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Posts from NCF – Extended list of Neutral creatures.

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I specifically focused on archers: the first one will be a ranger, I haven't come up with a name for the second one yet, the third one will either remain a mercenary archer or become a Black Fang archer or something else, the second one will have no penalty in melee combat, with high damage and overhead shooting, and the third one will lose the sword but gain maneuverability + precise shot.
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fktifzobr@mail.ru
I'm focusing specifically on archers. The first one is a ranger, I haven't come up with a name for the second, and the third will either remain a mercenary archer or become a Black Fang archer or something else. The second will have no penalty in melee combat, with high damage and the ability to shoot from above. The third will lose its sword but gain maneuverability + precise shot.
How do you create them so quickly?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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yeah, there’s an issue with the 2 archers.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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I'm focusing specifically on archers. The first one is a ranger, I haven't come up with a name for the second, and the third will either remain a mercenary archer or become a Black Fang archer or something else. The second will have no penalty in melee combat, with high damage and the ability to shoot from above. The third will lose its sword but gain maneuverability + precise shot.
The hairstyle on the darkened one is top-notch:cool:
P.S. Cool arrows:smile20:
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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Which one? Is there a mistake in the screenshot?
No, there's no name.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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SRD
The hairstyle of the darkened creature looks great:cool:
P.S. Cool arrows:smile20:

This is a recolored head from Zephyr... I used it in 2010 for the creature Vitaler

С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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Which one? Is there a glitch in the screenshot?

Could you please provide a description of all three Archers?
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psatkha
I've never encountered such a monster! I'm curious to know its ID!
I remember seeing such a monster in one of the custom scenarios (Power of the Elements, if I'm not mistaken). It was the leader there and had colossal stats (it was called the Elemental Lord). The map has a mod embedded that replaces wolves with these creatures. I didn't delete the map after completing it, and in the scenario about resurrecting Nicholas (also a custom scenario, I don't remember the name), instead of wolves, Elemental Lords appeared, but with the stats of a wolf.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
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And here it is.
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У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
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Rangers CREATURE_630 Rangers are the guardians of order in the territories adjacent to free cities; their garrisons have made poaching and smuggling almost impossible trades. Rangers mainly play the role of scouts, but if the enemy is weak, they can easily engage in open combat without fearing that the enemy will be able to reach them. Hunters CREATURE_636 Hunters are the foundation of the defensive garrisons of free cities. Hunters are excellent archers; if necessary, they can unleash a rain of arrows on enemies, and if the enemy gets too close, the archers can switch to sword fighting. Mercenary Archers CREATURE_611 Mercenary archers are the elite of the thieves' guild; their calling card is piercing arrows that pierce even the strongest armor and cause unbearable pain to the victim. Many city guards died in raids against Black Fang precisely because of these archers, as a strong shield can only protect at long range, and in melee combat, the warrior falls under deadly accurate shots.
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