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Of course, I would also like to see the Swamp faction appear, but we need to be realistic; Nival is unlikely to create this race. However, we can hope for the help of talented fans.
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You haven't played Heroes 3, have you?!
9 races is just right. :) For the 8 that will be in Lords of Magic, you need elementals!
9 factions are great! It's becoming almost impossible to create an Elemental Castle because all elementals are equal and have level 4! Perhaps you could add a level 7 Phoenix and come up with something for levels 2 and 3! To maintain balance, they shouldn't have levels 1, 5, and 6! But still, it would be better to bring back the Swamp! The main creatures would be Gnolls and Lizards. And they also have a Basilisk and a Gorgon! Make the Basilisk a level 7 creature, a very large snake that can crawl over everything and even over castle walls, and also attack from below (something like a Griffin, but emerging from the ground)! The Gorgon will be a level 5 creature! Level 6: Gnoll Witch (archer like the League of Shadows), level 4: Swamp Warrior (sticks to the ground like an Ent)! Level 3: Gnoll riding a snake! Level 2: Lizard Archer (shoots poison)! Level 1: Large mosquito:D! Swamp heroes will ride Gorgons or snakes! So, what do you think of my imagination?:rolleyes:
The more factions, the more interesting the gameplay. It's a shame that "Orcs" is the last expansion.
Kill the Dwarves, keep the Barbarians, add neutral creatures, and a creative faction that no one has ever seen in any game, something that would be incredibly engaging with its unique abilities (insane combat tactics, crazy buildings, etc.), and the game would be wildly popular. Hmm... a faction of madmen would fit perfectly. And their global goals would be so outrageous that it would make everyone burst out laughing %))). In short, a super-fun and super-crazy faction!!!
P.S.
I, for example, don't acknowledge the existence of Dwarves as a faction at all!