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Here, they keep bringing up different sports, but for some reason, no one mentioned the sports where the IronAxe system is implemented almost identically – that sport is the decathlon (if I'm not mistaken about the number of events it includes). For those who don't know, in these competitions, athletes jump in the long jump, jump in the high jump, throw the javelin, run different distances with and without hurdles, etc. For each event, points are awarded not for the place taken, but for a certain number of points, the specific value of which depends only on the result shown and does not depend on the place taken. A similar system is also used in speed skating. This also includes multi-day cycling races, in which, however, the time of individual stages is simply summed up, and the overall winner is determined based on this sum, and how many stages you won, or whether you won any at all, doesn't matter to anyone. If you outperform everyone in a particular event, then others must also put in a lot of effort in other events to catch up with you, and that's right!!!
In my opinion, this system is best suited for Heroes.
P.S. At one time, I also believed that the place taken in our tournaments should be taken into account, but after looking at the proposed systems (whether it's an oscillator or 50/50), it became clear to me that they bring a certain number of participants who took places 2nd and lower closer to the leader, while significantly increasing the gap between the leader and the players whose results were among the last (and the difference in results between the leader and these players may be quite small). Then I started to remember the calculation systems used in various sports, and it turned out that a "wheel" for competitions similar to ours has long been invented and is an analogue of the system proposed by IronAxe.
The decathlon and speed skating are ruled out. There, a fixed number of rating points are assigned for each second and meter of result, i.e., the gap between the leaders is taken into account automatically, and not as in your case, and I am interested in how you will determine this number for each map separately...
With the "wheel" you mentioned, which you are trying to "redesign," it's even simpler. There is such a universal unit of measurement as hours, minutes, and seconds. In Heroes, however, there are days, experience, and skeletons. It's simpler there – all this data is summed up. In our case, you are essentially proposing to sum up days, experience, and skeletons (exaggerating). Not to mention the much greater specificity of Heroes maps compared to cycling tracks. This is what I've been trying to say in about a dozen posts and suggest taking only the place taken into account. And it is unlikely that anything similar (a universal unit) can be found for this system in Heroes, just as it will be very difficult, if not impossible, to find a similar system from any sport. Heroes are good and unique in themselves. The experience of others is good because it helps to avoid the "pitfalls" that, unfortunately, we have not been able to avoid.
Added 5 minutes ago
Better "medals" and titles than this...
Of course, this is a way out. But if we have a more or less tangible system for running competitions, then we can already connect some kind of accounting to identify the absolute champion.
to IronAxe.
I am grateful to you for not using a single "sharp" word in the last two posts, which are abundant in your arsenal. Believe me, this only makes you look better, and not just in my eyes. In addition, the discussion is going in a productive direction. And I also love jokes and humor, and no one has ever been harmed by them.;)