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#3310
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You’ll be laughing your head off.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3311
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Switchman! Switchman!
My sword, my trusted ally, unphased by my aspect.
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#3312
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Oh yeah, does anyone want to lose to me? After the reroll, I got a quest for a private match, and since there's a 2x reward going on, I don't want to miss out on the quests.
Just a little later, I need to complete a bunch of quests in ranked matches first.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3313
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I didn't even bother replaying it; I'll have to make a second one anyway...
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#3315
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Revanche, could you please tell me approximately when you will be opening the tournament for the new ruleset? I might disappear from this thread until then, as I need to talk less and work more.
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#3317
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Me too :(
А, вот почему.

🏹🎪+⛓️♿=💕
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#3318
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Okay, here's another repost, but I'll still share it.



It existed before. I see some insane, powerful combos. There will be a map like Ayla's – "this unit cannot be attacked." Unless this beauty gets taken down by a Bahamut.



It existed before. I like this map. It's nice as a support tool.



It existed before. Well, I don't see much benefit. Low-tier players will trade on the curve 1-for-1, and it won't remove anyone significant on evolution turns, it can't rush from the top deck, so it's not the best card in the world. And it costs gold. That's disappointing. The only thing is, it might be able to destroy wards, but it's still not the best card in the world.
Although people on Reddit are very excited about it, until I see it in action and try it out properly, for me, it's a free pass.



It existed before. This is a very good legendary. It can be used in a neutral build with high stats, and in a classic deck as infinite fuel for a weapon. Like.



It existed before. A good legendary, it's great that it only costs 2 more power points, and this will greatly strengthen Heaven's early game.



It seems like it existed before. What a cutie :3 A good card for Dashka and even for Dishita.



Oh, this one definitely existed before. It looks like a very good addition to many decks, including aggro decks and others.



I've calmed down a bit about this card after reading how people plan to use it. Look. Early game – shadow low-tier units for 1-6 power points. On turn 7, we put down Dark Alice. She bans all low-tier units, and then we draw Lucifers, Israys, Bahamuts, Zeus, and other insane legendaries. Plus, a neutral Mordekai. Shadow Valet incoming.
But such a strong anti-synergy with the class mechanic can't be pleasing. Why, why make a card that breaks the entire class, just to force people to build neutral decks? Ugh.



It existed before. Do you know why units with 1 health rarely see play? That's right.



To a lesser extent – because a fairy/knight/snowman/skeleton/ghost/mouse can trade with it. Maybe not all the cards on my list are popular in the meta, but when my opponent plays a card like this, I smirk and respond with May.
But seriously, you can try to tune it into a classic aggro deck. Just don't play it on the board against Forest/Runes.



It existed before. Well, it's okay. In the same vein as the lion legendary. It fits very well into the new neutral-amulet-Heaven. I'll risk calling it "beast Heaven."



It existed before. Including itself? Then it's not cool. Excluding itself? Then it might take off.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3319
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Well, I don't know, I don't see much benefit. Weak players will trade with it 1-for-1, and that's it. It won't take out anyone significant on evolution turns, and it won't allow you to rush with top-deck draws. Overall, it's not the best card in the world. And it's a gold card. That's disappointing. The only thing is, it might be able to destroy wards, but it's still not the best card in the world.
Although people on Reddit are ecstatic about it, but until I see it in action and try it out properly, for me, it's a free pass.
How can the benefit not be obvious? It removes any garbage from the board without losing health, and at the same time, it's a thorn in the side of silver, fourth-level units, for the same 2-3-3 stats. And no one, except you, has any weak 1-for-1 trades.
weak players will trade with it 1-for-1
They'll die without dealing damage - nice trade.
My sword, my trusted ally, unphased by my aspect.
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#3320
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Removing something decent might only happen due to a misplay. There's usually at least one extra, or one less, of these weak units in any deck that relies on them, and nobody cares. This thing has no rush potential, and no idiot will put a ward against it; at most, they might destroy one of the weak units on the board, which a spell could also do. Infinite value, though.
I'm not saying it might not be better in practice, but I have my doubts.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3321
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Loschkov 1-1 in any deck that relies on them is usually, at worst, one more or one less, and no one cares.
I repeat once again – they are not in any deck except for the Elven one. In the Sword, no one plays with conscripts; in the Blood, no one has played with mice for a long time. You can very rarely see 1-1 units in these decks, either from a lucky swing or an evolved Veni (White), and that's it. The Shadow has skeletons, but after the Catacomb's nerf, I see them much less often, and they are not dangerous because they remove a unit, but because they tear your face apart. And they appear later, if you don't count the Chimera.
Removing something decent can only happen due to a misplay.

This thing has no rush; no idiot will put a Ward against it.
Okay, in an ideal world, when you always have a choice from all available cards for the current mana and always have an answer for everything, and your only enemies are Wards. But in reality, you just play what you have in your hand, and when the opponent puts this crap down, and you don't have a spell on the third mana with four damage (haha), and you have to waste some unique unit or a 2-2 angel just to remove the unit, so that in your turn this creature doesn't destroy a stronger unit, or when it's against you on an empty board, and you have an Elf 3-4 in your hand, perfect for evolving, and you, picking your nose, play it just to "at least get two Faeries," then you might feel the value.
My sword, my trusted ally, unphased by my aspect.
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#3322
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Well, maybe it's not bad against Grimnir or Vengeance Blood with its overpowered units. But it's still below average.
It would be much more useful for Sylvan to have a good AoE spell or a decent spell dealing 3-4 damage, rather than this piece of junk.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3323
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It’s a rather comical situation overall.
Yesterday, we were criticizing the mapmakers for the fact that “their maps are always cleared with removal spells” (which is why a large part of the maps are considered unplayable), and today we are criticizing a removal spell with a creature. It doesn’t lose you tempo, doesn’t require evolution, shadows/sigils/overflows/two played cards to activate, and is maximally efficiently designed.
It just takes time for the concept of such a unit as being good to sink in.

Added 1 minute ago
A good AoE spell would be much more useful for Sylvan.
I won’t argue with that, although I wouldn’t want that either...
My sword, my trusted ally, unphased by my aspect.
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#3324
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Well, evolution wouldn't hurt, because without it, they'll come up with a hundred ways to counter it on the very first day, even going so far as to tune up all the low-level summons with it.
Now I'm thinking, there is one advantage: this card can be discarded using Disenchant, and after it returns to the battlefield, it should, in theory, regain its Clash ability.
А, вот почему.

🏹🎪+⛓️♿=💕