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#204
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ewgeniy;100867
1) Morale is a stat that determines the possibility of taking another turn during a single round (or, conversely, the absence of turns).

What you're saying is a rather weak argument; everyone knows that. But will you answer these questions: you're partially right about morale – "the possibility of taking another turn," but do you know how it's determined? How is it calculated? And what's the difference between "+1 morale" and "+2 morale"? Are you even aware of that? (That's what I meant).
ewgeniy;100867
2) If you cast a blessing on one archer in your army and not on another, the one with the blessing will go first.

This is complete NONSENSE!!! :D:D:D
ewgeniy;100867
4) If the troops are already close to the legions (this happens), then Armageddon will only deal some pathetic 2000 damage to everyone, but a prayer will add a lot of damage, and having 100 archers will also be quite beneficial:smile08:

No, that's really funny. If, as you say, the troops are close to the "legions," then by the time you gather such an army, the damage from Armageddon will be far from 2000! And besides, how do you even play to build such armies? In my opinion, it's stupid, takes too long, and is generally uninteresting (although I admit: a long time ago, I liked to have fun with "Diplomacy" :))

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