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Name: Two Fools
Map Name: Fools
Type: Scenario
Two-level map: no
Number of players: 2
Map size: Medium
Author: Florkingold
Map description: They say that some creations live separately from their authors, and that's what happened with this map. Initially, it was intended for Multiplayer, but it turned out to be a scenario, which was noticed after weeks of work. In general, the standard goal is to kill everyone; there are no super-complex scripts, but the highlight is in the gameplay. Do you want to feel like a real idiot that unfortunate heroes are trying to teach some sense? You will have to level up ONLY by using the objects on the map, as Oil and Dwarf are too clueless to gain levels. Normal units don't hang out with them – we only fight with unupgraded units. Among the positive aspects, there are many random artifacts, and the number of upgrade objects is the same. Each player has a second neutral Castle of their race, dwellings, and mines, so you won't be bored. The first version of the map is for Oil, the second is for Dwarf, and don't pay attention to the fact that he is shown as a hero with a Castle of the Order faction; the map itself has become as clueless as the main heroes. Even during map loading, something strange happened, and they loaded only on the third try.
Map Name: Fools
Type: Scenario
Two-level map: no
Number of players: 2
Map size: Medium
Author: Florkingold
Map description: They say that some creations live separately from their authors, and that's what happened with this map. Initially, it was intended for Multiplayer, but it turned out to be a scenario, which was noticed after weeks of work. In general, the standard goal is to kill everyone; there are no super-complex scripts, but the highlight is in the gameplay. Do you want to feel like a real idiot that unfortunate heroes are trying to teach some sense? You will have to level up ONLY by using the objects on the map, as Oil and Dwarf are too clueless to gain levels. Normal units don't hang out with them – we only fight with unupgraded units. Among the positive aspects, there are many random artifacts, and the number of upgrade objects is the same. Each player has a second neutral Castle of their race, dwellings, and mines, so you won't be bored. The first version of the map is for Oil, the second is for Dwarf, and don't pay attention to the fact that he is shown as a hero with a Castle of the Order faction; the map itself has become as clueless as the main heroes. Even during map loading, something strange happened, and they loaded only on the third try.