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Here, they keep bringing up different sports, but for some reason, no one remembers the sports in which the IronAxe system is implemented almost identically – this sport is the decathlon (if I'm not mistaken about the number of events it includes). For those who don't know, in these competitions, athletes jump in the long jump, jump in the high jump, throw the javelin, run different distances with and without hurdles, etc. For each event, points are awarded not based on the placement, but a certain number of points, the specific value of which depends only on the result achieved and does not depend on the placement. A similar system is also used in speed skating. This also includes multi-day cycling races, in which, however, the time of individual stages is simply summed up, and the overall winner is determined based on this sum, and how many stages you win, or whether you win any at all, doesn't matter. If you outperform everyone in a particular stage, then others must also make a serious effort in other stages to catch up with you, and that's right!!!
In my opinion, this system is best suited for Heroes.
P.S. At one time, I also believed that the placement in our tournaments should be taken into account, but after looking at the proposed systems (whether it was the oscillator or 50/50), it became clear to me that they bring a certain number of participants who placed 2nd and lower closer to the leader, while significantly increasing the gap between the leader and the players whose results were among the last (and the difference in results between the leader and these players may be quite small). Then I started to remember the calculation systems used in various sports, and it turned out that a "wheel" for competitions similar to ours has long been invented and is an analogue of the system proposed by IronAxe.