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Rangers
CREATURE_630
Rangers are the guardians of order in the territories adjacent to free cities; their garrisons have made poaching and smuggling almost impossible trades. Rangers mainly play the role of scouts, but if the enemy is weak, they can easily engage in open combat without fearing that the enemy will be able to reach them.
Hunters
CREATURE_636
Hunters are the foundation of the defensive garrisons of free cities. Hunters are excellent archers; if necessary, they can unleash a rain of arrows on enemies, and if the enemy gets too close, the archers can switch to sword fighting.
Mercenary Archers
CREATURE_611
Mercenary archers are the elite of the thieves' guild; their calling card is piercing arrows that pierce even the strongest armor and cause unbearable pain to the victim. Many city guards died in raids against Black Fang precisely because of these archers, as a strong shield can only protect at long range, and in melee combat, the warrior falls under deadly accurate shots.