarding magic, and your "super spells": you could also mention stone skin :D – it's all garbage! Armageddon will replace them all :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;100744
Do you even know what "morale +1 or +2, etc." means? First, figure it out, and then argue!
That's not true, especially when we're talking about an Archangel!!! And what do you mean by "turn priority"?
As for magic, and your super spells: you might as well mention Stone Skin :D - it's all garbage! Armageddon will replace them all :)
:smile51: :smile51: :smile51: Okay, so here's the deal:
1) Morale is an indicator that determines the possibility of a repeat turn during one round (or, conversely, the absence of turns)
2) If you apply a blessing to one Archangel in your army and not to another, the one with the blessing will go first.
3) Turn priority is, in other words, the ORDER OF ACTIONS, determining which creature will go first, which second, and so on.
4) If the troops are already close to the Legions (this happens), then Armageddon will only deal some stinky 2000 damage to everyone - but Prayer will add a lot of damage, and cloning 100 Archangels will also be a pleasant surprise:smile08:
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
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ewgeniy;100867
1) Morale is a stat that determines the possibility of taking another turn during a single round (or, conversely, the absence of turns).

What you're saying is a rather weak argument; everyone knows that. But will you answer these questions: you're partially right about morale – "the possibility of taking another turn," but do you know how it's determined? How is it calculated? And what's the difference between "+1 morale" and "+2 morale"? Are you even aware of that? (That's what I meant).
ewgeniy;100867
2) If you cast a blessing on one archer in your army and not on another, the one with the blessing will go first.

This is complete NONSENSE!!! :D:D:D
ewgeniy;100867
4) If the troops are already close to the legions (this happens), then Armageddon will only deal some pathetic 2000 damage to everyone, but a prayer will add a lot of damage, and having 100 archers will also be quite beneficial:smile08:

No, that's really funny. If, as you say, the troops are close to the "legions," then by the time you gather such an army, the damage from Armageddon will be far from 2000! And besides, how do you even play to build such armies? In my opinion, it's stupid, takes too long, and is generally uninteresting (although I admit: a long time ago, I liked to have fun with "Diplomacy" :))
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;101053
What you write is a rather small argument; everyone knows that, but will you answer these questions: you are partially right about morale - "the possibility of a second turn," but do you know how it is determined? How is it calculated? And what is the difference between "+1 morale" and "+2 morale"? - Are you even aware of this? (This is what I meant).
Well, you know, maybe you'll ask how Pascal works next? I played Heroes Online maybe 5 times before visiting this site... The rest is just computers and hot-seat games.
Ley;101053

This is a COMPLETE NONSENSE!!! :D:D:D
Go ahead and say that you checked and it's not true... I've never encountered a situation where there are arch-level troops in the army (for example, with Adela) but only good-level troops in the spellbook.
Ley;101053

No, it's really funny; if, as you write, the troops are close to "legions," then by the time you gather such an army, the damage from Armageddon will be far from 2000! And in general - how do you have to play to gather such armies? - In my opinion, it's stupid, long, and generally uninteresting (although I admit: a long time ago, I liked to have fun with "Diplomacy" :)).

If you haven't played Day of the Hurricane, that's your problem, but in my opinion, this map is a real competitor to Gift2001, and how many points will Armageddon deal? And if it's a dragon set? And in general, I think combat magic is good at the beginning - but then curses and blessings of all kinds rule...

:smile14: :smile14: :smile14:
Will we argue for a long time?
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
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ewgeniy;101085
Well, you know, you might as well ask how Pascal works. I've only played Heroes Online about 5 times before visiting this site... The rest is just computers and hot-seat games.

See, you admit you don't know everything; in short, what morality is – you can read about it (where? – I think it's unnecessary to say), but if you're too lazy, then:
morality "+1" is only a 10% chance that this creature will get an extra turn, "+2" is accordingly 20% - yes, for example, in the bank, this is a huge advantage, but in Heroes, it's not that important - you can check it yourself, give +1 to one hero and +2 morality to another, the difference is almost negligible;), let's pit our competitors against each other (Dark Druid and Archov) :)
ewgeniy;101085
You'll say I checked and it's not true... Have you ever encountered a situation where you have archers in your army (for example, with Adela) but only blessings in the spellbook?

I probably won't make you happy - NEVER will magic give priority to the turn. If you cast "blessing" on the second group of archangels (for example), they will still go second on the next turn - this is undeniable! Before making such claims, check it (you also said that dragons would defeat archangels :D)
ewgeniy;101085
If you haven't played Day of the Hurricane, that's your problem, but in my opinion, this map is a real competitor to Gift2001, and how many points will Armageddon inflict? And what if it's a dragon set? And in general, I think combat magic is good at the beginning - but then curses and blessings are the best...

And what does it matter whether you played it or not, remember what we were discussing? We were talking about the fact that you said you can cast anything on an archangel, but in a real playthrough of any map, immunity will be stronger, in my opinion :)

ewgeniy;101085
Will we argue for a long time?

No one is arguing, we're just discussing :) - by the way, there are probably some benefits to this kind of "discussion"...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Ley;101094
See, you admit you don't know everything; in short, what morality is – you can read about it (where? – I think it's unnecessary to say), but if you're too lazy, then:
morality "+1" is only a 10% chance that this creature will get an extra turn, "+2" is accordingly 20% – yes, for example, in a dungeon, this is a huge advantage, but in Heroes, it's not that important – you can check it yourself, give +1 to one hero and +2 morality to another, the difference is almost negligible;), let's bring our competitors (Dungeon and Archons) together :)
I probably won't please you – magic will NEVER give priority to the turn; if you apply a "buff" to the second group of Archangels (for example), they will still go second in the next turn – this is undeniable! Before making such claims, check it (you also said that dragons would defeat Archons :D)
And what does it have to do with whether you played or not? We were discussing something, remember? We were talking about the fact that you said that you can apply anything to an Archangel, but in a real playthrough, immunity is more important, in my opinion.
And no one is arguing, we're just discussing :) – by the way, there are probably some advantages to this kind of "discussion"...


Well, I checked – it works that way. I didn't know until today what gives creatures the right to go first...
but in a 1+1 Archon VS 1+1 Black Dragon battle, morality worked once for the Archon, so there's no need to... And in general, I'm for Archons, and you seem to be too – so what are we talking about? :):):):):):smile17: :smile17: :smile17:

Added after 27 minutes
Well, about immunity – I value clone + 50% regeneration more, and you can also deal damage with a clone, and Armageddon is not a guaranteed victory! We will argue about this until we're blue in the face, and you won't prove anything to me :D:D:D:D:D:D:D:D:D:D:smile15:
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
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The morale of a unit is the probability of the unit repeating its action in battle. With a positive morale value and some luck, a unit may act twice in one round, while with poor morale, it may do nothing. (Note: Morale is often referred to as the Combat Spirit of the troops). The combat spirit of an army is modified in various ways: by the hero's "Leadership" skill, by artifacts, by visiting locations that increase (or decrease) morale, by the presence of a tavern in the city (for the garrison), by the presence of creatures in the army that increase (or decrease) combat spirit (or those of the enemy), and also: +1 if the army consists of units of the same race; -1 if the army contains undead (excluding Necropolis armies); -1 if the army consists of units of three different races; -1 for each unit of a different race after three (For example: three different races - morale -1, four -2, five -3).
The magnitude of morale (+1, +2, +3) gives the probability of repeated turns in percentage terms, respectively (4.2; 8.3; 12.5)%. Negative morale does the same, only the magnitude of the negative morale affects the skipping of turns in the same proportional relationships.
But if one player has Leadership +1, and the other has +3, then in battles it sometimes happens that the one with +1 gets a repeated turn more often. This can sometimes be very frustrating. :). Or when you have Torgrim and a resistance percentage of about 30%, and the opponent attacks three times in a row with magic, and the resistance doesn't work. The next time, it might work three times in a row. The game simply calculates the percentage of "probability," which is impossible to predict.
The priority of the first turn for two units with the same speed does not depend at all on the presence of certain spells. If two opponents, for example, have archangels with the same speed, then the one who attacked will go first. The defender will go second.
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I think everyone already understands and agrees that Archangel is in 1st place in the Competitive Division, and it would be better to compete for 3rd place.
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I don't like it when people compare units in a simple one-on-one scenario. You need to consider each unit and their abilities in conjunction with other troops (taking into account various spells). Yes, I agree that Archangel and Black Dragon are among the best, but Black Dragon looks good with Armageddon, and Archangels will be important if you simply need the first turn (for example, to protect archers from Black Dragons). You can list options for a long time, but comparing who can kill whom faster in a one-on-one fight is, in my opinion, not entirely correct.
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I would divide level 7 upgraded creatures into two groups: those with a speed of 11 or higher and those with a speed of 10 or lower.
And then, depending on the map: the availability of your own magic and the magic used by opponents, the troops you'll have to fight, etc.
For example, if I managed to get a fire book, I would prefer black or gold dragons; with an earth book, archangels look good; with a fourth level of magic obtained from Pandora — there is a wide choice (especially depending on the main hero's skills — water: archdevils; fire: black or gold dragons; earth: archangels or archdevils). As for phoenixes, in sufficient numbers they are good with almost any spells...
It must be admitted that in my experience I usually had to choose between no more than two creatures: in my own and a captured AI castle, so the choice was almost always not that difficult, given the available resources...

Орден Фениксахаризматический :) лидер
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I really like Phoenixes; there are many of them, they have high speed, it's easy to build a Fire Elemental, they are incredibly cheap, and they are immune to fire.
In reply to Xlamus
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Xlamus;101702
I really like Phoenixes; there are many of them, they are fast, it's easy to build a bonfire, they are incredibly cheap, and they are immune to fire.

This caster is easy to take down :D

Added 10 minutes later
Quaker;101627
Unit morale is the probability of a unit repeating its action in battle. With a positive morale value and some luck, a unit can act twice in one round, and with poor morale, it can do the opposite – become inactive. (Note: Morale is often referred to as the troops' Battle Spirit). The army's Battle Spirit is modified in various ways: by the hero's "Leadership" skill, by artifacts, by visiting locations that increase (or decrease) morale, by the presence of a tavern in the city (for the garrison), by the presence of hero (or enemy) creatures in the army that increase (or decrease) Battle Spirit, and also: +1 if the army consists of units of one race; -1 if the army contains undead (excluding Necropolis armies); -1 if the army consists of units of three different races; -1 for each different race unit after three (For example: three different races - morale -1, four -2, five -3).

The fact that you copied this from FizMig is cool; it's quite difficult to do :D
Quaker;101627
The magnitude of morale (+1, +2, +3) gives the probability of repeated turns in percentage terms, respectively (4.2; 8.3; 12.5)%.

And where did you get this information?
Quaker;101627
But if one player has Leadership +1 and the other has +3, then in battles it sometimes happens that the one with +1 gets a repeated turn more often. This can sometimes be very frustrating. :).
It's just that the machine calculates the "probability" percentage, which is impossible to predict.

But I definitely agree with this
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Considering all the indicators, not only the monster's stats, but the entire castle:
The strongest are Titans. Why not Archangels? They cost the same in gold, but: in the tower, it produces stones, while in the castle, it produces ore and wood. This means that less resources are spent on building, upgrading, and hiring in the tower.

In general, the overall rating is as follows:
Archangels
Titans
Black Dragons
Archdevils
Golden Dragons
Behemoths
Phoenixes
Hydras
Spectres

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