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Opening gates, Chaos magic, logistics, machine control, luck, attack.
Да прибудет с тобой сила магии и волшебства!
С уважением Первый в Круге!
С уважением Первый в Круге!
New here? I'm Roha — want a quick tour?
Once I get the game, I'll try focusing on the "Withering Flame," "Fire Wrath," and "Scorched Earth" skills. Also, there's a new interesting ability in logistics called WarPath, but then you'll have to choose between it and Urgash's Call if you aim to upgrade that one...
You'll have to choose between "withering flame" and "fire wrath," and you won't be able to take both. And in general, good skills that complement each other often can't be taken together... :confused:
A pleasant exception is the demon ballista – it's all good, both the rapid-fire ballista and the fire arrows... (it's just a shame there are no rune machines :D although in the new game, that wouldn't seem unusual)
You can take a catapult closer to the enemy Castle...
I really like the tent – it minimizes losses in battles with neutrals...
You'll have to choose between "Draining Flame" and "Fire Fury," and you won't be able to take both. And in general, good skills that complement each other often can't be taken together...:confused:
Really?? I'm looking at the English version of Wheel of Fortune and I see: Fire Lord -> Secrets of Chaos -> Fire Fury, and right after that Fire Lord -> Scorch (if you have Hellfire)... it takes up three slots... Instead of Fire Fury, you can also take Pyrokinesis, but it will be less useful in some cases...