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In reply to Драккошка
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#3250
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I'm talking about the spell that makes all cards costing less than 7 mana neutral.
Oh, I understand now, I was slow to catch on.
Destroy isn't the same as Bane. In the first case, the attacking follower doesn't take damage.
Wait, isn't that... Medusa's ability? And it turns out, Medusa also has a clash ability. They could have changed her text accordingly, and the spell's text as well. Although, no one plays them anyway.
I'm too f*cking old
To sell my soul
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#3251
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No. Medusa doesn't have a clash ability. She just has an ability that triggers when she attacks. Clash is when units exchange attacks, and it doesn't matter whether the clashing unit is attacking or defending.
By the way, I don't like that they made an icon for Drain, for Bane, for Last Words, but they use a generic flag icon for other effects, indicating that they trigger under certain conditions. There are too many abilities with just a generic flag icon. They could have made an interesting icon for Clash, like two crossed swords or something.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3252
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The map is so dead that it’s not even suitable for Clash.
In reply to Драккошка
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#3253
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Yes, I'm being slow again. Regarding the icons, it seems to follow a similar logic to Blizzard: the ones for poison (similar to Bane) only had a name introduced in this expansion, when the effect became common enough. As for the effect "You and your opponent reveal a card from your deck. If your card has a higher cost, it does X," they never came up with a name and just wrote it out on the cards. So, maybe if there are more clashers in the future, they'll create an icon for it.
I'm too f*cking old
To sell my soul
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#3254
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The term for "poison" (similar to Bane) was only introduced in this expansion, when the effect became common enough.
It's funny that until the current patch in Hearthstone, I was already looking forward to them adding short names for the main card effects with the introduction of Adaptations. In the end, "poison" appeared, but it seems they were too lazy to shorten "cannot be targeted by spells or hero powers."

Whatever
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#3255
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They keep adding Clash cards, but with so many removal options, no one will trade for Clash cards. Attaching Clash to a rush deck is a great idea. Attaching it to a ward is not bad either, as you'll have to remove the ward anyway, even if there are no removal cards. Attaching it to a powerful unit gives Tier 2 decks a chance, as they often try to use removal cards, but there are fewer of them than in ranked games, and powerful units need to be removed. But just spamming a bunch of Clash cards that no one will actually use... I don't know.
By the way, I'm watching the trailer again, and I really like it. The atmosphere is just great, even though I'm not a fan of Carroll's timeless works. Still, it's a hit.
Here are the revealed cards:



The already known Bremen Town Musicians (although I don't know why there's a parrot instead of a rooster, but they are very recognizable).



The already known Don Quixote. I don't know why, but I somehow think it's a sword, although I'm not sure.



I'm guessing: The Snow Queen. She might be designed as a rune and have some kind of gimmick with snowmen.



I'm guessing: Beauty and the Beast. Based on the overall atmosphere, it looks a lot like a forest. It might be a legendary card, although I'm not sure. But the artwork is very beautiful and complex, which is usually not found in cards below the gold rarity.



The already known Odette.



The already known Odile.



BLADECRAFT, WHAT ARE YOU DOING, AHAHA, KEEP GOING <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3
I'm willing to bet anything that this is a Bladecraft card, with teeth, blood, and everything else in place, but I don't know what the connection to apples is. Snow White? Hehe. Or maybe just a random cute vampire, but my list of "husbands" has grown. I hope it's not terrible.



I barely caught it, so believe me: a beholder that turns into a key. I don't know how this could be a card, but I'm leaving it here.



I'm guessing: a dragon, 95%, it might be called Barmaglot, the design is very extravagant; on the other hand, half of the dragons have extravagant designs.



The already known Alice.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3256
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Update: The Snow Queen has round ears, so what I wrote is nonsense; she won't be associated with any forest. Update 2: In the comments on Reddit, they suggest that this is Snow White. I don't know. I perceive this as a proper name and don't associate it with snow, but rather with dwarves and apples. Update 3: In the comments on Reddit, they are also predicting that it's Barmaglot. Update 4: They posted art from the Rob Wiki; it turns out it's Snow White. Update 5: The dragon is indeed Barmaglot. Gee, maybe I should have read the comments first and then edited this post every two minutes?!
"cannot be the target of spells or hero abilities" - they were probably just too lazy to write it out.
They don't shorten it in Heroes of Might and Magic either. But they indicate it with diamonds.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3257
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Yes, they keep pushing Clash, but with so many removals, no one will trade for Clash. Attaching Clash to Rush is a great idea. Attaching it to Ward is not bad either; you'll have to remove the Ward anyway, even if there are no removals. Attaching it to a strong creature gives Tier 2 a chance, where everyone tries to pull off removals, but there are fewer of them than in ranked matches, and you need to remove those strong creatures. But just spamming a bunch of cards with Clash that no one will actually use – I don't know.
The point is that they trade profitably if they aren't removed, or they trade with Evolve. As a Rogue on the arena, I like to enter on turn four, bite with White from Evolve, and the girl with Clash next to the Priest is great; the Bloodbehemoth cleans the screen with Clash or is protected from last-hit attacks, and you can't kill the Dryad 1-2 on the arena with any other pair. You can't put a Ward under the Salts-Werewolf on the arena.
In short, Clash is good.
My sword, my trusted ally, unphased by my aspect.
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#3258
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> karabossa
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#3260
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fly wiz me*
important fix
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#3261
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My sword, my trusted ally, unphased by my aspect.
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#3262
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Clash is still somewhat viable in Tier 2 due to the minimum number of removal cards, but in ranked matches, decks consist of at least half removal cards of all kinds, so they only run Veight (a good ward and overall unit for aggro), Reno (a beneficial evolve, I once won with her help when it triggered), and rarely, the flood-like behemoth (AoE).
Today, I faced a Rogue in ranked, and what happened to him? He lost to the wardrobe girl's bite. Various Dryads and other units fly away with any 1-2 PP spell. Even Veight flies away, and Reno is target #1 for removal cards. When the behemoth comes out, without an evolve, it's a dead card. The Elven Dwarf is a meme unit, at best it will do something in Tier 2, but it has a powerful ability, Fangblade with something similar - infinite value, and all because Fangblade rushes.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3263
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> karabossa
As much as I like the legs, this artwork isn't to my taste. But the Snow Queen is cool.
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#3264
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But I'm not like everyone else, because I'm leveling up in the Wild, and right now, everything there is very interesting.