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Map Name: Divide and Conquer
Map Type: Multiplayer / Singleplayer
Two-level map: No
Number of players: 3
Map size: Large (176x176)
Map author: LifeForm



Map description.

The northern kingdom of Silgham, spread across green plains cut by rivers. And the kingdom of Tala,
hidden deep in the southern forest, lived in peace with each other for a long time and together guarded the passes
leading to the dead lands of the cruel ruler Sulfan. For many years, Sulfan did not venture into their lands, knowing that he could not cope with an alliance of two kingdoms.
But one day, a clever and cunning advisor appeared in Sulfan's circle, who managed to place his people in high positions in both
allied kingdoms. Using these people, he skillfully pressed on sore
points in their relations and ultimately broke apart the alliance. War erupted between former allies.
From that moment on, Sulfan attacked both kingdoms, no longer fearing that they would oppose him as a united front. 
Now only one ruler will remain on the continent, who will subjugate all lands.


New version of the map (v1.2.2)
List of changes:

  • Fixed an issue where the Tear of Asha could spawn in a location where it couldn't be dug up.

  • Added the Russian name and map description to the "scenario details" tab.

Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
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I accidentally specified XL as the map size when creating the topic instead of L. Moderators, can you fix this? Or should I delete the topic and create it again?
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
In reply to }{0TT@6bI4
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}{0TT@6bI4
We'll do everything in the best possible way, boss!
Thank you very much, Khotabych smile
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
In reply to LifeForm
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Beautiful map. The author did a great job smile20
But - do you have any scenarios?

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники

In reply to BlueHeavenHero
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BlueHeavenHero
Beautiful map. The author did a great job smile20
Thank you, BlueHeavenHero.
BlueHeavenHero
But - do you have any scenarios?
No, I haven't made any scenarios. I prefer to create landscapes, and I don't want to bother with scripts.
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
In reply to LifeForm
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LifeForm
Thank you, BlueHeavenHero. No, I haven't created any scenarios. I prefer to draw landscapes, and I don't want to bother with scripts.

In my opinion, you would create excellent scenarios! Especially since you already have one of the main skills for creating them - you are good at map design.

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники

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I haven't played it yet, but I took a look in the editor. It would be nice to separate the enemies into garrisons and add a mentor. You could add a Dungeon with all sorts of goodies, but overall, the author did a good job and put in the effort. There's a bit too much green; add some snow.
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elizbar1967
Haven't played yet, just took a look in the editor. It would be good to divide the enemies into garrisons.
And what do you need garrisons for, how do you use them? In my opinion, garrisons are not very useful. If you leave a unit in a garrison, without a hero, they will be defeated in no time. You'll just lose part of your army for no reason. I usually only put garrisons on my maps for aesthetic purposes.
elizbar1967
to place a mentor...
There is one mentor there. smile
elizbar1967
There's too much green.
That's because I enjoy drawing green landscapes the most. smile

Added after 9 minutes
BlueHeavenHero

In my opinion, you would create excellent scenarios! Especially since you already have one of the main skills for creating them - you are good at map design.

Well, I enjoy drawing designs, but buggy scripts just frustrate me. smile
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
In reply to LifeForm
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LifeForm
Why do you need garrisons, and how do you use them? In my opinion, garrisons are not very useful. If you leave a unit in a garrison,
it will be defeated quickly without a hero. You will only lose part of your army for no reason. I usually place garrisons on my maps only for aesthetic purposes.

Strong neutral armies are placed in garrisons so that the player can level up, explore everything, and then attack enemies. The area between the garrisons is filled with interesting things.
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elizbar1967
Strong neutral armies are placed in the garrisons so that the main hero can level up, explore everything in their territory, and then move on to the enemies. Between the garrisons, there is terrain filled with interesting things.
Ah, I understand. In principle, yes, garrisons with neutrals can be created, but as far as I understand, the neutrals in the garrisons won't grow in numbers every week, and if the player reaches a certain garrison after leveling up in other places, the army in the garrison might turn out to be too weak for them.
In general, I make the initial development difficult on my maps, even without garrisons, when there are not enough resources and it is difficult to break through anywhere, especially when playing on the "hero" difficulty.
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
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I played through the map with a human hero and, unfortunately, was disappointed. The new map embodies all the worst aspects of the author's previous work: removing mines from the castle, heavily defending them, and creating a convoluted and winding path for movement across the map. As a result, the AI is slow and unable to provide real resistance, making the game uninteresting. Nevertheless, thank you to the author for their effort (especially since it's their first map this year).
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Antik
I completed the game with a human hero in 4 months and, unfortunately, was disappointed. The new map embodies all the worst old quirks of the author:
Thank you for your feedback and criticism, Antik smile
Antik
and a winding, convoluted path for moving around the map.
Should I specifically simplify the logistics in my maps and, instead of interesting paths for movement, create straight roads from one player to another?
So that the AI doesn't get lost, God forbid. I wouldn't even be very interested in drawing such a map.
Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm
In reply to LifeForm
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Hello! It looks very appealing! Respect! I read about you, and I'm also a mapmaker. I love creating landscapes; I've never even tried making scenarios or scripts, I know it's not my thing.

Maybe I'll play your creation sometime, but right now I'm making a new multiplayer map. It takes a lot of time to create a map like this; I can't even imagine how long it takes to make scenarios...

Special respect for the top preview image! Did you draw it yourself, or is it the work of an artist?

YAAAHOOOOOOO:smile14:
In reply to MARKELL KRAMMER
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MARKELL KRAMMER
Hello! It looks very appealing! Respect!

Thank you.

MARKELL KRAMMER
It takes a lot of time to create this map; it's scary to think how much time it takes to create scenarios... no way!


Yes, I think writing and testing scripts takes a lot of time.

MARKELL KRAMMER
Separate respect for the top preview image!

Thank you, I'm glad you liked it.

MARKELL KRAMMER
Did you draw it yourself, or is it the work of an artist?


I draw the images for my maps myself; there's my signature in the corner smile. I'm not a professional artist, but I can draw reasonably well and am gradually mastering this skill; it's one of my hobbies.

Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm

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