Skip to content

Posts from Dark Ages Auto-translated

No ratings yet — be the first to rate!
User Avatar
#376
Auto-translated
That's strange, but okay...

It's a pity that there's no ranged weapons.

And can you wield one-handed swords with both hands?
User Avatar
#377
Auto-translated
It’s a pity that there is no ranged weapon.
There are ranged weapons; darts, for example. It just wasn't included in the main post. Here.
Can you wield one-handed swords with both hands?
You can hold a one-handed sword in one hand and a dagger in the other if you learn the corresponding skill in the one-handed weapons branch.
User Avatar
#378
Auto-translated
Can I take Dag?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Fragment
User Avatar
#379
Auto-translated
Fragment
It’s a pity that there is no ranged weapon.
theoretically it exists.
Ment

Weapon Mastery [?]
3 AP
Choosing a narrow class of weapons (including one not specified in the skills).
Learning a unique style for it, determined by the player, or improving the default style.
I was looking at it myself, but then I decided to forget about exotic things.
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
User Avatar
#380
Auto-translated
There’s ranged weaponry; there are darts, for example. They just weren't included in the main post.
Ment, why don't you add it to the main post...? And also add information about exchanging stats for Attack Power (AP). Otherwise, everything is scattered around different places, and it's easy to miss.

And so, it turns out that there isn't a proper dual-wielding build with equivalent weapons, except for the Bugbears, but they immediately use two-handed weapons, and they aren't available without the corresponding map. Can't I simply play as an Orcish male character? :/
User Avatar
#381
Auto-translated
It seems Koshi had a map for the Bull.
User Avatar
#382
Auto-translated
This is just a map, and it's even for the "Hiccan" scenario, but I've already written the bio.
А, вот почему.

🏹🎪+⛓️♿=💕
User Avatar
#383
Auto-translated
No, I don't need an Orc; I'll play as a Goblin.
User Avatar
#384
Auto-translated
That's strange, but okay...
The shafts imply either piercing (which is difficult to do with both hands at the same time) or chopping with a halberd (but this can only be done with both hands due to the length of the weapon).
 

К А
Стикеры GBF в Telegram
User Avatar
#385
Auto-translated
The shafts suggest either piercing (which is difficult to do with both hands simultaneously) or chopping with a halberd (but this can only be done with both hands due to the weapon's length).
User Avatar
#386
Auto-translated
The haft suggests either piercing (which is difficult to do with both hands at the same time) or chopping with a halberd (but this can only be done with two hands due to the weapon's length).
Why only with a halberd... I just wanted to give my goblin a small battle axe in each hand.
User Avatar
#387
Auto-translated
Why only with a halberd... I just wanted to give my goblin a small battle axe in each hand.
Well, those are short shafts. You can take dual axes for the skill (plus the main skill, of course).
Yes, the information is scattered, I apologize.
 

К А
Стикеры GBF в Telegram
User Avatar
#388
Auto-translated
So, does this mean you need a short-hafted weapon, a short-hafted one-handed weapon, and skill? Or skill instead of a short-hafted one-handed weapon?

Also, are there movement penalties for wearing armor? If so, how are they expressed?
User Avatar
#389
Auto-translated
So, does this mean you need a short haft, a short-hafted one-handed weapon, and proficiency to use it?
^
I'll need to look into how this will be implemented specifically. For example, attacking with a dagger will require spending Action Points separately. Here... Well, there will definitely be some kind of good bonus.
Another point, are there penalties for movement while wearing armor? How are they expressed?
Medium and light armor – move as you please.
Heavy armor – penalty to Action Points and Attack Points without the Hoplite skill, penalty to Attack Points with the Hoplite skill.
 

К А
Стикеры GBF в Telegram
User Avatar
#390
Auto-translated
I think it would be better to start on the 2nd, as I have a lot of personal things to take care of (and one friend asked me to postpone it a bit). If no one objects.
 

К А
Стикеры GBF в Telegram