What you write is a rather small argument; everyone knows that, but will you answer these questions: you are partially right about morale - "the possibility of a second turn," but do you know how it is determined? How is it calculated? And what is the difference between "+1 morale" and "+2 morale"? - Are you even aware of this? (This is what I meant).
This is a COMPLETE NONSENSE!!! :D:D:D
No, it's really funny; if, as you write, the troops are close to "legions," then by the time you gather such an army, the damage from Armageddon will be far from 2000! And in general - how do you have to play to gather such armies? - In my opinion, it's stupid, long, and generally uninteresting (although I admit: a long time ago, I liked to have fun with "Diplomacy" :)).
If you haven't played Day of the Hurricane, that's your problem, but in my opinion, this map is a real competitor to Gift2001, and how many points will Armageddon deal? And if it's a dragon set? And in general, I think combat magic is good at the beginning - but then curses and blessings of all kinds rule...
:smile14: :smile14: :smile14:
Will we argue for a long time?
Will we argue for a long time?